virtualx-engine/doc/classes/VisualShaderNodeTransformFunc.xml

27 lines
944 B
XML
Raw Normal View History

2019-04-15 14:49:41 +02:00
<?xml version="1.0" encoding="UTF-8" ?>
2020-02-01 02:03:48 +01:00
<class name="VisualShaderNodeTransformFunc" inherits="VisualShaderNode" version="4.0">
2019-04-15 14:49:41 +02:00
<brief_description>
2020-05-03 10:27:36 +02:00
Computes a [Transform3D] function within the visual shader graph.
2019-04-15 14:49:41 +02:00
</brief_description>
<description>
2020-05-03 10:27:36 +02:00
Computes an inverse or transpose function on the provided [Transform3D].
2019-04-15 14:49:41 +02:00
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeTransformFunc.Function" default="0">
The function to be computed. See [enum Function] for options.
2019-04-15 14:49:41 +02:00
</member>
</members>
<constants>
<constant name="FUNC_INVERSE" value="0" enum="Function">
2020-05-03 10:27:36 +02:00
Perform the inverse operation on the [Transform3D] matrix.
2019-04-15 14:49:41 +02:00
</constant>
<constant name="FUNC_TRANSPOSE" value="1" enum="Function">
2020-05-03 10:27:36 +02:00
Perform the transpose operation on the [Transform3D] matrix.
2019-04-15 14:49:41 +02:00
</constant>
</constants>
</class>