2019-04-15 14:49:41 +02:00
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<?xml version="1.0" encoding="UTF-8" ?>
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2020-01-26 16:01:49 +01:00
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<class name="VisualShaderNodeScalarDerivativeFunc" inherits="VisualShaderNode" version="3.2">
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2019-04-15 14:49:41 +02:00
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<brief_description>
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2020-05-07 11:19:23 +02:00
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Calculates a scalar derivative within the visual shader graph.
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2019-04-15 14:49:41 +02:00
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</brief_description>
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<description>
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2020-05-07 11:19:23 +02:00
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This node is only available in [code]Fragment[/code] and [code]Light[/code] visual shaders.
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2019-04-15 14:49:41 +02:00
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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2019-06-29 12:38:01 +02:00
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<member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeScalarDerivativeFunc.Function" default="0">
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2020-05-07 11:19:23 +02:00
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The derivative type. See [enum Function] for options.
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2019-04-15 14:49:41 +02:00
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</member>
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</members>
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<constants>
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<constant name="FUNC_SUM" value="0" enum="Function">
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2020-05-07 11:19:23 +02:00
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Sum of absolute derivative in [code]x[/code] and [code]y[/code].
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2019-04-15 14:49:41 +02:00
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</constant>
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<constant name="FUNC_X" value="1" enum="Function">
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2020-05-07 11:19:23 +02:00
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Derivative in [code]x[/code] using local differencing.
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2019-04-15 14:49:41 +02:00
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</constant>
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<constant name="FUNC_Y" value="2" enum="Function">
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2020-05-07 11:19:23 +02:00
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Derivative in [code]y[/code] using local differencing.
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2019-04-15 14:49:41 +02:00
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</constant>
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</constants>
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</class>
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