virtualx-engine/demos/2d/particles/particles.xml

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2014-02-10 02:10:30 +01:00
<?xml version="1.0" encoding="UTF-8" ?>
<resource_file type="PackedScene" subresource_count="4" version="0.99" version_name="Godot Engine v0.99.3735-pre-beta">
<ext_resource path="res://fire_particle.*" type="ImageTexture"></ext_resource>
<ext_resource path="res://smoke_particle.*" type="ImageTexture"></ext_resource>
<ext_resource path="res://spark_particle2.*" type="ImageTexture"></ext_resource>
<main_resource>
<dictionary name="_bundled" shared="false">
<string> "names" </string>
<string_array len="64">
<string> "Node" </string>
<string> "__meta__" </string>
<string> "Fire" </string>
<string> "Particles2D" </string>
<string> "process/process" </string>
<string> "visibility/visible" </string>
<string> "visibility/opacity" </string>
<string> "visibility/self_opacity" </string>
<string> "visibility/on_top" </string>
<string> "visibility/blend_mode" </string>
<string> "transform/pos" </string>
<string> "transform/rot" </string>
<string> "transform/scale" </string>
<string> "config/amount" </string>
<string> "config/lifetime" </string>
<string> "config/time_scale" </string>
<string> "config/preprocess" </string>
<string> "config/emit_timeout" </string>
<string> "config/emitting" </string>
<string> "config/offset" </string>
<string> "config/half_extents" </string>
<string> "config/local_space" </string>
<string> "config/explosiveness" </string>
<string> "config/texture" </string>
<string> "params/direction" </string>
<string> "params/spread" </string>
<string> "params/linear_velocity" </string>
<string> "params/spin_velocity" </string>
<string> "params/orbit_velocity" </string>
<string> "params/gravity_direction" </string>
<string> "params/gravity_strength" </string>
<string> "params/radial_accel" </string>
<string> "params/tangential_accel" </string>
<string> "params/damping" </string>
<string> "params/initial_size" </string>
<string> "params/final_size" </string>
<string> "params/hue_variation" </string>
<string> "randomness/direction" </string>
<string> "randomness/spread" </string>
<string> "randomness/linear_velocity" </string>
<string> "randomness/spin_velocity" </string>
<string> "randomness/orbit_velocity" </string>
<string> "randomness/gravity_direction" </string>
<string> "randomness/gravity_strength" </string>
<string> "randomness/radial_accel" </string>
<string> "randomness/tangential_accel" </string>
<string> "randomness/damping" </string>
<string> "randomness/initial_size" </string>
<string> "randomness/final_size" </string>
<string> "randomness/hue_variation" </string>
<string> "color_phases/count" </string>
<string> "phase_0/pos" </string>
<string> "phase_0/color" </string>
<string> "phase_1/pos" </string>
<string> "phase_1/color" </string>
<string> "phase_2/pos" </string>
<string> "phase_2/color" </string>
<string> "phase_3/pos" </string>
<string> "phase_3/color" </string>
<string> "emission_points" </string>
<string> "Smoke" </string>
<string> "Magic" </string>
<string> "Explosion" </string>
<string> "Mask" </string>
</string_array>
<string> "version" </string>
<int> 1 </int>
<string> "conn_count" </string>
<int> 0 </int>
<string> "node_count" </string>
<int> 6 </int>
<string> "variants" </string>
<array len="57" shared="false">
<dictionary shared="false">
<string> "__editor_plugin_states__" </string>
<dictionary shared="false">
<string> "2D" </string>
<dictionary shared="false">
<string> "pixel_snap" </string>
<bool> False </bool>
<string> "zoom" </string>
<real> 0.598737 </real>
<string> "ofs" </string>
<vector2> 15.9452, 2.06145 </vector2>
</dictionary>
<string> "3D" </string>
<dictionary shared="false">
<string> "zfar" </string>
<real> 500 </real>
<string> "fov" </string>
<real> 45 </real>
<string> "viewports" </string>
<array len="4" shared="false">
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
<string> "use_orthogonal" </string>
<bool> False </bool>
<string> "use_environment" </string>
<bool> False </bool>
<string> "pos" </string>
<vector3> 0, 0, 0 </vector3>
</dictionary>
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
<string> "use_orthogonal" </string>
<bool> False </bool>
<string> "use_environment" </string>
<bool> False </bool>
<string> "pos" </string>
<vector3> 0, 0, 0 </vector3>
</dictionary>
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
<string> "use_orthogonal" </string>
<bool> False </bool>
<string> "use_environment" </string>
<bool> False </bool>
<string> "pos" </string>
<vector3> 0, 0, 0 </vector3>
</dictionary>
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
<string> "use_orthogonal" </string>
<bool> False </bool>
<string> "use_environment" </string>
<bool> False </bool>
<string> "pos" </string>
<vector3> 0, 0, 0 </vector3>
</dictionary>
</array>
<string> "viewport_mode" </string>
<int> 1 </int>
<string> "default_light" </string>
<bool> True </bool>
<string> "show_grid" </string>
<bool> True </bool>
<string> "show_origin" </string>
<bool> True </bool>
<string> "znear" </string>
<real> 0.1 </real>
</dictionary>
</dictionary>
<string> "__editor_run_settings__" </string>
<dictionary shared="false">
<string> "custom_args" </string>
<string> "-l $scene" </string>
<string> "run_mode" </string>
<int> 0 </int>
</dictionary>
<string> "__editor_plugin_screen__" </string>
<string> "2D" </string>
</dictionary>
<bool> True </bool>
<real> 1 </real>
<int> 1 </int>
<vector2> 165.787, 527.801 </vector2>
<real> -179.790649 </real>
<vector2> 1, 1 </vector2>
<int> 32 </int>
<real> 0 </real>
<vector2> 0, 0 </vector2>
<vector2> 15, 15 </vector2>
<bool> False </bool>
<resource resource_type="ImageTexture" path="res://fire_particle.*"> </resource>
<real> 20 </real>
<real> 180 </real>
<real> 80 </real>
<real> 0.7 </real>
<real> 0.3 </real>
<int> 3 </int>
<color> 1, 1, 1, 0 </color>
<real> 0.1 </real>
<color> 0.886275, 0.371681, 0, 1 </color>
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<real> 176.575912 </real>
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<resource resource_type="ImageTexture" path="res://smoke_particle.*"> </resource>
<real> 20.907272 </real>
<real> 47.151516 </real>
<real> 3 </real>
<real> 0.2 </real>
<color> 1, 1, 1, 1 </color>
<color> 0, 0, 0, 0 </color>
<vector2> 593.848, 531.064 </vector2>
<real> 2 </real>
<vector2> 40, 40 </vector2>
<resource resource_type="ImageTexture" path="res://spark_particle2.*"> </resource>
<real> 9.8 </real>
<real> 15.515152 </real>
<color> 1, 0.477876, 0.60177, 1 </color>
<real> 0.5 </real>
<color> 0.533333, 0.752212, 1, 1 </color>
<color> 0, 1, 0.699115, 0 </color>
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<int> 4 </int>
<color> 0.886275, 0.401015, 0, 1 </color>
<color> 1, 0.679866, 0.432123, 0.12654 </color>
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<string> "conns" </string>
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