2023-01-05 13:25:55 +01:00
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/**************************************************************************/
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/* tts_android.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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2021-11-04 13:33:37 +01:00
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#ifndef TTS_ANDROID_H
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#define TTS_ANDROID_H
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2023-05-16 13:18:12 +02:00
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#include "core/config/project_settings.h"
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2021-11-04 13:33:37 +01:00
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#include "core/string/ustring.h"
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2023-04-11 15:54:06 +02:00
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#include "core/templates/hash_map.h"
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2021-11-04 13:33:37 +01:00
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#include "core/variant/array.h"
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#include "servers/display_server.h"
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#include <jni.h>
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class TTS_Android {
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static bool initialized;
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static jobject tts;
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static jclass cls;
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2023-05-16 13:18:12 +02:00
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static jmethodID _init;
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2021-11-04 13:33:37 +01:00
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static jmethodID _is_speaking;
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static jmethodID _is_paused;
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static jmethodID _get_voices;
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static jmethodID _speak;
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static jmethodID _pause_speaking;
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static jmethodID _resume_speaking;
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static jmethodID _stop_speaking;
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2022-05-13 15:04:37 +02:00
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static HashMap<int, Char16String> ids;
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public:
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static void setup(jobject p_tts);
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2024-04-15 19:30:18 +02:00
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static void terminate();
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2021-11-04 13:33:37 +01:00
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static void _java_utterance_callback(int p_event, int p_id, int p_pos);
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static bool is_speaking();
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static bool is_paused();
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static Array get_voices();
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static void speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt);
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static void pause();
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static void resume();
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static void stop();
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};
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#endif // TTS_ANDROID_H
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