virtualx-engine/doc/classes/VisualShaderNodeBooleanUniform.xml

24 lines
823 B
XML
Raw Normal View History

2019-04-15 14:49:41 +02:00
<?xml version="1.0" encoding="UTF-8" ?>
2020-02-01 02:03:48 +01:00
<class name="VisualShaderNodeBooleanUniform" inherits="VisualShaderNodeUniform" version="4.0">
2019-04-15 14:49:41 +02:00
<brief_description>
A boolean uniform to be used within the visual shader graph.
2019-04-15 14:49:41 +02:00
</brief_description>
<description>
Translated to [code]uniform bool[/code] in the shader language.
2019-04-15 14:49:41 +02:00
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="default_value" type="bool" setter="set_default_value" getter="get_default_value" default="false">
A default value to be assigned within the shader.
</member>
<member name="default_value_enabled" type="bool" setter="set_default_value_enabled" getter="is_default_value_enabled" default="false">
Enables usage of the [member default_value].
</member>
</members>
2019-04-15 14:49:41 +02:00
<constants>
</constants>
</class>