virtualx-engine/modules/mono/glue/Managed/IgnoredFiles/Enums.cs

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238 B
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namespace Godot
{
public enum Margin
{
Left = 0,
Top = 1,
Right = 2,
Bottom = 3
}
public enum Error
{
Ok = 0
}
public enum PropertyHint
{
None = 0
}
}