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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "RichTextLabel" inherits= "Control" version= "3.6" xmlns:xsi= "http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation= "../class.xsd" >
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<brief_description >
Label that displays rich text.
</brief_description>
<description >
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Rich text can contain custom text, fonts, images and some basic formatting. The label manages these as an internal tag stack. It also adapts itself to given width/heights.
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[b]Note:[/b] Assignments to [member bbcode_text] clear the tag stack and reconstruct it from the property's contents. Any edits made to [member bbcode_text] will erase previous edits made from other manual sources such as [method append_bbcode] and the [code]push_*[/code] / [method pop] methods.
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[b]Note:[/b] RichTextLabel doesn't support entangled BBCode tags. For example, instead of using [code][b]bold[i]bold italic[/b]italic[/i][/code], use [code][b]bold[i]bold italic[/i][/b][i]italic[/i][/code].
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[b]Note:[/b] [code]push_*/pop[/code] functions won't affect BBCode.
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[b]Note:[/b] Unlike [Label], RichTextLabel doesn't have a [i]property[/i] to horizontally align text to the center. Instead, enable [member bbcode_enabled] and surround the text in a [code][center][/code] tag as follows: [code][center]Example[/center][/code]. There is currently no built-in way to vertically align text either, but this can be emulated by relying on anchors/containers and the [member fit_content_height] property.
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[b]Note:[/b] Unicode characters after [code]0xffff[/code] (such as most emoji) are [i]not[/i] supported on Windows. They will display as unknown characters instead. This will be resolved in Godot 4.0.
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</description>
<tutorials >
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<link title= "BBCode in RichTextLabel" > $DOCS_URL/tutorials/ui/bbcode_in_richtextlabel.html</link>
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<link title= "GUI Rich Text/BBcode Demo" > https://godotengine.org/asset-library/asset/132</link>
<link title= "OS Test Demo" > https://godotengine.org/asset-library/asset/677</link>
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</tutorials>
<methods >
<method name= "add_image" >
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<return type= "void" />
<argument index= "0" name= "image" type= "Texture" />
<argument index= "1" name= "width" type= "int" default= "0" />
<argument index= "2" name= "height" type= "int" default= "0" />
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<argument index= "3" name= "align" type= "int" enum= "RichTextLabel.InlineAlign" default= "2" />
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<description >
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Adds an image's opening and closing tags to the tag stack, optionally providing a [code]width[/code] and [code]height[/code] to resize the image.
If [code]width[/code] or [code]height[/code] is set to 0, the image size will be adjusted in order to keep the original aspect ratio.
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</description>
</method>
<method name= "add_text" >
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<return type= "void" />
<argument index= "0" name= "text" type= "String" />
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<description >
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Adds raw non-BBCode-parsed text to the tag stack.
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</description>
</method>
<method name= "append_bbcode" >
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<return type= "int" enum= "Error" />
<argument index= "0" name= "bbcode" type= "String" />
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<description >
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Parses [code]bbcode[/code] and adds tags to the tag stack as needed.
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[b]Note:[/b] Using this method, you can't close a tag that was opened in a previous [method append_bbcode] call. This is done to improve performance, especially when updating large RichTextLabels since rebuilding the whole BBCode every time would be slower. If you absolutely need to close a tag in a future method call, append the [member bbcode_text] instead of using [method append_bbcode].
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[b]Note:[/b] This method internals' can't possibly fail, but an error code is returned for backwards compatibility, which will always be [constant OK].
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</description>
</method>
<method name= "clear" >
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<return type= "void" />
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<description >
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Clears the tag stack and sets [member bbcode_text] to an empty string.
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</description>
</method>
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<method name= "deselect" >
<return type= "void" />
<description >
Clears the current selection.
</description>
</method>
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<method name= "get_content_height" qualifiers= "const" >
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<return type= "int" />
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<description >
Returns the height of the content.
</description>
</method>
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<method name= "get_line_count" qualifiers= "const" >
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<return type= "int" />
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<description >
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Returns the total number of newlines in the tag stack's text tags. Considers wrapped text as one line.
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</description>
</method>
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<method name= "get_selected_text" >
<return type= "String" />
<description >
Returns the current selection text. Does not include BBCodes.
</description>
</method>
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<method name= "get_total_character_count" qualifiers= "const" >
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<return type= "int" />
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<description >
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Returns the total number of characters from text tags. Does not include BBCodes.
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</description>
</method>
<method name= "get_v_scroll" >
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<return type= "VScrollBar" />
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<description >
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Returns the vertical scrollbar.
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[b]Warning:[/b] This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their [member CanvasItem.visible] property.
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</description>
</method>
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<method name= "get_visible_line_count" qualifiers= "const" >
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<return type= "int" />
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<description >
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Returns the number of visible lines.
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</description>
</method>
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<method name= "install_effect" >
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<return type= "void" />
<argument index= "0" name= "effect" type= "Variant" />
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<description >
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Installs a custom effect. [code]effect[/code] should be a valid [RichTextEffect].
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</description>
</method>
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<method name= "newline" >
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<return type= "void" />
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<description >
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Adds a newline tag to the tag stack.
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</description>
</method>
<method name= "parse_bbcode" >
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<return type= "int" enum= "Error" />
<argument index= "0" name= "bbcode" type= "String" />
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<description >
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The assignment version of [method append_bbcode]. Clears the tag stack and inserts the new content.
[b]Note:[/b] This method internals' can't possibly fail, but an error code is returned for backwards compatibility, which will always be [constant OK].
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</description>
</method>
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<method name= "parse_expressions_for_values" >
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<return type= "Dictionary" />
<argument index= "0" name= "expressions" type= "PoolStringArray" />
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<description >
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Parses BBCode parameter [code]expressions[/code] into a dictionary.
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</description>
</method>
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<method name= "pop" >
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<return type= "void" />
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<description >
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Terminates the current tag. Use after [code]push_*[/code] methods to close BBCodes manually. Does not need to follow [code]add_*[/code] methods.
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</description>
</method>
<method name= "push_align" >
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<return type= "void" />
<argument index= "0" name= "align" type= "int" enum= "RichTextLabel.Align" />
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<description >
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Adds an [code][align][/code] tag based on the given [code]align[/code] value. See [enum Align] for possible values.
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</description>
</method>
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<method name= "push_bold" >
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<return type= "void" />
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<description >
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Adds a [code][font][/code] tag with a bold font to the tag stack. This is the same as adding a [code][b][/code] tag if not currently in a [code][i][/code] tag.
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</description>
</method>
<method name= "push_bold_italics" >
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<return type= "void" />
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<description >
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Adds a [code][font][/code] tag with a bold italics font to the tag stack.
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</description>
</method>
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<method name= "push_cell" >
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<return type= "void" />
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<description >
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Adds a [code][cell][/code] tag to the tag stack. Must be inside a [code][table][/code] tag. See [method push_table] for details.
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</description>
</method>
<method name= "push_color" >
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<return type= "void" />
<argument index= "0" name= "color" type= "Color" />
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<description >
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Adds a [code][color][/code] tag to the tag stack.
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</description>
</method>
<method name= "push_font" >
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<return type= "void" />
<argument index= "0" name= "font" type= "Font" />
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<description >
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Adds a [code][font][/code] tag to the tag stack. Overrides default fonts for its duration.
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</description>
</method>
<method name= "push_indent" >
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<return type= "void" />
<argument index= "0" name= "level" type= "int" />
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<description >
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Adds an [code][indent][/code] tag to the tag stack. Multiplies [code]level[/code] by current [member tab_size] to determine new margin length.
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</description>
</method>
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<method name= "push_italics" >
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<return type= "void" />
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<description >
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Adds a [code][font][/code] tag with a italics font to the tag stack. This is the same as adding a [code][i][/code] tag if not currently in a [code][b][/code] tag.
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</description>
</method>
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<method name= "push_list" >
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<return type= "void" />
<argument index= "0" name= "type" type= "int" enum= "RichTextLabel.ListType" />
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<description >
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Adds a [code][list][/code] tag to the tag stack. Similar to the BBCodes [code][ol][/code] or [code][ul][/code], but supports more list types. Not fully implemented!
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</description>
</method>
<method name= "push_meta" >
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<return type= "void" />
<argument index= "0" name= "data" type= "Variant" />
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<description >
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Adds a [code][meta][/code] tag to the tag stack. Similar to the BBCode [code][url=something]{text}[/url][/code], but supports non-[String] metadata types.
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</description>
</method>
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<method name= "push_mono" >
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<return type= "void" />
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<description >
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Adds a [code][font][/code] tag with a monospace font to the tag stack.
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</description>
</method>
<method name= "push_normal" >
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<return type= "void" />
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<description >
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Adds a [code][font][/code] tag with a normal font to the tag stack.
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</description>
</method>
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<method name= "push_strikethrough" >
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<return type= "void" />
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<description >
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Adds a [code][s][/code] tag to the tag stack.
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</description>
</method>
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<method name= "push_table" >
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<return type= "void" />
<argument index= "0" name= "columns" type= "int" />
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<description >
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Adds a [code][table=columns][/code] tag to the tag stack.
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</description>
</method>
<method name= "push_underline" >
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<return type= "void" />
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<description >
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Adds a [code][u][/code] tag to the tag stack.
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</description>
</method>
<method name= "remove_line" >
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<return type= "bool" />
<argument index= "0" name= "line" type= "int" />
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<description >
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Removes a line of content from the label. Returns [code]true[/code] if the line exists.
The [code]line[/code] argument is the index of the line to remove, it can take values in the interval [code][0, get_line_count() - 1][/code].
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</description>
</method>
<method name= "scroll_to_line" >
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<return type= "void" />
<argument index= "0" name= "line" type= "int" />
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<description >
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Scrolls the window's top line to match [code]line[/code].
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</description>
</method>
<method name= "set_table_column_expand" >
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<return type= "void" />
<argument index= "0" name= "column" type= "int" />
<argument index= "1" name= "expand" type= "bool" />
<argument index= "2" name= "ratio" type= "int" />
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<description >
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Edits the selected column's expansion options. If [code]expand[/code] is [code]true[/code], the column expands in proportion to its expansion ratio versus the other columns' ratios.
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For example, 2 columns with ratios 3 and 4 plus 70 pixels in available width would expand 30 and 40 pixels, respectively.
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If [code]expand[/code] is [code]false[/code], the column will not contribute to the total ratio.
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</description>
</method>
</methods>
<members >
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<member name= "bbcode_enabled" type= "bool" setter= "set_use_bbcode" getter= "is_using_bbcode" default= "false" >
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If [code]true[/code], the label uses BBCode formatting.
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[b]Note:[/b] Trying to alter the [RichTextLabel]'s text with [method add_text] will reset this to [code]false[/code]. Use instead [method append_bbcode] to preserve BBCode formatting.
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</member>
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<member name= "bbcode_text" type= "String" setter= "set_bbcode" getter= "get_bbcode" default= """" >
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The label's text in BBCode format. Is not representative of manual modifications to the internal tag stack. Erases changes made by other methods when edited.
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[b]Note:[/b] It is unadvised to use the [code]+=[/code] operator with [code]bbcode_text[/code] (e.g. [code]bbcode_text += "some string"[/code]) as it replaces the whole text and can cause slowdowns. It will also erase all BBCode that was added to stack using [code]push_*[/code] methods. Use [method append_bbcode] for adding text instead, unless you absolutely need to close a tag that was opened in an earlier method call.
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</member>
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<member name= "custom_effects" type= "Array" setter= "set_effects" getter= "get_effects" default= "[ ]" >
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The currently installed custom effects. This is an array of [RichTextEffect]s.
To add a custom effect, it's more convenient to use [method install_effect].
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</member>
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<member name= "deselect_on_focus_loss_enabled" type= "bool" setter= "set_deselect_on_focus_loss_enabled" getter= "is_deselect_on_focus_loss_enabled" default= "true" >
If [code]true[/code], the selected text will be deselected when focus is lost.
</member>
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<member name= "fit_content_height" type= "bool" setter= "set_fit_content_height" getter= "is_fit_content_height_enabled" default= "false" >
If [code]true[/code], the label's height will be automatically updated to fit its content.
[b]Note:[/b] This property is used as a workaround to fix issues with [RichTextLabel] in [Container]s, but it's unreliable in some cases and will be removed in future versions.
</member>
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<member name= "meta_underlined" type= "bool" setter= "set_meta_underline" getter= "is_meta_underlined" default= "true" >
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If [code]true[/code], the label underlines meta tags such as [code][url]{text}[/url][/code].
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</member>
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<member name= "override_selected_font_color" type= "bool" setter= "set_override_selected_font_color" getter= "is_overriding_selected_font_color" default= "false" >
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If [code]true[/code], the label uses the custom font color.
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</member>
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<member name= "percent_visible" type= "float" setter= "set_percent_visible" getter= "get_percent_visible" default= "1.0" >
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The range of characters to display, as a [float] between 0.0 and 1.0. When assigned an out of range value, it's the same as assigning 1.0.
[b]Note:[/b] Setting this property updates [member visible_characters] based on current [method get_total_character_count].
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</member>
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<member name= "rect_clip_content" type= "bool" setter= "set_clip_contents" getter= "is_clipping_contents" overrides= "Control" default= "true" />
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<member name= "scroll_active" type= "bool" setter= "set_scroll_active" getter= "is_scroll_active" default= "true" >
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If [code]true[/code], the scrollbar is visible. Setting this to [code]false[/code] does not block scrolling completely. See [method scroll_to_line].
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</member>
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<member name= "scroll_following" type= "bool" setter= "set_scroll_follow" getter= "is_scroll_following" default= "false" >
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If [code]true[/code], the window scrolls down to display new content automatically.
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</member>
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<member name= "selection_enabled" type= "bool" setter= "set_selection_enabled" getter= "is_selection_enabled" default= "false" >
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If [code]true[/code], the label allows text selection.
</member>
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<member name= "tab_size" type= "int" setter= "set_tab_size" getter= "get_tab_size" default= "4" >
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The number of spaces associated with a single tab length. Does not affect [code]\t[/code] in text tags, only indent tags.
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</member>
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<member name= "text" type= "String" setter= "set_text" getter= "get_text" default= """" >
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The raw text of the label.
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When set, clears the tag stack and adds a raw text tag to the top of it. Does not parse BBCodes. Does not modify [member bbcode_text].
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</member>
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<member name= "visible_characters" type= "int" setter= "set_visible_characters" getter= "get_visible_characters" default= "-1" >
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The restricted number of characters to display in the label. If [code]-1[/code], all characters will be displayed.
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[b]Note:[/b] Setting this property updates [member percent_visible] based on current [method get_total_character_count].
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</member>
</members>
<signals >
<signal name= "meta_clicked" >
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<argument index= "0" name= "meta" type= "Variant" />
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<description >
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Triggered when the user clicks on content between meta tags. If the meta is defined in text, e.g. [code][url={"data"="hi"}]hi[/url][/code], then the parameter for this signal will be a [String] type. If a particular type or an object is desired, the [method push_meta] method must be used to manually insert the data into the tag stack.
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</description>
</signal>
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<signal name= "meta_hover_ended" >
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<argument index= "0" name= "meta" type= "Variant" />
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<description >
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Triggers when the mouse exits a meta tag.
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</description>
</signal>
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<signal name= "meta_hover_started" >
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<argument index= "0" name= "meta" type= "Variant" />
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<description >
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Triggers when the mouse enters a meta tag.
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</description>
</signal>
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</signals>
<constants >
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<constant name= "ALIGN_LEFT" value= "0" enum= "Align" >
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Makes text left aligned.
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</constant>
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<constant name= "ALIGN_CENTER" value= "1" enum= "Align" >
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Makes text centered.
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</constant>
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<constant name= "ALIGN_RIGHT" value= "2" enum= "Align" >
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Makes text right aligned.
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</constant>
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<constant name= "ALIGN_FILL" value= "3" enum= "Align" >
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Makes text fill width.
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</constant>
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<constant name= "INLINE_ALIGN_TOP" value= "0" enum= "InlineAlign" >
Aligns top of the inline image to the top of the text.
</constant>
<constant name= "INLINE_ALIGN_CENTER" value= "1" enum= "InlineAlign" >
Aligns center of the inline image to the center of the text.
</constant>
<constant name= "INLINE_ALIGN_BASELINE" value= "2" enum= "InlineAlign" >
Aligns bottom of the inline image to the baseline of the text.
</constant>
<constant name= "INLINE_ALIGN_BOTTOM" value= "3" enum= "InlineAlign" >
Aligns bottom of the inline image to the bottom of the text.
</constant>
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<constant name= "LIST_NUMBERS" value= "0" enum= "ListType" >
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Each list item has a number marker.
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</constant>
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<constant name= "LIST_LETTERS" value= "1" enum= "ListType" >
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Each list item has a letter marker.
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</constant>
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<constant name= "LIST_DOTS" value= "2" enum= "ListType" >
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Each list item has a filled circle marker.
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</constant>
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<constant name= "ITEM_FRAME" value= "0" enum= "ItemType" >
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</constant>
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<constant name= "ITEM_TEXT" value= "1" enum= "ItemType" >
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</constant>
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<constant name= "ITEM_IMAGE" value= "2" enum= "ItemType" >
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</constant>
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<constant name= "ITEM_NEWLINE" value= "3" enum= "ItemType" >
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</constant>
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<constant name= "ITEM_FONT" value= "4" enum= "ItemType" >
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</constant>
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<constant name= "ITEM_COLOR" value= "5" enum= "ItemType" >
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</constant>
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<constant name= "ITEM_UNDERLINE" value= "6" enum= "ItemType" >
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</constant>
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<constant name= "ITEM_STRIKETHROUGH" value= "7" enum= "ItemType" >
</constant>
<constant name= "ITEM_ALIGN" value= "8" enum= "ItemType" >
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</constant>
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<constant name= "ITEM_INDENT" value= "9" enum= "ItemType" >
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</constant>
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<constant name= "ITEM_LIST" value= "10" enum= "ItemType" >
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</constant>
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<constant name= "ITEM_TABLE" value= "11" enum= "ItemType" >
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</constant>
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<constant name= "ITEM_FADE" value= "12" enum= "ItemType" >
</constant>
<constant name= "ITEM_SHAKE" value= "13" enum= "ItemType" >
</constant>
<constant name= "ITEM_WAVE" value= "14" enum= "ItemType" >
</constant>
<constant name= "ITEM_TORNADO" value= "15" enum= "ItemType" >
</constant>
<constant name= "ITEM_RAINBOW" value= "16" enum= "ItemType" >
</constant>
<constant name= "ITEM_CUSTOMFX" value= "18" enum= "ItemType" >
</constant>
<constant name= "ITEM_META" value= "17" enum= "ItemType" >
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</constant>
</constants>
<theme_items >
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<theme_item name= "default_color" data_type= "color" type= "Color" default= "Color( 1, 1, 1, 1 )" >
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The default text color.
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</theme_item>
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<theme_item name= "font_color_selected" data_type= "color" type= "Color" default= "Color( 0.49, 0.49, 0.49, 1 )" >
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The color of selected text, used when [member selection_enabled] is [code]true[/code].
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</theme_item>
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<theme_item name= "font_color_shadow" data_type= "color" type= "Color" default= "Color( 0, 0, 0, 0 )" >
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The color of the font's shadow.
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</theme_item>
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<theme_item name= "selection_color" data_type= "color" type= "Color" default= "Color( 0.1, 0.1, 1, 0.8 )" >
The color of the selection box.
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</theme_item>
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<theme_item name= "line_separation" data_type= "constant" type= "int" default= "1" >
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The vertical space between lines.
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</theme_item>
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<theme_item name= "shadow_as_outline" data_type= "constant" type= "int" default= "0" >
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Boolean value. If 1 ([code]true[/code]), the shadow will be displayed around the whole text as an outline.
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</theme_item>
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<theme_item name= "shadow_offset_x" data_type= "constant" type= "int" default= "1" >
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The horizontal offset of the font's shadow.
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</theme_item>
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<theme_item name= "shadow_offset_y" data_type= "constant" type= "int" default= "1" >
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The vertical offset of the font's shadow.
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</theme_item>
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<theme_item name= "table_hseparation" data_type= "constant" type= "int" default= "3" >
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The horizontal separation of elements in a table.
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</theme_item>
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<theme_item name= "table_vseparation" data_type= "constant" type= "int" default= "3" >
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The vertical separation of elements in a table.
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</theme_item>
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<theme_item name= "bold_font" data_type= "font" type= "Font" >
The font used for bold text.
</theme_item>
<theme_item name= "bold_italics_font" data_type= "font" type= "Font" >
The font used for bold italics text.
</theme_item>
<theme_item name= "italics_font" data_type= "font" type= "Font" >
The font used for italics text.
</theme_item>
<theme_item name= "mono_font" data_type= "font" type= "Font" >
The font used for monospace text.
</theme_item>
<theme_item name= "normal_font" data_type= "font" type= "Font" >
The default text font.
</theme_item>
<theme_item name= "focus" data_type= "style" type= "StyleBox" >
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The background used when the [RichTextLabel] is focused.
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</theme_item>
<theme_item name= "normal" data_type= "style" type= "StyleBox" >
The normal background for the [RichTextLabel].
</theme_item>
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</theme_items>
</class>