2017-09-12 22:42:36 +02:00
|
|
|
<?xml version="1.0" encoding="UTF-8" ?>
|
|
|
|
<class name="AnimatedSprite3D" inherits="SpriteBase3D" category="Core" version="3.0.alpha.custom_build">
|
|
|
|
<brief_description>
|
2017-10-06 18:33:16 +02:00
|
|
|
2D sprite node in 3D world, that can use multiple 2D textures for animation.
|
2017-09-12 22:42:36 +02:00
|
|
|
</brief_description>
|
|
|
|
<description>
|
2017-10-06 18:33:16 +02:00
|
|
|
Animations are created using a [SpriteFrames] resource, which can be configured in the editor via the SpriteFrames panel.
|
2017-09-12 22:42:36 +02:00
|
|
|
</description>
|
|
|
|
<tutorials>
|
|
|
|
</tutorials>
|
|
|
|
<demos>
|
|
|
|
</demos>
|
|
|
|
<methods>
|
|
|
|
<method name="get_animation" qualifiers="const">
|
|
|
|
<return type="String">
|
|
|
|
</return>
|
|
|
|
<description>
|
|
|
|
Return the name of the current animation set to the node.
|
|
|
|
</description>
|
|
|
|
</method>
|
|
|
|
<method name="get_frame" qualifiers="const">
|
|
|
|
<return type="int">
|
|
|
|
</return>
|
|
|
|
<description>
|
|
|
|
Return the visible frame index.
|
|
|
|
</description>
|
|
|
|
</method>
|
|
|
|
<method name="get_sprite_frames" qualifiers="const">
|
|
|
|
<return type="SpriteFrames">
|
|
|
|
</return>
|
|
|
|
<description>
|
|
|
|
Get the [SpriteFrames] resource, which contains all frames.
|
|
|
|
</description>
|
|
|
|
</method>
|
|
|
|
<method name="is_playing" qualifiers="const">
|
|
|
|
<return type="bool">
|
|
|
|
</return>
|
|
|
|
<description>
|
|
|
|
Return true if an animation if currently being played.
|
|
|
|
</description>
|
|
|
|
</method>
|
|
|
|
<method name="play">
|
|
|
|
<return type="void">
|
|
|
|
</return>
|
|
|
|
<argument index="0" name="anim" type="String" default="""">
|
|
|
|
</argument>
|
|
|
|
<description>
|
|
|
|
Play the animation set in parameter. If no parameter is provided, the current animation is played.
|
|
|
|
</description>
|
|
|
|
</method>
|
|
|
|
<method name="set_animation">
|
|
|
|
<return type="void">
|
|
|
|
</return>
|
|
|
|
<argument index="0" name="animation" type="String">
|
|
|
|
</argument>
|
|
|
|
<description>
|
|
|
|
Set the current animation of the node and reinits the frame counter of the animation.
|
|
|
|
</description>
|
|
|
|
</method>
|
|
|
|
<method name="set_frame">
|
|
|
|
<return type="void">
|
|
|
|
</return>
|
|
|
|
<argument index="0" name="frame" type="int">
|
|
|
|
</argument>
|
|
|
|
<description>
|
|
|
|
Set the visible sprite frame index (from the list of frames inside the [SpriteFrames] resource).
|
|
|
|
</description>
|
|
|
|
</method>
|
|
|
|
<method name="set_sprite_frames">
|
|
|
|
<return type="void">
|
|
|
|
</return>
|
|
|
|
<argument index="0" name="sprite_frames" type="SpriteFrames">
|
|
|
|
</argument>
|
|
|
|
<description>
|
|
|
|
Set the [SpriteFrames] resource, which contains all frames.
|
|
|
|
</description>
|
|
|
|
</method>
|
|
|
|
<method name="stop">
|
|
|
|
<return type="void">
|
|
|
|
</return>
|
|
|
|
<description>
|
|
|
|
Stop the current animation (does not reset the frame counter).
|
|
|
|
</description>
|
|
|
|
</method>
|
|
|
|
</methods>
|
|
|
|
<members>
|
2017-09-13 08:49:40 +02:00
|
|
|
<member name="animation" type="String" setter="set_animation" getter="get_animation">
|
2017-10-06 18:33:16 +02:00
|
|
|
The current animation from the [code]frames[/code] resource. If this value changes, the [code]frame[/code] counter is reset.
|
2017-09-12 22:42:36 +02:00
|
|
|
</member>
|
2017-09-13 08:49:40 +02:00
|
|
|
<member name="frame" type="int" setter="set_frame" getter="get_frame">
|
2017-10-06 18:33:16 +02:00
|
|
|
The displayed animation frame's index.
|
2017-09-12 22:42:36 +02:00
|
|
|
</member>
|
2017-09-13 08:49:40 +02:00
|
|
|
<member name="frames" type="SpriteFrames" setter="set_sprite_frames" getter="get_sprite_frames">
|
2017-10-06 18:33:16 +02:00
|
|
|
The [SpriteFrames] resource containing the animation(s).
|
2017-09-12 22:42:36 +02:00
|
|
|
</member>
|
2017-09-13 08:49:40 +02:00
|
|
|
<member name="playing" type="bool" setter="_set_playing" getter="_is_playing">
|
2017-10-06 18:33:16 +02:00
|
|
|
If [code]true[/code] the [member animation] is currently playing.
|
2017-09-12 22:42:36 +02:00
|
|
|
</member>
|
|
|
|
</members>
|
|
|
|
<signals>
|
|
|
|
<signal name="frame_changed">
|
|
|
|
<description>
|
2017-10-06 18:33:16 +02:00
|
|
|
Emitted when [member frame] changed.
|
2017-09-12 22:42:36 +02:00
|
|
|
</description>
|
|
|
|
</signal>
|
|
|
|
</signals>
|
|
|
|
<constants>
|
|
|
|
</constants>
|
|
|
|
</class>
|