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/*************************************************************************/
/* export.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
# include "export.h"
# include "editor/editor_export.h"
# include "editor/editor_node.h"
# include "editor/editor_settings.h"
# include "io/marshalls.h"
# include "io/resource_saver.h"
# include "io/zip_io.h"
# include "os/file_access.h"
# include "os/os.h"
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# include "platform/iphone/logo.gen.h"
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# include "project_settings.h"
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# include "string.h"
# include "version.h"
# include <sys/stat.h>
class EditorExportPlatformIOS : public EditorExportPlatform {
GDCLASS ( EditorExportPlatformIOS , EditorExportPlatform ) ;
int version_code ;
Ref < ImageTexture > logo ;
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typedef Error ( * FileHandler ) ( String p_file , void * p_userdata ) ;
static Error _walk_dir_recursive ( DirAccess * p_da , FileHandler p_handler , void * p_userdata ) ;
static Error _codesign ( String p_file , void * p_userdata ) ;
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struct IOSConfigData {
String pkg_name ;
String binary_name ;
String plist_content ;
String architectures ;
String linker_flags ;
String cpp_code ;
} ;
struct ExportArchitecture {
String name ;
bool is_default ;
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ExportArchitecture ( ) :
name ( " " ) ,
is_default ( false ) {
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}
ExportArchitecture ( String p_name , bool p_is_default ) {
name = p_name ;
is_default = p_is_default ;
}
} ;
struct IOSExportAsset {
String exported_path ;
bool is_framework ; // framework is anything linked to the binary, otherwise it's a resource
} ;
String _get_additional_plist_content ( ) ;
String _get_linker_flags ( ) ;
String _get_cpp_code ( ) ;
void _fix_config_file ( const Ref < EditorExportPreset > & p_preset , Vector < uint8_t > & pfile , const IOSConfigData & p_config , bool p_debug ) ;
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Error _export_loading_screens ( const Ref < EditorExportPreset > & p_preset , const String & p_dest_dir ) ;
Error _export_icons ( const Ref < EditorExportPreset > & p_preset , const String & p_iconset_dir ) ;
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Vector < ExportArchitecture > _get_supported_architectures ( ) ;
Vector < String > _get_preset_architectures ( const Ref < EditorExportPreset > & p_preset ) ;
void _add_assets_to_project ( Vector < uint8_t > & p_project_data , const Vector < IOSExportAsset > & p_additional_assets ) ;
Error _export_additional_assets ( const String & p_out_dir , const Vector < String > & p_assets , bool p_is_framework , Vector < IOSExportAsset > & r_exported_assets ) ;
Error _export_additional_assets ( const String & p_out_dir , const Vector < SharedObject > & p_libraries , Vector < IOSExportAsset > & r_exported_assets ) ;
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protected :
virtual void get_preset_features ( const Ref < EditorExportPreset > & p_preset , List < String > * r_features ) ;
virtual void get_export_options ( List < ExportOption > * r_options ) ;
public :
virtual String get_name ( ) const { return " iOS " ; }
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virtual String get_os_name ( ) const { return " iOS " ; }
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virtual Ref < Texture > get_logo ( ) const { return logo ; }
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virtual String get_binary_extension ( const Ref < EditorExportPreset > & p_preset ) const { return " ipa " ; }
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virtual Error export_project ( const Ref < EditorExportPreset > & p_preset , bool p_debug , const String & p_path , int p_flags = 0 ) ;
virtual bool can_export ( const Ref < EditorExportPreset > & p_preset , String & r_error , bool & r_missing_templates ) const ;
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virtual void get_platform_features ( List < String > * r_features ) {
r_features - > push_back ( " mobile " ) ;
r_features - > push_back ( " iOS " ) ;
}
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EditorExportPlatformIOS ( ) ;
~ EditorExportPlatformIOS ( ) ;
} ;
void EditorExportPlatformIOS : : get_preset_features ( const Ref < EditorExportPreset > & p_preset , List < String > * r_features ) {
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if ( p_preset - > get ( " texture_format/s3tc " ) ) {
r_features - > push_back ( " s3tc " ) ;
}
if ( p_preset - > get ( " texture_format/etc " ) ) {
r_features - > push_back ( " etc " ) ;
}
if ( p_preset - > get ( " texture_format/etc2 " ) ) {
r_features - > push_back ( " etc2 " ) ;
}
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Vector < String > architectures = _get_preset_architectures ( p_preset ) ;
for ( int i = 0 ; i < architectures . size ( ) ; + + i ) {
r_features - > push_back ( architectures [ i ] ) ;
}
}
Vector < EditorExportPlatformIOS : : ExportArchitecture > EditorExportPlatformIOS : : _get_supported_architectures ( ) {
Vector < ExportArchitecture > archs ;
archs . push_back ( ExportArchitecture ( " armv7 " , true ) ) ;
archs . push_back ( ExportArchitecture ( " arm64 " , true ) ) ;
return archs ;
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}
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struct LoadingScreenInfo {
const char * preset_key ;
const char * export_name ;
} ;
static const LoadingScreenInfo loading_screen_infos [ ] = {
{ " landscape_launch_screens/iphone_2436x1125 " , " Default-Landscape-X.png " } ,
{ " landscape_launch_screens/iphone_2208x1242 " , " Default-Landscape-736h@3x.png " } ,
{ " landscape_launch_screens/ipad_1024x768 " , " Default-Landscape.png " } ,
{ " landscape_launch_screens/ipad_2048x1536 " , " Default-Landscape@2x.png " } ,
{ " portrait_launch_screens/iphone_640x960 " , " Default-480h@2x.png " } ,
{ " portrait_launch_screens/iphone_640x1136 " , " Default-568h@2x.png " } ,
{ " portrait_launch_screens/iphone_750x1334 " , " Default-667h@2x.png " } ,
{ " portrait_launch_screens/iphone_1125x2436 " , " Default-Portrait-X.png " } ,
{ " portrait_launch_screens/ipad_768x1024 " , " Default-Portrait.png " } ,
{ " portrait_launch_screens/ipad_1536x2048 " , " Default-Portrait@2x.png " } ,
{ " portrait_launch_screens/iphone_1242x2208 " , " Default-Portrait-736h@3x.png " }
} ;
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void EditorExportPlatformIOS : : get_export_options ( List < ExportOption > * r_options ) {
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " custom_package/debug " , PROPERTY_HINT_GLOBAL_FILE , " zip " ) , " " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " custom_package/release " , PROPERTY_HINT_GLOBAL_FILE , " zip " ) , " " ) ) ;
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r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/app_store_team_id " ) , " " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/provisioning_profile_uuid_debug " ) , " " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/code_sign_identity_debug " ) , " iPhone Developer " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : INT , " application/export_method_debug " , PROPERTY_HINT_ENUM , " App Store,Development,Ad-Hoc,Enterprise " ) , 1 ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/provisioning_profile_uuid_release " ) , " " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/code_sign_identity_release " ) , " iPhone Distribution " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : INT , " application/export_method_release " , PROPERTY_HINT_ENUM , " App Store,Development,Ad-Hoc,Enterprise " ) , 0 ) ) ;
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r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/name " ) , " " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/info " ) , " Made with Godot Engine " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/identifier " ) , " org.godotengine.iosgame " ) ) ;
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r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/signature " ) , " ???? " ) ) ;
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r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/short_version " ) , " 1.0 " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/version " ) , " 1.0 " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/copyright " ) , " " ) ) ;
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r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " required_icons/iphone_120x120 " , PROPERTY_HINT_FILE , " png " ) , " " ) ) ; // Home screen on iPhone/iPod Touch with retina display
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " required_icons/ipad_76x76 " , PROPERTY_HINT_FILE , " png " ) , " " ) ) ; // Home screen on iPad
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r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " required_icons/app_store_1024x1024 " , PROPERTY_HINT_FILE , " png " ) , " " ) ) ; // App Store
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r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " optional_icons/iphone_180x180 " , PROPERTY_HINT_FILE , " png " ) , " " ) ) ; // Home screen on iPhone with retina HD display
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " optional_icons/ipad_152x152 " , PROPERTY_HINT_FILE , " png " ) , " " ) ) ; // Home screen on iPad with retina display
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " optional_icons/ipad_167x167 " , PROPERTY_HINT_FILE , " png " ) , " " ) ) ; // Home screen on iPad Pro
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " optional_icons/spotlight_40x40 " , PROPERTY_HINT_FILE , " png " ) , " " ) ) ; // Spotlight
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " optional_icons/spotlight_80x80 " , PROPERTY_HINT_FILE , " png " ) , " " ) ) ; // Spotlight on devices with retina display
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for ( int i = 0 ; i < sizeof ( loading_screen_infos ) / sizeof ( loading_screen_infos [ 0 ] ) ; + + i ) {
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , loading_screen_infos [ i ] . preset_key , PROPERTY_HINT_FILE , " png " ) , " " ) ) ;
}
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r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : BOOL , " texture_format/s3tc " ) , false ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : BOOL , " texture_format/etc " ) , false ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : BOOL , " texture_format/etc2 " ) , true ) ) ;
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Vector < ExportArchitecture > architectures = _get_supported_architectures ( ) ;
for ( int i = 0 ; i < architectures . size ( ) ; + + i ) {
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : BOOL , " architectures/ " + architectures [ i ] . name ) , architectures [ i ] . is_default ) ) ;
}
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}
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void EditorExportPlatformIOS : : _fix_config_file ( const Ref < EditorExportPreset > & p_preset , Vector < uint8_t > & pfile , const IOSConfigData & p_config , bool p_debug ) {
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static const String export_method_string [ ] = {
" app-store " ,
" development " ,
" ad-hoc " ,
" enterprise "
} ;
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String str ;
String strnew ;
str . parse_utf8 ( ( const char * ) pfile . ptr ( ) , pfile . size ( ) ) ;
Vector < String > lines = str . split ( " \n " ) ;
for ( int i = 0 ; i < lines . size ( ) ; i + + ) {
if ( lines [ i ] . find ( " $binary " ) ! = - 1 ) {
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strnew + = lines [ i ] . replace ( " $binary " , p_config . binary_name ) + " \n " ;
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} else if ( lines [ i ] . find ( " $name " ) ! = - 1 ) {
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strnew + = lines [ i ] . replace ( " $name " , p_config . pkg_name ) + " \n " ;
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} else if ( lines [ i ] . find ( " $info " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $info " , p_preset - > get ( " application/info " ) ) + " \n " ;
} else if ( lines [ i ] . find ( " $identifier " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $identifier " , p_preset - > get ( " application/identifier " ) ) + " \n " ;
} else if ( lines [ i ] . find ( " $short_version " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $short_version " , p_preset - > get ( " application/short_version " ) ) + " \n " ;
} else if ( lines [ i ] . find ( " $version " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $version " , p_preset - > get ( " application/version " ) ) + " \n " ;
} else if ( lines [ i ] . find ( " $signature " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $signature " , p_preset - > get ( " application/signature " ) ) + " \n " ;
} else if ( lines [ i ] . find ( " $copyright " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $copyright " , p_preset - > get ( " application/copyright " ) ) + " \n " ;
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} else if ( lines [ i ] . find ( " $team_id " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $team_id " , p_preset - > get ( " application/app_store_team_id " ) ) + " \n " ;
} else if ( lines [ i ] . find ( " $export_method " ) ! = - 1 ) {
int export_method = p_preset - > get ( p_debug ? " application/export_method_debug " : " application/export_method_release " ) ;
strnew + = lines [ i ] . replace ( " $export_method " , export_method_string [ export_method ] ) + " \n " ;
} else if ( lines [ i ] . find ( " $provisioning_profile_uuid_release " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $provisioning_profile_uuid_release " , p_preset - > get ( " application/provisioning_profile_uuid_release " ) ) + " \n " ;
} else if ( lines [ i ] . find ( " $provisioning_profile_uuid_debug " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $provisioning_profile_uuid_debug " , p_preset - > get ( " application/provisioning_profile_uuid_debug " ) ) + " \n " ;
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} else if ( lines [ i ] . find ( " $provisioning_profile_uuid " ) ! = - 1 ) {
String uuid = p_debug ? p_preset - > get ( " application/provisioning_profile_uuid_debug " ) : p_preset - > get ( " application/provisioning_profile_uuid_release " ) ;
strnew + = lines [ i ] . replace ( " $provisioning_profile_uuid " , uuid ) + " \n " ;
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} else if ( lines [ i ] . find ( " $code_sign_identity_debug " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $code_sign_identity_debug " , p_preset - > get ( " application/code_sign_identity_debug " ) ) + " \n " ;
} else if ( lines [ i ] . find ( " $code_sign_identity_release " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $code_sign_identity_release " , p_preset - > get ( " application/code_sign_identity_release " ) ) + " \n " ;
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} else if ( lines [ i ] . find ( " $additional_plist_content " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $additional_plist_content " , p_config . plist_content ) + " \n " ;
} else if ( lines [ i ] . find ( " $godot_archs " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $godot_archs " , p_config . architectures ) + " \n " ;
} else if ( lines [ i ] . find ( " $linker_flags " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $linker_flags " , p_config . linker_flags ) + " \n " ;
} else if ( lines [ i ] . find ( " $cpp_code " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $cpp_code " , p_config . cpp_code ) + " \n " ;
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} else {
strnew + = lines [ i ] + " \n " ;
}
}
// !BAS! I'm assuming the 9 in the original code was a typo. I've added -1 or else it seems to also be adding our terminating zero...
// should apply the same fix in our OSX export.
CharString cs = strnew . utf8 ( ) ;
pfile . resize ( cs . size ( ) - 1 ) ;
for ( int i = 0 ; i < cs . size ( ) - 1 ; i + + ) {
pfile [ i ] = cs [ i ] ;
}
}
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String EditorExportPlatformIOS : : _get_additional_plist_content ( ) {
Vector < Ref < EditorExportPlugin > > export_plugins = EditorExport : : get_singleton ( ) - > get_export_plugins ( ) ;
String result ;
for ( int i = 0 ; i < export_plugins . size ( ) ; + + i ) {
result + = export_plugins [ i ] - > get_ios_plist_content ( ) ;
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}
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return result ;
}
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String EditorExportPlatformIOS : : _get_linker_flags ( ) {
Vector < Ref < EditorExportPlugin > > export_plugins = EditorExport : : get_singleton ( ) - > get_export_plugins ( ) ;
String result ;
for ( int i = 0 ; i < export_plugins . size ( ) ; + + i ) {
String flags = export_plugins [ i ] - > get_ios_linker_flags ( ) ;
if ( flags . length ( ) = = 0 ) continue ;
if ( result . length ( ) > 0 ) {
result + = ' ' ;
}
result + = flags ;
}
// the flags will be enclosed in quotes, so need to escape them
return result . replace ( " \" " , " \\ \" " ) ;
}
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String EditorExportPlatformIOS : : _get_cpp_code ( ) {
Vector < Ref < EditorExportPlugin > > export_plugins = EditorExport : : get_singleton ( ) - > get_export_plugins ( ) ;
String result ;
for ( int i = 0 ; i < export_plugins . size ( ) ; + + i ) {
result + = export_plugins [ i ] - > get_ios_cpp_code ( ) ;
}
return result ;
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}
struct IconInfo {
const char * preset_key ;
const char * idiom ;
const char * export_name ;
const char * actual_size_side ;
const char * scale ;
const char * unscaled_size ;
bool is_required ;
} ;
static const IconInfo icon_infos [ ] = {
{ " required_icons/iphone_120x120 " , " iphone " , " Icon-120.png " , " 120 " , " 2x " , " 60x60 " , true } ,
{ " required_icons/iphone_120x120 " , " iphone " , " Icon-120.png " , " 120 " , " 3x " , " 40x40 " , true } ,
{ " required_icons/ipad_76x76 " , " ipad " , " Icon-76.png " , " 76 " , " 1x " , " 76x76 " , false } ,
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{ " required_icons/app_store_1024x1024 " , " ios-marketing " , " Icon-1024.png " , " 1024 " , " 1x " , " 1024x1024 " , false } ,
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{ " optional_icons/iphone_180x180 " , " iphone " , " Icon-180.png " , " 180 " , " 3x " , " 60x60 " , false } ,
{ " optional_icons/ipad_152x152 " , " ipad " , " Icon-152.png " , " 152 " , " 2x " , " 76x76 " , false } ,
{ " optional_icons/ipad_167x167 " , " ipad " , " Icon-167.png " , " 167 " , " 2x " , " 83.5x83.5 " , false } ,
{ " optional_icons/spotlight_40x40 " , " ipad " , " Icon-40.png " , " 40 " , " 1x " , " 40x40 " , false } ,
{ " optional_icons/spotlight_80x80 " , " iphone " , " Icon-80.png " , " 80 " , " 2x " , " 40x40 " , false } ,
{ " optional_icons/spotlight_80x80 " , " ipad " , " Icon-80.png " , " 80 " , " 2x " , " 40x40 " , false }
} ;
Error EditorExportPlatformIOS : : _export_icons ( const Ref < EditorExportPreset > & p_preset , const String & p_iconset_dir ) {
String json_description = " { \" images \" :[ " ;
String sizes ;
DirAccess * da = DirAccess : : open ( p_iconset_dir ) ;
ERR_FAIL_COND_V ( ! da , ERR_CANT_OPEN ) ;
for ( int i = 0 ; i < ( sizeof ( icon_infos ) / sizeof ( icon_infos [ 0 ] ) ) ; + + i ) {
IconInfo info = icon_infos [ i ] ;
String icon_path = p_preset - > get ( info . preset_key ) ;
if ( icon_path . length ( ) = = 0 ) {
if ( info . is_required ) {
ERR_PRINT ( " Required icon is not specified in the preset " ) ;
return ERR_UNCONFIGURED ;
}
continue ;
}
Error err = da - > copy ( icon_path , p_iconset_dir + info . export_name ) ;
if ( err ) {
memdelete ( da ) ;
String err_str = String ( " Failed to export icon: " ) + icon_path ;
ERR_PRINT ( err_str . utf8 ( ) . get_data ( ) ) ;
return err ;
}
sizes + = String ( info . actual_size_side ) + " \n " ;
if ( i > 0 ) {
json_description + = " , " ;
}
json_description + = String ( " { " ) ;
json_description + = String ( " \" idiom \" : " ) + " \" " + info . idiom + " \" , " ;
json_description + = String ( " \" size \" : " ) + " \" " + info . unscaled_size + " \" , " ;
json_description + = String ( " \" scale \" : " ) + " \" " + info . scale + " \" , " ;
json_description + = String ( " \" filename \" : " ) + " \" " + info . export_name + " \" " ;
json_description + = String ( " } " ) ;
}
json_description + = " ]} " ;
memdelete ( da ) ;
FileAccess * json_file = FileAccess : : open ( p_iconset_dir + " Contents.json " , FileAccess : : WRITE ) ;
ERR_FAIL_COND_V ( ! json_file , ERR_CANT_CREATE ) ;
CharString json_utf8 = json_description . utf8 ( ) ;
json_file - > store_buffer ( ( const uint8_t * ) json_utf8 . get_data ( ) , json_utf8 . length ( ) ) ;
memdelete ( json_file ) ;
FileAccess * sizes_file = FileAccess : : open ( p_iconset_dir + " sizes " , FileAccess : : WRITE ) ;
ERR_FAIL_COND_V ( ! sizes_file , ERR_CANT_CREATE ) ;
CharString sizes_utf8 = sizes . utf8 ( ) ;
sizes_file - > store_buffer ( ( const uint8_t * ) sizes_utf8 . get_data ( ) , sizes_utf8 . length ( ) ) ;
memdelete ( sizes_file ) ;
return OK ;
}
Error EditorExportPlatformIOS : : _export_loading_screens ( const Ref < EditorExportPreset > & p_preset , const String & p_dest_dir ) {
DirAccess * da = DirAccess : : open ( p_dest_dir ) ;
ERR_FAIL_COND_V ( ! da , ERR_CANT_OPEN ) ;
for ( int i = 0 ; i < sizeof ( loading_screen_infos ) / sizeof ( loading_screen_infos [ 0 ] ) ; + + i ) {
LoadingScreenInfo info = loading_screen_infos [ i ] ;
String loading_screen_file = p_preset - > get ( info . preset_key ) ;
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if ( loading_screen_file . size ( ) > 0 ) {
Error err = da - > copy ( loading_screen_file , p_dest_dir + info . export_name ) ;
if ( err ) {
memdelete ( da ) ;
String err_str = String ( " Failed to export loading screen ( " ) + info . preset_key + " ) from path: " + loading_screen_file ;
ERR_PRINT ( err_str . utf8 ( ) . get_data ( ) ) ;
return err ;
}
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}
}
memdelete ( da ) ;
return OK ;
}
Error EditorExportPlatformIOS : : _walk_dir_recursive ( DirAccess * p_da , FileHandler p_handler , void * p_userdata ) {
Vector < String > dirs ;
String path ;
String current_dir = p_da - > get_current_dir ( ) ;
p_da - > list_dir_begin ( ) ;
while ( ( path = p_da - > get_next ( ) ) . length ( ) ! = 0 ) {
if ( p_da - > current_is_dir ( ) ) {
if ( path ! = " . " & & path ! = " .. " ) {
dirs . push_back ( path ) ;
}
} else {
Error err = p_handler ( current_dir + " / " + path , p_userdata ) ;
if ( err ) {
p_da - > list_dir_end ( ) ;
return err ;
}
}
}
p_da - > list_dir_end ( ) ;
for ( int i = 0 ; i < dirs . size ( ) ; + + i ) {
String dir = dirs [ i ] ;
p_da - > change_dir ( dir ) ;
Error err = _walk_dir_recursive ( p_da , p_handler , p_userdata ) ;
p_da - > change_dir ( " .. " ) ;
if ( err ) {
return err ;
}
}
return OK ;
}
struct CodesignData {
const Ref < EditorExportPreset > & preset ;
bool debug ;
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CodesignData ( const Ref < EditorExportPreset > & p_preset , bool p_debug ) :
preset ( p_preset ) ,
debug ( p_debug ) {
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}
} ;
Error EditorExportPlatformIOS : : _codesign ( String p_file , void * p_userdata ) {
if ( p_file . ends_with ( " .dylib " ) ) {
CodesignData * data = ( CodesignData * ) p_userdata ;
print_line ( String ( " Signing " ) + p_file ) ;
List < String > codesign_args ;
codesign_args . push_back ( " -f " ) ;
codesign_args . push_back ( " -s " ) ;
codesign_args . push_back ( data - > preset - > get ( data - > debug ? " application/code_sign_identity_debug " : " application/code_sign_identity_release " ) ) ;
codesign_args . push_back ( p_file ) ;
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return OS : : get_singleton ( ) - > execute ( " codesign " , codesign_args , true ) ;
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}
return OK ;
}
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struct PbxId {
private :
static char _hex_char ( uint8_t four_bits ) {
if ( four_bits < 10 ) {
return ( ' 0 ' + four_bits ) ;
}
return ' A ' + ( four_bits - 10 ) ;
}
static String _hex_pad ( uint32_t num ) {
Vector < char > ret ;
ret . resize ( sizeof ( num ) * 2 ) ;
for ( int i = 0 ; i < sizeof ( num ) * 2 ; + + i ) {
uint8_t four_bits = ( num > > ( sizeof ( num ) * 8 - ( i + 1 ) * 4 ) ) & 0xF ;
ret [ i ] = _hex_char ( four_bits ) ;
}
return String : : utf8 ( ret . ptr ( ) , ret . size ( ) ) ;
}
public :
uint32_t high_bits ;
uint32_t mid_bits ;
uint32_t low_bits ;
String str ( ) const {
return _hex_pad ( high_bits ) + _hex_pad ( mid_bits ) + _hex_pad ( low_bits ) ;
}
PbxId & operator + + ( ) {
low_bits + + ;
if ( ! low_bits ) {
mid_bits + + ;
if ( ! mid_bits ) {
high_bits + + ;
}
}
return * this ;
}
} ;
struct ExportLibsData {
Vector < String > lib_paths ;
String dest_dir ;
} ;
void EditorExportPlatformIOS : : _add_assets_to_project ( Vector < uint8_t > & p_project_data , const Vector < IOSExportAsset > & p_additional_assets ) {
Vector < Ref < EditorExportPlugin > > export_plugins = EditorExport : : get_singleton ( ) - > get_export_plugins ( ) ;
Vector < String > frameworks ;
for ( int i = 0 ; i < export_plugins . size ( ) ; + + i ) {
Vector < String > plugin_frameworks = export_plugins [ i ] - > get_ios_frameworks ( ) ;
for ( int j = 0 ; j < plugin_frameworks . size ( ) ; + + j ) {
frameworks . push_back ( plugin_frameworks [ j ] ) ;
}
}
// that is just a random number, we just need Godot IDs not to clash with
// existing IDs in the project.
PbxId current_id = { 0x58938401 , 0 , 0 } ;
String pbx_files ;
String pbx_frameworks_build ;
String pbx_frameworks_refs ;
String pbx_resources_build ;
String pbx_resources_refs ;
const String file_info_format = String ( " $build_id = {isa = PBXBuildFile; fileRef = $ref_id; }; \n " ) +
" $ref_id = {isa = PBXFileReference; lastKnownFileType = $file_type; name = $name; path = \" $file_path \" ; sourceTree = \" <group> \" ; }; \n " ;
for ( int i = 0 ; i < p_additional_assets . size ( ) ; + + i ) {
String build_id = ( + + current_id ) . str ( ) ;
String ref_id = ( + + current_id ) . str ( ) ;
const IOSExportAsset & asset = p_additional_assets [ i ] ;
String type ;
if ( asset . exported_path . ends_with ( " .framework " ) ) {
type = " wrapper.framework " ;
} else if ( asset . exported_path . ends_with ( " .dylib " ) ) {
type = " compiled.mach-o.dylib " ;
} else if ( asset . exported_path . ends_with ( " .a " ) ) {
type = " archive.ar " ;
} else {
type = " file " ;
}
String & pbx_build = asset . is_framework ? pbx_frameworks_build : pbx_resources_build ;
String & pbx_refs = asset . is_framework ? pbx_frameworks_refs : pbx_resources_refs ;
if ( pbx_build . length ( ) > 0 ) {
pbx_build + = " , \n " ;
pbx_refs + = " , \n " ;
}
pbx_build + = build_id ;
pbx_refs + = ref_id ;
Dictionary format_dict ;
format_dict [ " build_id " ] = build_id ;
format_dict [ " ref_id " ] = ref_id ;
format_dict [ " name " ] = asset . exported_path . get_file ( ) ;
format_dict [ " file_path " ] = asset . exported_path ;
format_dict [ " file_type " ] = type ;
pbx_files + = file_info_format . format ( format_dict , " $_ " ) ;
}
String str = String : : utf8 ( ( const char * ) p_project_data . ptr ( ) , p_project_data . size ( ) ) ;
str = str . replace ( " $additional_pbx_files " , pbx_files ) ;
str = str . replace ( " $additional_pbx_frameworks_build " , pbx_frameworks_build ) ;
str = str . replace ( " $additional_pbx_frameworks_refs " , pbx_frameworks_refs ) ;
str = str . replace ( " $additional_pbx_resources_build " , pbx_resources_build ) ;
str = str . replace ( " $additional_pbx_resources_refs " , pbx_resources_refs ) ;
CharString cs = str . utf8 ( ) ;
p_project_data . resize ( cs . size ( ) - 1 ) ;
for ( int i = 0 ; i < cs . size ( ) - 1 ; i + + ) {
p_project_data [ i ] = cs [ i ] ;
}
}
Error EditorExportPlatformIOS : : _export_additional_assets ( const String & p_out_dir , const Vector < String > & p_assets , bool p_is_framework , Vector < IOSExportAsset > & r_exported_assets ) {
DirAccess * filesystem_da = DirAccess : : create ( DirAccess : : ACCESS_FILESYSTEM ) ;
ERR_FAIL_COND_V ( ! filesystem_da , ERR_CANT_CREATE ) ;
for ( int f_idx = 0 ; f_idx < p_assets . size ( ) ; + + f_idx ) {
String asset = p_assets [ f_idx ] ;
if ( ! asset . begins_with ( " res:// " ) ) {
// either SDK-builtin or already a part of the export template
IOSExportAsset exported_asset = { asset , p_is_framework } ;
r_exported_assets . push_back ( exported_asset ) ;
} else {
DirAccess * da = DirAccess : : create_for_path ( asset ) ;
if ( ! da ) {
memdelete ( filesystem_da ) ;
ERR_FAIL_COND_V ( ! da , ERR_CANT_CREATE ) ;
}
bool file_exists = da - > file_exists ( asset ) ;
bool dir_exists = da - > dir_exists ( asset ) ;
if ( ! file_exists & & ! dir_exists ) {
memdelete ( da ) ;
memdelete ( filesystem_da ) ;
return ERR_FILE_NOT_FOUND ;
}
String additional_dir = p_is_framework & & asset . ends_with ( " .dylib " ) ? " /dylibs/ " : " / " ;
String destination_dir = p_out_dir + additional_dir + asset . get_base_dir ( ) . replace ( " res:// " , " " ) ;
if ( ! filesystem_da - > dir_exists ( destination_dir ) ) {
Error make_dir_err = filesystem_da - > make_dir_recursive ( destination_dir ) ;
if ( make_dir_err ) {
memdelete ( da ) ;
memdelete ( filesystem_da ) ;
return make_dir_err ;
}
}
String destination = destination_dir + " / " + asset . get_file ( ) ;
Error err = dir_exists ? da - > copy_dir ( asset , destination ) : da - > copy ( asset , destination ) ;
memdelete ( da ) ;
if ( err ) {
memdelete ( filesystem_da ) ;
return err ;
}
IOSExportAsset exported_asset = { destination , p_is_framework } ;
r_exported_assets . push_back ( exported_asset ) ;
}
}
memdelete ( filesystem_da ) ;
return OK ;
}
Error EditorExportPlatformIOS : : _export_additional_assets ( const String & p_out_dir , const Vector < SharedObject > & p_libraries , Vector < IOSExportAsset > & r_exported_assets ) {
Vector < Ref < EditorExportPlugin > > export_plugins = EditorExport : : get_singleton ( ) - > get_export_plugins ( ) ;
for ( int i = 0 ; i < export_plugins . size ( ) ; i + + ) {
Vector < String > frameworks = export_plugins [ i ] - > get_ios_frameworks ( ) ;
Error err = _export_additional_assets ( p_out_dir , frameworks , true , r_exported_assets ) ;
ERR_FAIL_COND_V ( err , err ) ;
Vector < String > ios_bundle_files = export_plugins [ i ] - > get_ios_bundle_files ( ) ;
err = _export_additional_assets ( p_out_dir , ios_bundle_files , false , r_exported_assets ) ;
ERR_FAIL_COND_V ( err , err ) ;
}
Vector < String > library_paths ;
for ( int i = 0 ; i < p_libraries . size ( ) ; + + i ) {
library_paths . push_back ( p_libraries [ i ] . path ) ;
}
Error err = _export_additional_assets ( p_out_dir , library_paths , true , r_exported_assets ) ;
ERR_FAIL_COND_V ( err , err ) ;
return OK ;
}
Vector < String > EditorExportPlatformIOS : : _get_preset_architectures ( const Ref < EditorExportPreset > & p_preset ) {
Vector < ExportArchitecture > all_archs = _get_supported_architectures ( ) ;
Vector < String > enabled_archs ;
for ( int i = 0 ; i < all_archs . size ( ) ; + + i ) {
bool is_enabled = p_preset - > get ( " architectures/ " + all_archs [ i ] . name ) ;
if ( is_enabled ) {
enabled_archs . push_back ( all_archs [ i ] . name ) ;
}
}
return enabled_archs ;
}
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Error EditorExportPlatformIOS : : export_project ( const Ref < EditorExportPreset > & p_preset , bool p_debug , const String & p_path , int p_flags ) {
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ExportNotifier notifier ( * this , p_preset , p_debug , p_path , p_flags ) ;
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String src_pkg_name ;
String dest_dir = p_path . get_base_dir ( ) + " / " ;
String binary_name = p_path . get_file ( ) . get_basename ( ) ;
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EditorProgress ep ( " export " , " Exporting for iOS " , 5 ) ;
String team_id = p_preset - > get ( " application/app_store_team_id " ) ;
ERR_EXPLAIN ( " App Store Team ID not specified - cannot configure the project. " ) ;
ERR_FAIL_COND_V ( team_id . length ( ) = = 0 , ERR_CANT_OPEN ) ;
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if ( p_debug )
src_pkg_name = p_preset - > get ( " custom_package/debug " ) ;
else
src_pkg_name = p_preset - > get ( " custom_package/release " ) ;
if ( src_pkg_name = = " " ) {
String err ;
src_pkg_name = find_export_template ( " iphone.zip " , & err ) ;
if ( src_pkg_name = = " " ) {
EditorNode : : add_io_error ( err ) ;
return ERR_FILE_NOT_FOUND ;
}
}
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DirAccess * da = DirAccess : : create ( DirAccess : : ACCESS_FILESYSTEM ) ;
if ( da ) {
String current_dir = da - > get_current_dir ( ) ;
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// remove leftovers from last export so they don't interfere
// in case some files are no longer needed
if ( da - > change_dir ( dest_dir + binary_name + " .xcodeproj " ) = = OK ) {
da - > erase_contents_recursive ( ) ;
}
if ( da - > change_dir ( dest_dir + binary_name ) = = OK ) {
da - > erase_contents_recursive ( ) ;
}
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da - > change_dir ( current_dir ) ;
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if ( ! da - > dir_exists ( dest_dir + binary_name ) ) {
Error err = da - > make_dir ( dest_dir + binary_name ) ;
if ( err ) {
memdelete ( da ) ;
return err ;
}
}
memdelete ( da ) ;
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}
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ep . step ( " Making .pck " , 0 ) ;
String pack_path = dest_dir + binary_name + " .pck " ;
Vector < SharedObject > libraries ;
Error err = save_pack ( p_preset , pack_path , & libraries ) ;
if ( err )
return err ;
ep . step ( " Extracting and configuring Xcode project " , 1 ) ;
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String library_to_use = " libgodot.iphone. " + String ( p_debug ? " debug " : " release " ) + " .fat.a " ;
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print_line ( " static library: " + library_to_use ) ;
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String pkg_name ;
if ( p_preset - > get ( " application/name " ) ! = " " )
pkg_name = p_preset - > get ( " application/name " ) ; // app_name
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else if ( String ( ProjectSettings : : get_singleton ( ) - > get ( " application/config/name " ) ) ! = " " )
pkg_name = String ( ProjectSettings : : get_singleton ( ) - > get ( " application/config/name " ) ) ;
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else
pkg_name = " Unnamed " ;
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bool found_library = false ;
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int total_size = 0 ;
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const String project_file = " godot_ios.xcodeproj/project.pbxproj " ;
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Set < String > files_to_parse ;
files_to_parse . insert ( " godot_ios/godot_ios-Info.plist " ) ;
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files_to_parse . insert ( project_file ) ;
files_to_parse . insert ( " godot_ios/export_options.plist " ) ;
files_to_parse . insert ( " godot_ios/dummy.cpp " ) ;
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files_to_parse . insert ( " godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata " ) ;
files_to_parse . insert ( " godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme " ) ;
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IOSConfigData config_data = {
pkg_name ,
binary_name ,
_get_additional_plist_content ( ) ,
String ( " " ) . join ( _get_preset_architectures ( p_preset ) ) ,
_get_linker_flags ( ) ,
_get_cpp_code ( )
} ;
DirAccess * tmp_app_path = DirAccess : : create_for_path ( dest_dir ) ;
ERR_FAIL_COND_V ( ! tmp_app_path , ERR_CANT_CREATE )
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print_line ( " Unzipping... " ) ;
FileAccess * src_f = NULL ;
zlib_filefunc_def io = zipio_create_io_from_file ( & src_f ) ;
unzFile src_pkg_zip = unzOpen2 ( src_pkg_name . utf8 ( ) . get_data ( ) , & io ) ;
if ( ! src_pkg_zip ) {
EditorNode : : add_io_error ( " Could not open export template (not a zip file?): \n " + src_pkg_name ) ;
return ERR_CANT_OPEN ;
}
ERR_FAIL_COND_V ( ! src_pkg_zip , ERR_CANT_OPEN ) ;
int ret = unzGoToFirstFile ( src_pkg_zip ) ;
Vector < uint8_t > project_file_data ;
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while ( ret = = UNZ_OK ) {
bool is_execute = false ;
//get filename
unz_file_info info ;
char fname [ 16384 ] ;
ret = unzGetCurrentFileInfo ( src_pkg_zip , & info , fname , 16384 , NULL , 0 , NULL , 0 ) ;
String file = fname ;
print_line ( " READ: " + file ) ;
Vector < uint8_t > data ;
data . resize ( info . uncompressed_size ) ;
//read
unzOpenCurrentFile ( src_pkg_zip ) ;
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unzReadCurrentFile ( src_pkg_zip , data . ptrw ( ) , data . size ( ) ) ;
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unzCloseCurrentFile ( src_pkg_zip ) ;
//write
file = file . replace_first ( " iphone/ " , " " ) ;
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if ( files_to_parse . has ( file ) ) {
print_line ( String ( " parse " ) + file ) ;
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_fix_config_file ( p_preset , data , config_data , p_debug ) ;
} else if ( file . begins_with ( " libgodot.iphone " ) ) {
if ( file ! = library_to_use ) {
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ret = unzGoToNextFile ( src_pkg_zip ) ;
continue ; //ignore!
}
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found_library = true ;
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is_execute = true ;
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file = " godot_ios.a " ;
}
if ( file = = project_file ) {
project_file_data = data ;
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}
///@TODO need to parse logo files
if ( data . size ( ) > 0 ) {
file = file . replace ( " godot_ios " , binary_name ) ;
print_line ( " ADDING: " + file + " size: " + itos ( data . size ( ) ) ) ;
total_size + = data . size ( ) ;
/* write it into our folder structure */
file = dest_dir + file ;
/* make sure this folder exists */
String dir_name = file . get_base_dir ( ) ;
if ( ! tmp_app_path - > dir_exists ( dir_name ) ) {
print_line ( " Creating " + dir_name ) ;
Error dir_err = tmp_app_path - > make_dir_recursive ( dir_name ) ;
if ( dir_err ) {
ERR_PRINTS ( " Can't create ' " + dir_name + " '. " ) ;
unzClose ( src_pkg_zip ) ;
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memdelete ( tmp_app_path ) ;
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return ERR_CANT_CREATE ;
}
}
/* write the file */
FileAccess * f = FileAccess : : open ( file , FileAccess : : WRITE ) ;
if ( ! f ) {
ERR_PRINTS ( " Can't write ' " + file + " '. " ) ;
unzClose ( src_pkg_zip ) ;
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memdelete ( tmp_app_path ) ;
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return ERR_CANT_CREATE ;
} ;
f - > store_buffer ( data . ptr ( ) , data . size ( ) ) ;
f - > close ( ) ;
memdelete ( f ) ;
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# ifdef OSX_ENABLED
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if ( is_execute ) {
// we need execute rights on this file
chmod ( file . utf8 ( ) . get_data ( ) , 0755 ) ;
}
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# endif
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}
ret = unzGoToNextFile ( src_pkg_zip ) ;
}
/* we're done with our source zip */
unzClose ( src_pkg_zip ) ;
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if ( ! found_library ) {
ERR_PRINTS ( " Requested template library ' " + library_to_use + " ' not found. It might be missing from your template archive. " ) ;
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memdelete ( tmp_app_path ) ;
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return ERR_FILE_NOT_FOUND ;
}
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String iconset_dir = dest_dir + binary_name + " /Images.xcassets/AppIcon.appiconset/ " ;
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err = OK ;
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if ( ! tmp_app_path - > dir_exists ( iconset_dir ) ) {
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err = tmp_app_path - > make_dir_recursive ( iconset_dir ) ;
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}
memdelete ( tmp_app_path ) ;
if ( err )
return err ;
err = _export_icons ( p_preset , iconset_dir ) ;
if ( err )
return err ;
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err = _export_loading_screens ( p_preset , dest_dir + binary_name + " /Images.xcassets/LaunchImage.launchimage/ " ) ;
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if ( err )
return err ;
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print_line ( " Exporting additional assets " ) ;
Vector < IOSExportAsset > assets ;
_export_additional_assets ( dest_dir + binary_name , libraries , assets ) ;
_add_assets_to_project ( project_file_data , assets ) ;
String project_file_name = dest_dir + binary_name + " .xcodeproj/project.pbxproj " ;
FileAccess * f = FileAccess : : open ( project_file_name , FileAccess : : WRITE ) ;
if ( ! f ) {
ERR_PRINTS ( " Can't write ' " + project_file_name + " '. " ) ;
return ERR_CANT_CREATE ;
} ;
f - > store_buffer ( project_file_data . ptr ( ) , project_file_data . size ( ) ) ;
f - > close ( ) ;
memdelete ( f ) ;
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# ifdef OSX_ENABLED
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ep . step ( " Code-signing dylibs " , 2 ) ;
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DirAccess * dylibs_dir = DirAccess : : open ( dest_dir + binary_name + " /dylibs " ) ;
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ERR_FAIL_COND_V ( ! dylibs_dir , ERR_CANT_OPEN ) ;
CodesignData codesign_data ( p_preset , p_debug ) ;
err = _walk_dir_recursive ( dylibs_dir , _codesign , & codesign_data ) ;
memdelete ( dylibs_dir ) ;
ERR_FAIL_COND_V ( err , err ) ;
ep . step ( " Making .xcarchive " , 3 ) ;
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String archive_path = p_path . get_basename ( ) + " .xcarchive " ;
List < String > archive_args ;
archive_args . push_back ( " -project " ) ;
archive_args . push_back ( dest_dir + binary_name + " .xcodeproj " ) ;
archive_args . push_back ( " -scheme " ) ;
archive_args . push_back ( binary_name ) ;
archive_args . push_back ( " -sdk " ) ;
archive_args . push_back ( " iphoneos " ) ;
archive_args . push_back ( " -configuration " ) ;
archive_args . push_back ( p_debug ? " Debug " : " Release " ) ;
archive_args . push_back ( " -destination " ) ;
archive_args . push_back ( " generic/platform=iOS " ) ;
archive_args . push_back ( " archive " ) ;
archive_args . push_back ( " -archivePath " ) ;
archive_args . push_back ( archive_path ) ;
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err = OS : : get_singleton ( ) - > execute ( " xcodebuild " , archive_args , true ) ;
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ERR_FAIL_COND_V ( err , err ) ;
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ep . step ( " Making .ipa " , 4 ) ;
List < String > export_args ;
export_args . push_back ( " -exportArchive " ) ;
export_args . push_back ( " -archivePath " ) ;
export_args . push_back ( archive_path ) ;
export_args . push_back ( " -exportOptionsPlist " ) ;
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export_args . push_back ( dest_dir + binary_name + " /export_options.plist " ) ;
export_args . push_back ( " -allowProvisioningUpdates " ) ;
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export_args . push_back ( " -exportPath " ) ;
export_args . push_back ( dest_dir ) ;
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err = OS : : get_singleton ( ) - > execute ( " xcodebuild " , export_args , true ) ;
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ERR_FAIL_COND_V ( err , err ) ;
# else
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print_line ( " .ipa can only be built on macOS. Leaving Xcode project without building the package. " ) ;
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# endif
return OK ;
}
bool EditorExportPlatformIOS : : can_export ( const Ref < EditorExportPreset > & p_preset , String & r_error , bool & r_missing_templates ) const {
bool valid = true ;
String err ;
if ( ! exists_export_template ( " iphone.zip " , & err ) ) {
valid = false ;
}
if ( p_preset - > get ( " custom_package/debug " ) ! = " " & & ! FileAccess : : exists ( p_preset - > get ( " custom_package/debug " ) ) ) {
valid = false ;
err + = " Custom debug package not found. \n " ;
}
if ( p_preset - > get ( " custom_package/release " ) ! = " " & & ! FileAccess : : exists ( p_preset - > get ( " custom_package/release " ) ) ) {
valid = false ;
err + = " Custom release package not found. \n " ;
}
if ( ! err . empty ( ) )
r_error = err ;
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r_missing_templates = ! valid ;
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return valid ;
}
EditorExportPlatformIOS : : EditorExportPlatformIOS ( ) {
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Ref < Image > img = memnew ( Image ( _iphone_logo ) ) ;
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logo . instance ( ) ;
logo - > create_from_image ( img ) ;
}
EditorExportPlatformIOS : : ~ EditorExportPlatformIOS ( ) {
}
void register_iphone_exporter ( ) {
Ref < EditorExportPlatformIOS > platform ;
platform . instance ( ) ;
EditorExport : : get_singleton ( ) - > add_export_platform ( platform ) ;
}