2017-10-02 23:24:00 +02:00
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<?xml version="1.0" encoding="UTF-8" ?>
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2022-02-14 14:18:53 +01:00
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<class name="CSharpScript" inherits="Script" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
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2017-10-02 23:24:00 +02:00
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<brief_description>
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2020-06-16 11:12:57 +02:00
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A script implemented in the C# programming language (Mono-enabled builds only).
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2017-10-02 23:24:00 +02:00
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</brief_description>
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<description>
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2020-06-16 11:12:57 +02:00
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This class represents a C# script. It is the C# equivalent of the [GDScript] class and is only available in Mono-enabled Godot builds.
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See also [GodotSharp].
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2017-10-02 23:24:00 +02:00
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</description>
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<tutorials>
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2021-11-15 10:43:07 +01:00
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<link title="C# documentation index">$DOCS_URL/tutorials/scripting/c_sharp/index.html</link>
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2017-10-02 23:24:00 +02:00
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</tutorials>
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<methods>
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<method name="new" qualifiers="vararg">
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<return type="Variant" />
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2017-10-02 23:24:00 +02:00
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<description>
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2020-06-16 11:12:57 +02:00
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Returns a new instance of the script.
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2017-10-02 23:24:00 +02:00
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</description>
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</method>
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</methods>
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</class>
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