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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "Semaphore" inherits= "Reference" version= "3.2" >
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<brief_description >
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A synchronization semaphore.
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</brief_description>
<description >
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A synchronization semaphore which can be used to synchronize multiple [Thread]s. Initialized to zero on creation. Be careful to avoid deadlocks. For a binary version, see [Mutex].
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</description>
<tutorials >
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<link > https://docs.godotengine.org/en/3.2/tutorials/threads/using_multiple_threads.html</link>
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</tutorials>
<methods >
<method name= "post" >
<return type= "int" enum= "Error" >
</return>
<description >
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Lowers the [Semaphore], allowing one more thread in. Returns [constant OK] on success, [constant ERR_BUSY] otherwise.
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</description>
</method>
<method name= "wait" >
<return type= "int" enum= "Error" >
</return>
<description >
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Tries to wait for the [Semaphore], if its value is zero, blocks until non-zero. Returns [constant OK] on success, [constant ERR_BUSY] otherwise.
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</description>
</method>
</methods>
<constants >
</constants>
</class>