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/*************************************************************************/
/* paged_array.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
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2022-01-03 21:27:34 +01:00
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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# ifndef PAGED_ARRAY_H
# define PAGED_ARRAY_H
# include "core/os/memory.h"
# include "core/os/spin_lock.h"
# include "core/typedefs.h"
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# include <type_traits>
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// PagedArray is used mainly for filling a very large array from multiple threads efficiently and without causing major fragmentation
// PageArrayPool manages central page allocation in a thread safe matter
template < class T >
class PagedArrayPool {
T * * page_pool = nullptr ;
uint32_t pages_allocated = 0 ;
uint32_t * available_page_pool = nullptr ;
uint32_t pages_available = 0 ;
uint32_t page_size = 0 ;
SpinLock spin_lock ;
public :
uint32_t alloc_page ( ) {
spin_lock . lock ( ) ;
if ( unlikely ( pages_available = = 0 ) ) {
uint32_t pages_used = pages_allocated ;
pages_allocated + + ;
page_pool = ( T * * ) memrealloc ( page_pool , sizeof ( T * ) * pages_allocated ) ;
available_page_pool = ( uint32_t * ) memrealloc ( available_page_pool , sizeof ( uint32_t ) * pages_allocated ) ;
page_pool [ pages_used ] = ( T * ) memalloc ( sizeof ( T ) * page_size ) ;
available_page_pool [ 0 ] = pages_used ;
pages_available + + ;
}
pages_available - - ;
uint32_t page = available_page_pool [ pages_available ] ;
spin_lock . unlock ( ) ;
return page ;
}
T * get_page ( uint32_t p_page_id ) {
return page_pool [ p_page_id ] ;
}
void free_page ( uint32_t p_page_id ) {
spin_lock . lock ( ) ;
available_page_pool [ pages_available ] = p_page_id ;
pages_available + + ;
spin_lock . unlock ( ) ;
}
uint32_t get_page_size_shift ( ) const {
return get_shift_from_power_of_2 ( page_size ) ;
}
uint32_t get_page_size_mask ( ) const {
return page_size - 1 ;
}
void reset ( ) {
ERR_FAIL_COND ( pages_available < pages_allocated ) ;
if ( pages_allocated ) {
for ( uint32_t i = 0 ; i < pages_allocated ; i + + ) {
memfree ( page_pool [ i ] ) ;
}
memfree ( page_pool ) ;
memfree ( available_page_pool ) ;
page_pool = nullptr ;
available_page_pool = nullptr ;
pages_allocated = 0 ;
pages_available = 0 ;
}
}
bool is_configured ( ) const {
return page_size > 0 ;
}
void configure ( uint32_t p_page_size ) {
ERR_FAIL_COND ( page_pool ! = nullptr ) ; //sanity check
ERR_FAIL_COND ( p_page_size = = 0 ) ;
page_size = nearest_power_of_2_templated ( p_page_size ) ;
}
PagedArrayPool ( uint32_t p_page_size = 4096 ) { // power of 2 recommended because of alignment with OS page sizes. Even if element is bigger, its still a multiple and get rounded amount of pages
configure ( p_page_size ) ;
}
~ PagedArrayPool ( ) {
ERR_FAIL_COND_MSG ( pages_available < pages_allocated , " Pages in use exist at exit in PagedArrayPool " ) ;
reset ( ) ;
}
} ;
// PageArray is a local array that is optimized to grow in place, then be cleared often.
// It does so by allocating pages from a PagedArrayPool.
// It is safe to use multiple PagedArrays from different threads, sharing a single PagedArrayPool
template < class T >
class PagedArray {
PagedArrayPool < T > * page_pool = nullptr ;
T * * page_data = nullptr ;
uint32_t * page_ids = nullptr ;
uint32_t max_pages_used = 0 ;
uint32_t page_size_shift = 0 ;
uint32_t page_size_mask = 0 ;
uint64_t count = 0 ;
_FORCE_INLINE_ uint32_t _get_pages_in_use ( ) const {
if ( count = = 0 ) {
return 0 ;
} else {
return ( ( count - 1 ) > > page_size_shift ) + 1 ;
}
}
void _grow_page_array ( ) {
//no more room in the page array to put the new page, make room
if ( max_pages_used = = 0 ) {
max_pages_used = 1 ;
} else {
max_pages_used * = 2 ; // increase in powers of 2 to keep allocations to minimum
}
page_data = ( T * * ) memrealloc ( page_data , sizeof ( T * ) * max_pages_used ) ;
page_ids = ( uint32_t * ) memrealloc ( page_ids , sizeof ( uint32_t ) * max_pages_used ) ;
}
public :
_FORCE_INLINE_ const T & operator [ ] ( uint64_t p_index ) const {
CRASH_BAD_UNSIGNED_INDEX ( p_index , count ) ;
uint32_t page = p_index > > page_size_shift ;
uint32_t offset = p_index & page_size_mask ;
return page_data [ page ] [ offset ] ;
}
_FORCE_INLINE_ T & operator [ ] ( uint64_t p_index ) {
CRASH_BAD_UNSIGNED_INDEX ( p_index , count ) ;
uint32_t page = p_index > > page_size_shift ;
uint32_t offset = p_index & page_size_mask ;
return page_data [ page ] [ offset ] ;
}
_FORCE_INLINE_ void push_back ( const T & p_value ) {
uint32_t remainder = count & page_size_mask ;
if ( unlikely ( remainder = = 0 ) ) {
// at 0, so time to request a new page
uint32_t page_count = _get_pages_in_use ( ) ;
uint32_t new_page_count = page_count + 1 ;
if ( unlikely ( new_page_count > max_pages_used ) ) {
ERR_FAIL_COND ( page_pool = = nullptr ) ; //sanity check
_grow_page_array ( ) ; //keep out of inline
}
uint32_t page_id = page_pool - > alloc_page ( ) ;
page_data [ page_count ] = page_pool - > get_page ( page_id ) ;
page_ids [ page_count ] = page_id ;
}
// place the new value
uint32_t page = count > > page_size_shift ;
uint32_t offset = count & page_size_mask ;
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if ( ! std : : is_trivially_constructible < T > : : value ) {
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memnew_placement ( & page_data [ page ] [ offset ] , T ( p_value ) ) ;
} else {
page_data [ page ] [ offset ] = p_value ;
}
count + + ;
}
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_FORCE_INLINE_ void pop_back ( ) {
ERR_FAIL_COND ( count = = 0 ) ;
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if ( ! std : : is_trivially_destructible < T > : : value ) {
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uint32_t page = ( count - 1 ) > > page_size_shift ;
uint32_t offset = ( count - 1 ) & page_size_mask ;
page_data [ page ] [ offset ] . ~ T ( ) ;
}
uint32_t remainder = count & page_size_mask ;
if ( unlikely ( remainder = = 1 ) ) {
// one element remained, so page must be freed.
uint32_t last_page = _get_pages_in_use ( ) - 1 ;
page_pool - > free_page ( page_ids [ last_page ] ) ;
}
count - - ;
}
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void clear ( ) {
//destruct if needed
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if ( ! std : : is_trivially_destructible < T > : : value ) {
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for ( uint64_t i = 0 ; i < count ; i + + ) {
uint32_t page = i > > page_size_shift ;
uint32_t offset = i & page_size_mask ;
page_data [ page ] [ offset ] . ~ T ( ) ;
}
}
//return the pages to the pagepool, so they can be used by another array eventually
uint32_t pages_used = _get_pages_in_use ( ) ;
for ( uint32_t i = 0 ; i < pages_used ; i + + ) {
page_pool - > free_page ( page_ids [ i ] ) ;
}
count = 0 ;
//note we leave page_data and page_indices intact for next use. If you really want to clear them call reset()
}
void reset ( ) {
clear ( ) ;
if ( page_data ) {
memfree ( page_data ) ;
memfree ( page_ids ) ;
page_data = nullptr ;
page_ids = nullptr ;
max_pages_used = 0 ;
}
}
// This takes the pages from a source array and merges them to this one
// resulting order is undefined, but content is merged very efficiently,
// making it ideal to fill content on several threads to later join it.
void merge_unordered ( PagedArray < T > & p_array ) {
ERR_FAIL_COND ( page_pool ! = p_array . page_pool ) ;
uint32_t remainder = count & page_size_mask ;
T * remainder_page = nullptr ;
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uint32_t remainder_page_id = 0 ;
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if ( remainder > 0 ) {
uint32_t last_page = _get_pages_in_use ( ) - 1 ;
remainder_page = page_data [ last_page ] ;
remainder_page_id = page_ids [ last_page ] ;
}
count - = remainder ;
uint32_t src_pages = p_array . _get_pages_in_use ( ) ;
uint32_t page_size = page_size_mask + 1 ;
for ( uint32_t i = 0 ; i < src_pages ; i + + ) {
uint32_t page_count = _get_pages_in_use ( ) ;
uint32_t new_page_count = page_count + 1 ;
if ( unlikely ( new_page_count > max_pages_used ) ) {
_grow_page_array ( ) ; //keep out of inline
}
page_data [ page_count ] = p_array . page_data [ i ] ;
page_ids [ page_count ] = p_array . page_ids [ i ] ;
if ( i = = src_pages - 1 ) {
//last page, only increment with remainder
count + = p_array . count & page_size_mask ;
} else {
count + = page_size ;
}
}
p_array . count = 0 ; //take away the other array pages
//handle the remainder page if exists
if ( remainder_page ) {
uint32_t new_remainder = count & page_size_mask ;
if ( new_remainder > 0 ) {
//must merge old remainder with new remainder
T * dst_page = page_data [ _get_pages_in_use ( ) - 1 ] ;
uint32_t to_copy = MIN ( page_size - new_remainder , remainder ) ;
for ( uint32_t i = 0 ; i < to_copy ; i + + ) {
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if ( ! std : : is_trivially_constructible < T > : : value ) {
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memnew_placement ( & dst_page [ i + new_remainder ] , T ( remainder_page [ i + remainder - to_copy ] ) ) ;
} else {
dst_page [ i + new_remainder ] = remainder_page [ i + remainder - to_copy ] ;
}
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if ( ! std : : is_trivially_destructible < T > : : value ) {
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remainder_page [ i + remainder - to_copy ] . ~ T ( ) ;
}
}
remainder - = to_copy ; //subtract what was copied from remainder
count + = to_copy ; //add what was copied to the count
if ( remainder = = 0 ) {
//entire remainder copied, let go of remainder page
page_pool - > free_page ( remainder_page_id ) ;
remainder_page = nullptr ;
}
}
if ( remainder > 0 ) {
//there is still remainder, append it
uint32_t page_count = _get_pages_in_use ( ) ;
uint32_t new_page_count = page_count + 1 ;
if ( unlikely ( new_page_count > max_pages_used ) ) {
_grow_page_array ( ) ; //keep out of inline
}
page_data [ page_count ] = remainder_page ;
page_ids [ page_count ] = remainder_page_id ;
count + = remainder ;
}
}
}
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_FORCE_INLINE_ uint64_t size ( ) const {
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return count ;
}
void set_page_pool ( PagedArrayPool < T > * p_page_pool ) {
ERR_FAIL_COND ( max_pages_used > 0 ) ; //sanity check
page_pool = p_page_pool ;
page_size_mask = page_pool - > get_page_size_mask ( ) ;
page_size_shift = page_pool - > get_page_size_shift ( ) ;
}
~ PagedArray ( ) {
reset ( ) ;
}
} ;
# endif // PAGED_ARRAY_H