virtualx-engine/core/math/a_star.compat.inc

60 lines
3.4 KiB
C++
Raw Normal View History

/**************************************************************************/
/* a_star.compat.inc */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef DISABLE_DEPRECATED
Vector<int64_t> AStar3D::_get_id_path_bind_compat_88047(int64_t p_from_id, int64_t p_to_id) {
return get_id_path(p_from_id, p_to_id, false);
}
Vector<Vector3> AStar3D::_get_point_path_bind_compat_88047(int64_t p_from_id, int64_t p_to_id) {
return get_point_path(p_from_id, p_to_id, false);
}
void AStar3D::_bind_compatibility_methods() {
ClassDB::bind_compatibility_method(D_METHOD("get_id_path", "from_id", "to_id"), &AStar3D::_get_id_path_bind_compat_88047);
ClassDB::bind_compatibility_method(D_METHOD("get_point_path", "from_id", "to_id"), &AStar3D::_get_point_path_bind_compat_88047);
}
Vector<int64_t> AStar2D::_get_id_path_bind_compat_88047(int64_t p_from_id, int64_t p_to_id) {
return get_id_path(p_from_id, p_to_id, false);
}
Vector<Vector2> AStar2D::_get_point_path_bind_compat_88047(int64_t p_from_id, int64_t p_to_id) {
return get_point_path(p_from_id, p_to_id, false);
}
void AStar2D::_bind_compatibility_methods() {
ClassDB::bind_compatibility_method(D_METHOD("get_id_path", "from_id", "to_id"), &AStar2D::_get_id_path_bind_compat_88047);
ClassDB::bind_compatibility_method(D_METHOD("get_point_path", "from_id", "to_id"), &AStar2D::_get_point_path_bind_compat_88047);
}
#endif // DISABLE_DEPRECATED