virtualx-engine/editor/input_event_configuration_dialog.cpp

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/**************************************************************************/
/* input_event_configuration_dialog.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "editor/input_event_configuration_dialog.h"
#include "core/input/input_map.h"
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#include "editor/editor_string_names.h"
#include "editor/event_listener_line_edit.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/check_box.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/option_button.h"
#include "scene/gui/separator.h"
#include "scene/gui/tree.h"
void InputEventConfigurationDialog::_set_event(const Ref<InputEvent> &p_event, const Ref<InputEvent> &p_original_event, bool p_update_input_list_selection) {
if (p_event.is_valid()) {
event = p_event;
original_event = p_original_event;
// If the event is changed to something which is not the same as the listener,
// clear out the event from the listener text box to avoid confusion.
const Ref<InputEvent> listener_event = event_listener->get_event();
if (listener_event.is_valid() && !listener_event->is_match(p_event)) {
event_listener->clear_event();
}
// Update Label
event_as_text->set_text(EventListenerLineEdit::get_event_text(event, true));
Ref<InputEventKey> k = p_event;
Ref<InputEventMouseButton> mb = p_event;
Ref<InputEventJoypadButton> joyb = p_event;
Ref<InputEventJoypadMotion> joym = p_event;
Ref<InputEventWithModifiers> mod = p_event;
// Update option values and visibility
bool show_mods = false;
bool show_device = false;
bool show_key = false;
bool show_location = false;
if (mod.is_valid()) {
show_mods = true;
mod_checkboxes[MOD_ALT]->set_pressed(mod->is_alt_pressed());
mod_checkboxes[MOD_SHIFT]->set_pressed(mod->is_shift_pressed());
mod_checkboxes[MOD_CTRL]->set_pressed(mod->is_ctrl_pressed());
mod_checkboxes[MOD_META]->set_pressed(mod->is_meta_pressed());
autoremap_command_or_control_checkbox->set_pressed(mod->is_command_or_control_autoremap());
}
if (k.is_valid()) {
show_key = true;
Key phys_key = k->get_physical_keycode();
if (k->get_keycode() == Key::NONE && phys_key == Key::NONE && k->get_key_label() != Key::NONE) {
key_mode->select(KEYMODE_UNICODE);
} else if (k->get_keycode() != Key::NONE) {
key_mode->select(KEYMODE_KEYCODE);
} else if (phys_key != Key::NONE) {
key_mode->select(KEYMODE_PHY_KEYCODE);
if (phys_key == Key::SHIFT || phys_key == Key::CTRL || phys_key == Key::ALT || phys_key == Key::META) {
key_location->select((int)k->get_location());
show_location = true;
}
} else {
// Invalid key.
event = Ref<InputEvent>();
original_event = Ref<InputEvent>();
event_listener->clear_event();
event_as_text->set_text(TTR("No Event Configured"));
additional_options_container->hide();
input_list_tree->deselect_all();
_update_input_list();
return;
}
} else if (joyb.is_valid() || joym.is_valid() || mb.is_valid()) {
show_device = true;
_set_current_device(event->get_device());
}
mod_container->set_visible(show_mods);
device_container->set_visible(show_device);
key_mode->set_visible(show_key);
location_container->set_visible(show_location);
additional_options_container->show();
// Update mode selector based on original key event.
Ref<InputEventKey> ko = p_original_event;
if (ko.is_valid()) {
if (ko->get_keycode() == Key::NONE) {
if (ko->get_physical_keycode() != Key::NONE) {
ko->set_keycode(ko->get_physical_keycode());
}
if (ko->get_key_label() != Key::NONE) {
ko->set_keycode(fix_keycode((char32_t)ko->get_key_label(), Key::NONE));
}
}
if (ko->get_physical_keycode() == Key::NONE) {
if (ko->get_keycode() != Key::NONE) {
ko->set_physical_keycode(ko->get_keycode());
}
if (ko->get_key_label() != Key::NONE) {
ko->set_physical_keycode(fix_keycode((char32_t)ko->get_key_label(), Key::NONE));
}
}
if (ko->get_key_label() == Key::NONE) {
if (ko->get_keycode() != Key::NONE) {
ko->set_key_label(fix_key_label((char32_t)ko->get_keycode(), Key::NONE));
}
if (ko->get_physical_keycode() != Key::NONE) {
ko->set_key_label(fix_key_label((char32_t)ko->get_physical_keycode(), Key::NONE));
}
}
key_mode->set_item_disabled(KEYMODE_KEYCODE, ko->get_keycode() == Key::NONE);
key_mode->set_item_disabled(KEYMODE_PHY_KEYCODE, ko->get_physical_keycode() == Key::NONE);
key_mode->set_item_disabled(KEYMODE_UNICODE, ko->get_key_label() == Key::NONE);
}
// Update selected item in input list.
if (p_update_input_list_selection && (k.is_valid() || joyb.is_valid() || joym.is_valid() || mb.is_valid())) {
in_tree_update = true;
TreeItem *category = input_list_tree->get_root()->get_first_child();
while (category) {
TreeItem *input_item = category->get_first_child();
if (input_item != nullptr) {
// input_type should always be > 0, unless the tree structure has been misconfigured.
int input_type = input_item->get_parent()->get_meta("__type", 0);
if (input_type == 0) {
in_tree_update = false;
return;
}
// If event type matches input types of this category.
if ((k.is_valid() && input_type == INPUT_KEY) || (joyb.is_valid() && input_type == INPUT_JOY_BUTTON) || (joym.is_valid() && input_type == INPUT_JOY_MOTION) || (mb.is_valid() && input_type == INPUT_MOUSE_BUTTON)) {
// Loop through all items of this category until one matches.
while (input_item) {
bool key_match = k.is_valid() && (Variant(k->get_keycode()) == input_item->get_meta("__keycode") || Variant(k->get_physical_keycode()) == input_item->get_meta("__keycode"));
bool joyb_match = joyb.is_valid() && Variant(joyb->get_button_index()) == input_item->get_meta("__index");
bool joym_match = joym.is_valid() && Variant(joym->get_axis()) == input_item->get_meta("__axis") && joym->get_axis_value() == (float)input_item->get_meta("__value");
bool mb_match = mb.is_valid() && Variant(mb->get_button_index()) == input_item->get_meta("__index");
if (key_match || joyb_match || joym_match || mb_match) {
category->set_collapsed(false);
input_item->select(0);
input_list_tree->ensure_cursor_is_visible();
in_tree_update = false;
return;
}
input_item = input_item->get_next();
}
}
}
category->set_collapsed(true); // Event not in this category, so collapse;
category = category->get_next();
}
in_tree_update = false;
}
} else {
// Event is not valid, reset dialog
event = Ref<InputEvent>();
original_event = Ref<InputEvent>();
event_listener->clear_event();
event_as_text->set_text(TTR("No Event Configured"));
additional_options_container->hide();
input_list_tree->deselect_all();
_update_input_list();
}
}
void InputEventConfigurationDialog::_on_listen_input_changed(const Ref<InputEvent> &p_event) {
// Ignore if invalid, echo or not pressed
if (p_event.is_null() || p_event->is_echo() || !p_event->is_pressed()) {
return;
}
// Create an editable reference and a copy of full event.
Ref<InputEvent> received_event = p_event;
Ref<InputEvent> received_original_event = received_event->duplicate();
// Check what the type is and if it is allowed.
Ref<InputEventKey> k = received_event;
Ref<InputEventJoypadButton> joyb = received_event;
Ref<InputEventJoypadMotion> joym = received_event;
Ref<InputEventMouseButton> mb = received_event;
int type = 0;
if (k.is_valid()) {
type = INPUT_KEY;
} else if (joyb.is_valid()) {
type = INPUT_JOY_BUTTON;
} else if (joym.is_valid()) {
type = INPUT_JOY_MOTION;
} else if (mb.is_valid()) {
type = INPUT_MOUSE_BUTTON;
}
if (!(allowed_input_types & type)) {
return;
}
if (joym.is_valid()) {
joym->set_axis_value(SIGN(joym->get_axis_value()));
}
if (k.is_valid()) {
k->set_pressed(false); // To avoid serialization of 'pressed' property - doesn't matter for actions anyway.
if (key_mode->get_selected_id() == KEYMODE_KEYCODE) {
k->set_physical_keycode(Key::NONE);
k->set_key_label(Key::NONE);
} else if (key_mode->get_selected_id() == KEYMODE_PHY_KEYCODE) {
k->set_keycode(Key::NONE);
k->set_key_label(Key::NONE);
} else if (key_mode->get_selected_id() == KEYMODE_UNICODE) {
k->set_physical_keycode(Key::NONE);
k->set_keycode(Key::NONE);
}
if (key_location->get_selected_id() == (int)KeyLocation::UNSPECIFIED) {
k->set_location(KeyLocation::UNSPECIFIED);
}
}
Ref<InputEventWithModifiers> mod = received_event;
if (mod.is_valid()) {
mod->set_window_id(0);
}
// Maintain device selection.
received_event->set_device(_get_current_device());
_set_event(received_event, received_original_event);
}
void InputEventConfigurationDialog::_search_term_updated(const String &) {
_update_input_list();
}
void InputEventConfigurationDialog::_update_input_list() {
input_list_tree->clear();
TreeItem *root = input_list_tree->create_item();
String search_term = input_list_search->get_text();
bool collapse = input_list_search->get_text().is_empty();
if (allowed_input_types & INPUT_KEY) {
TreeItem *kb_root = input_list_tree->create_item(root);
kb_root->set_text(0, TTR("Keyboard Keys"));
kb_root->set_icon(0, icon_cache.keyboard);
kb_root->set_collapsed(collapse);
kb_root->set_meta("__type", INPUT_KEY);
for (int i = 0; i < keycode_get_count(); i++) {
String name = keycode_get_name_by_index(i);
if (!search_term.is_empty() && !name.containsn(search_term)) {
continue;
}
TreeItem *item = input_list_tree->create_item(kb_root);
item->set_text(0, name);
item->set_meta("__keycode", keycode_get_value_by_index(i));
}
}
if (allowed_input_types & INPUT_MOUSE_BUTTON) {
TreeItem *mouse_root = input_list_tree->create_item(root);
mouse_root->set_text(0, TTR("Mouse Buttons"));
mouse_root->set_icon(0, icon_cache.mouse);
mouse_root->set_collapsed(collapse);
mouse_root->set_meta("__type", INPUT_MOUSE_BUTTON);
MouseButton mouse_buttons[9] = { MouseButton::LEFT, MouseButton::RIGHT, MouseButton::MIDDLE, MouseButton::WHEEL_UP, MouseButton::WHEEL_DOWN, MouseButton::WHEEL_LEFT, MouseButton::WHEEL_RIGHT, MouseButton::MB_XBUTTON1, MouseButton::MB_XBUTTON2 };
for (int i = 0; i < 9; i++) {
Ref<InputEventMouseButton> mb;
mb.instantiate();
mb->set_button_index(mouse_buttons[i]);
String desc = EventListenerLineEdit::get_event_text(mb, false);
if (!search_term.is_empty() && !desc.containsn(search_term)) {
continue;
}
TreeItem *item = input_list_tree->create_item(mouse_root);
item->set_text(0, desc);
item->set_meta("__index", mouse_buttons[i]);
}
}
if (allowed_input_types & INPUT_JOY_BUTTON) {
TreeItem *joyb_root = input_list_tree->create_item(root);
joyb_root->set_text(0, TTR("Joypad Buttons"));
joyb_root->set_icon(0, icon_cache.joypad_button);
joyb_root->set_collapsed(collapse);
joyb_root->set_meta("__type", INPUT_JOY_BUTTON);
for (int i = 0; i < (int)JoyButton::MAX; i++) {
Ref<InputEventJoypadButton> joyb;
joyb.instantiate();
joyb->set_button_index((JoyButton)i);
String desc = EventListenerLineEdit::get_event_text(joyb, false);
if (!search_term.is_empty() && !desc.containsn(search_term)) {
continue;
}
TreeItem *item = input_list_tree->create_item(joyb_root);
item->set_text(0, desc);
item->set_meta("__index", i);
}
}
if (allowed_input_types & INPUT_JOY_MOTION) {
TreeItem *joya_root = input_list_tree->create_item(root);
joya_root->set_text(0, TTR("Joypad Axes"));
joya_root->set_icon(0, icon_cache.joypad_axis);
joya_root->set_collapsed(collapse);
joya_root->set_meta("__type", INPUT_JOY_MOTION);
for (int i = 0; i < (int)JoyAxis::MAX * 2; i++) {
int axis = i / 2;
int direction = (i & 1) ? 1 : -1;
Ref<InputEventJoypadMotion> joym;
joym.instantiate();
joym->set_axis((JoyAxis)axis);
joym->set_axis_value(direction);
String desc = EventListenerLineEdit::get_event_text(joym, false);
if (!search_term.is_empty() && !desc.containsn(search_term)) {
continue;
}
TreeItem *item = input_list_tree->create_item(joya_root);
item->set_text(0, desc);
item->set_meta("__axis", i >> 1);
item->set_meta("__value", (i & 1) ? 1 : -1);
}
}
}
void InputEventConfigurationDialog::_mod_toggled(bool p_checked, int p_index) {
Ref<InputEventWithModifiers> ie = event;
// Not event with modifiers
if (ie.is_null()) {
return;
}
if (p_index == 0) {
ie->set_alt_pressed(p_checked);
} else if (p_index == 1) {
ie->set_shift_pressed(p_checked);
} else if (p_index == 2) {
if (!autoremap_command_or_control_checkbox->is_pressed()) {
ie->set_ctrl_pressed(p_checked);
}
} else if (p_index == 3) {
if (!autoremap_command_or_control_checkbox->is_pressed()) {
ie->set_meta_pressed(p_checked);
}
}
_set_event(ie, original_event);
}
void InputEventConfigurationDialog::_autoremap_command_or_control_toggled(bool p_checked) {
Ref<InputEventWithModifiers> ie = event;
if (ie.is_valid()) {
ie->set_command_or_control_autoremap(p_checked);
_set_event(ie, original_event);
}
if (p_checked) {
mod_checkboxes[MOD_META]->hide();
mod_checkboxes[MOD_CTRL]->hide();
} else {
mod_checkboxes[MOD_META]->show();
mod_checkboxes[MOD_CTRL]->show();
}
}
void InputEventConfigurationDialog::_key_mode_selected(int p_mode) {
Ref<InputEventKey> k = event;
Ref<InputEventKey> ko = original_event;
if (k.is_null() || ko.is_null()) {
return;
}
if (key_mode->get_selected_id() == KEYMODE_KEYCODE) {
k->set_keycode(ko->get_keycode());
k->set_physical_keycode(Key::NONE);
k->set_key_label(Key::NONE);
} else if (key_mode->get_selected_id() == KEYMODE_PHY_KEYCODE) {
k->set_keycode(Key::NONE);
k->set_physical_keycode(ko->get_physical_keycode());
k->set_key_label(Key::NONE);
} else if (key_mode->get_selected_id() == KEYMODE_UNICODE) {
k->set_physical_keycode(Key::NONE);
k->set_keycode(Key::NONE);
k->set_key_label(ko->get_key_label());
}
_set_event(k, original_event);
}
void InputEventConfigurationDialog::_key_location_selected(int p_location) {
Ref<InputEventKey> k = event;
if (k.is_null()) {
return;
}
k->set_location((KeyLocation)p_location);
_set_event(k, original_event);
}
void InputEventConfigurationDialog::_input_list_item_activated() {
TreeItem *selected = input_list_tree->get_selected();
selected->set_collapsed(!selected->is_collapsed());
}
void InputEventConfigurationDialog::_input_list_item_selected() {
TreeItem *selected = input_list_tree->get_selected();
// Called form _set_event, do not update for a second time.
if (in_tree_update) {
return;
}
// Invalid tree selection - type only exists on the "category" items, which are not a valid selection.
if (selected->has_meta("__type")) {
return;
}
InputType input_type = (InputType)(int)selected->get_parent()->get_meta("__type");
switch (input_type) {
case INPUT_KEY: {
Key keycode = (Key)(int)selected->get_meta("__keycode");
Ref<InputEventKey> k;
k.instantiate();
k->set_physical_keycode(keycode);
k->set_keycode(keycode);
k->set_key_label(keycode);
// Maintain modifier state from checkboxes.
k->set_alt_pressed(mod_checkboxes[MOD_ALT]->is_pressed());
k->set_shift_pressed(mod_checkboxes[MOD_SHIFT]->is_pressed());
if (autoremap_command_or_control_checkbox->is_pressed()) {
k->set_command_or_control_autoremap(true);
} else {
k->set_ctrl_pressed(mod_checkboxes[MOD_CTRL]->is_pressed());
k->set_meta_pressed(mod_checkboxes[MOD_META]->is_pressed());
}
Ref<InputEventKey> ko = k->duplicate();
if (key_mode->get_selected_id() == KEYMODE_UNICODE) {
key_mode->select(KEYMODE_PHY_KEYCODE);
}
if (key_mode->get_selected_id() == KEYMODE_KEYCODE) {
k->set_physical_keycode(Key::NONE);
k->set_keycode(keycode);
k->set_key_label(Key::NONE);
} else if (key_mode->get_selected_id() == KEYMODE_PHY_KEYCODE) {
k->set_physical_keycode(keycode);
k->set_keycode(Key::NONE);
k->set_key_label(Key::NONE);
}
_set_event(k, ko, false);
} break;
case INPUT_MOUSE_BUTTON: {
MouseButton idx = (MouseButton)(int)selected->get_meta("__index");
Ref<InputEventMouseButton> mb;
mb.instantiate();
mb->set_button_index(idx);
// Maintain modifier state from checkboxes
mb->set_alt_pressed(mod_checkboxes[MOD_ALT]->is_pressed());
mb->set_shift_pressed(mod_checkboxes[MOD_SHIFT]->is_pressed());
if (autoremap_command_or_control_checkbox->is_pressed()) {
mb->set_command_or_control_autoremap(true);
} else {
mb->set_ctrl_pressed(mod_checkboxes[MOD_CTRL]->is_pressed());
mb->set_meta_pressed(mod_checkboxes[MOD_META]->is_pressed());
}
// Maintain selected device
mb->set_device(_get_current_device());
_set_event(mb, mb, false);
} break;
case INPUT_JOY_BUTTON: {
JoyButton idx = (JoyButton)(int)selected->get_meta("__index");
Ref<InputEventJoypadButton> jb = InputEventJoypadButton::create_reference(idx);
// Maintain selected device
jb->set_device(_get_current_device());
_set_event(jb, jb, false);
} break;
case INPUT_JOY_MOTION: {
JoyAxis axis = (JoyAxis)(int)selected->get_meta("__axis");
int value = selected->get_meta("__value");
Ref<InputEventJoypadMotion> jm;
jm.instantiate();
jm->set_axis(axis);
jm->set_axis_value(value);
// Maintain selected device
jm->set_device(_get_current_device());
_set_event(jm, jm, false);
} break;
}
}
void InputEventConfigurationDialog::_device_selection_changed(int p_option_button_index) {
// Subtract 1 as option index 0 corresponds to "All Devices" (value of -1)
// and option index 1 corresponds to device 0, etc...
event->set_device(p_option_button_index - 1);
event_as_text->set_text(EventListenerLineEdit::get_event_text(event, true));
}
void InputEventConfigurationDialog::_set_current_device(int p_device) {
device_id_option->select(p_device + 1);
}
int InputEventConfigurationDialog::_get_current_device() const {
return device_id_option->get_selected() - 1;
}
void InputEventConfigurationDialog::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_VISIBILITY_CHANGED: {
event_listener->grab_focus();
} break;
case NOTIFICATION_THEME_CHANGED: {
input_list_search->set_right_icon(get_editor_theme_icon(SNAME("Search")));
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key_mode->set_item_icon(KEYMODE_KEYCODE, get_editor_theme_icon(SNAME("Keyboard")));
key_mode->set_item_icon(KEYMODE_PHY_KEYCODE, get_editor_theme_icon(SNAME("KeyboardPhysical")));
key_mode->set_item_icon(KEYMODE_UNICODE, get_editor_theme_icon(SNAME("KeyboardLabel")));
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icon_cache.keyboard = get_editor_theme_icon(SNAME("Keyboard"));
icon_cache.mouse = get_editor_theme_icon(SNAME("Mouse"));
icon_cache.joypad_button = get_editor_theme_icon(SNAME("JoyButton"));
icon_cache.joypad_axis = get_editor_theme_icon(SNAME("JoyAxis"));
event_as_text->add_theme_font_override(SceneStringName(font), get_theme_font(SNAME("bold"), EditorStringName(EditorFonts)));
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_update_input_list();
} break;
}
}
void InputEventConfigurationDialog::popup_and_configure(const Ref<InputEvent> &p_event, const String &p_current_action_name) {
if (p_event.is_valid()) {
_set_event(p_event->duplicate(), p_event->duplicate());
} else {
// Clear Event
_set_event(Ref<InputEvent>(), Ref<InputEvent>());
// Clear Checkbox Values
for (int i = 0; i < MOD_MAX; i++) {
mod_checkboxes[i]->set_pressed(false);
}
// Enable the Physical Key by default to encourage its use.
// Physical Key should be used for most game inputs as it allows keys to work
// on non-QWERTY layouts out of the box.
// This is especially important for WASD movement layouts.
key_mode->select(KEYMODE_PHY_KEYCODE);
autoremap_command_or_control_checkbox->set_pressed(false);
// Select "All Devices" by default.
device_id_option->select(0);
// Also "all locations".
key_location->select(0);
}
if (!p_current_action_name.is_empty()) {
set_title(vformat(TTR("Event Configuration for \"%s\""), p_current_action_name));
} else {
set_title(TTR("Event Configuration"));
}
popup_centered(Size2(0, 400) * EDSCALE);
}
Ref<InputEvent> InputEventConfigurationDialog::get_event() const {
return event;
}
void InputEventConfigurationDialog::set_allowed_input_types(int p_type_masks) {
allowed_input_types = p_type_masks;
event_listener->set_allowed_input_types(p_type_masks);
}
InputEventConfigurationDialog::InputEventConfigurationDialog() {
allowed_input_types = INPUT_KEY | INPUT_MOUSE_BUTTON | INPUT_JOY_BUTTON | INPUT_JOY_MOTION;
set_min_size(Size2i(550, 0) * EDSCALE);
VBoxContainer *main_vbox = memnew(VBoxContainer);
add_child(main_vbox);
event_as_text = memnew(Label);
event_as_text->set_custom_minimum_size(Size2(500, 0) * EDSCALE);
event_as_text->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
event_as_text->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
event_as_text->add_theme_font_size_override(SceneStringName(font_size), 18 * EDSCALE);
main_vbox->add_child(event_as_text);
event_listener = memnew(EventListenerLineEdit);
event_listener->set_h_size_flags(Control::SIZE_EXPAND_FILL);
event_listener->set_stretch_ratio(0.75);
event_listener->connect("event_changed", callable_mp(this, &InputEventConfigurationDialog::_on_listen_input_changed));
event_listener->connect(SceneStringName(focus_entered), callable_mp((AcceptDialog *)this, &AcceptDialog::set_close_on_escape).bind(false));
event_listener->connect(SceneStringName(focus_exited), callable_mp((AcceptDialog *)this, &AcceptDialog::set_close_on_escape).bind(true));
main_vbox->add_child(event_listener);
main_vbox->add_child(memnew(HSeparator));
// List of all input options to manually select from.
VBoxContainer *manual_vbox = memnew(VBoxContainer);
manual_vbox->set_name(TTR("Manual Selection"));
manual_vbox->set_v_size_flags(Control::SIZE_EXPAND_FILL);
main_vbox->add_child(manual_vbox);
input_list_search = memnew(LineEdit);
input_list_search->set_h_size_flags(Control::SIZE_EXPAND_FILL);
input_list_search->set_placeholder(TTR("Filter Inputs"));
input_list_search->set_clear_button_enabled(true);
input_list_search->connect(SceneStringName(text_changed), callable_mp(this, &InputEventConfigurationDialog::_search_term_updated));
manual_vbox->add_child(input_list_search);
input_list_tree = memnew(Tree);
input_list_tree->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
input_list_tree->set_custom_minimum_size(Size2(0, 100 * EDSCALE)); // Min height for tree
input_list_tree->connect("item_activated", callable_mp(this, &InputEventConfigurationDialog::_input_list_item_activated));
input_list_tree->connect(SceneStringName(item_selected), callable_mp(this, &InputEventConfigurationDialog::_input_list_item_selected));
input_list_tree->set_v_size_flags(Control::SIZE_EXPAND_FILL);
manual_vbox->add_child(input_list_tree);
input_list_tree->set_hide_root(true);
input_list_tree->set_columns(1);
_update_input_list();
// Additional Options
additional_options_container = memnew(VBoxContainer);
additional_options_container->hide();
Label *opts_label = memnew(Label);
opts_label->set_theme_type_variation("HeaderSmall");
opts_label->set_text(TTR("Additional Options"));
additional_options_container->add_child(opts_label);
// Device Selection
device_container = memnew(HBoxContainer);
device_container->set_h_size_flags(Control::SIZE_EXPAND_FILL);
Label *device_label = memnew(Label);
device_label->set_theme_type_variation("HeaderSmall");
device_label->set_text(TTR("Device:"));
device_container->add_child(device_label);
device_id_option = memnew(OptionButton);
device_id_option->set_h_size_flags(Control::SIZE_EXPAND_FILL);
for (int i = -1; i < 8; i++) {
device_id_option->add_item(EventListenerLineEdit::get_device_string(i));
}
device_id_option->connect(SceneStringName(item_selected), callable_mp(this, &InputEventConfigurationDialog::_device_selection_changed));
_set_current_device(InputMap::ALL_DEVICES);
device_container->add_child(device_id_option);
device_container->hide();
additional_options_container->add_child(device_container);
// Modifier Selection
mod_container = memnew(HBoxContainer);
for (int i = 0; i < MOD_MAX; i++) {
String name = mods[i];
mod_checkboxes[i] = memnew(CheckBox);
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mod_checkboxes[i]->connect(SceneStringName(toggled), callable_mp(this, &InputEventConfigurationDialog::_mod_toggled).bind(i));
mod_checkboxes[i]->set_text(name);
mod_checkboxes[i]->set_tooltip_text(TTR(mods_tip[i]));
mod_container->add_child(mod_checkboxes[i]);
}
mod_container->add_child(memnew(VSeparator));
autoremap_command_or_control_checkbox = memnew(CheckBox);
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autoremap_command_or_control_checkbox->connect(SceneStringName(toggled), callable_mp(this, &InputEventConfigurationDialog::_autoremap_command_or_control_toggled));
autoremap_command_or_control_checkbox->set_pressed(false);
autoremap_command_or_control_checkbox->set_text(TTR("Command / Control (auto)"));
autoremap_command_or_control_checkbox->set_tooltip_text(TTR("Automatically remaps between 'Meta' ('Command') and 'Control' depending on current platform."));
mod_container->add_child(autoremap_command_or_control_checkbox);
mod_container->hide();
additional_options_container->add_child(mod_container);
// Key Mode Selection
key_mode = memnew(OptionButton);
key_mode->add_item(TTR("Keycode (Latin Equivalent)"), KEYMODE_KEYCODE);
key_mode->add_item(TTR("Physical Keycode (Position on US QWERTY Keyboard)"), KEYMODE_PHY_KEYCODE);
key_mode->add_item(TTR("Key Label (Unicode, Case-Insensitive)"), KEYMODE_UNICODE);
key_mode->connect(SceneStringName(item_selected), callable_mp(this, &InputEventConfigurationDialog::_key_mode_selected));
key_mode->hide();
additional_options_container->add_child(key_mode);
// Key Location Selection
location_container = memnew(HBoxContainer);
location_container->hide();
Label *location_label = memnew(Label);
location_label->set_text(TTR("Physical location"));
location_container->add_child(location_label);
key_location = memnew(OptionButton);
key_location->set_h_size_flags(Control::SIZE_EXPAND_FILL);
key_location->add_item(TTR("Any"), (int)KeyLocation::UNSPECIFIED);
key_location->add_item(TTR("Left"), (int)KeyLocation::LEFT);
key_location->add_item(TTR("Right"), (int)KeyLocation::RIGHT);
key_location->connect(SceneStringName(item_selected), callable_mp(this, &InputEventConfigurationDialog::_key_location_selected));
location_container->add_child(key_location);
additional_options_container->add_child(location_container);
main_vbox->add_child(additional_options_container);
}