43 lines
956 B
C++
43 lines
956 B
C++
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#ifndef EDITOR_SECTIONED_INSPECTOR_H
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#define EDITOR_SECTIONED_INSPECTOR_H
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#include "editor/editor_inspector.h"
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#include "scene/gui/split_container.h"
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#include "scene/gui/tree.h"
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class SectionedInspectorFilter;
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class SectionedInspector : public HSplitContainer {
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GDCLASS(SectionedInspector, HSplitContainer);
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ObjectID obj;
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Tree *sections;
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SectionedInspectorFilter *filter;
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Map<String, TreeItem *> section_map;
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EditorInspector *inspector;
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LineEdit *search_box;
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static void _bind_methods();
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void _section_selected();
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void _search_changed(const String &p_what);
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public:
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void register_search_box(LineEdit *p_box);
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EditorInspector *get_inspector();
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void edit(Object *p_object);
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String get_full_item_path(const String &p_item);
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void set_current_section(const String &p_section);
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String get_current_section() const;
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void update_category_list();
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SectionedInspector();
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~SectionedInspector();
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};
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#endif // EDITOR_SECTIONED_INSPECTOR_H
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