virtualx-engine/platform/windows/godot_win.cpp

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/*************************************************************************/
/* godot_win.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
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/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "os_windows.h"
#include "main/main.h"
#include <stdio.h>
#include <locale.h>
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PCHAR*
CommandLineToArgvA(
PCHAR CmdLine,
int* _argc
)
{
PCHAR* argv;
PCHAR _argv;
ULONG len;
ULONG argc;
CHAR a;
ULONG i, j;
BOOLEAN in_QM;
BOOLEAN in_TEXT;
BOOLEAN in_SPACE;
len = strlen(CmdLine);
i = ((len+2)/2)*sizeof(PVOID) + sizeof(PVOID);
argv = (PCHAR*)GlobalAlloc(GMEM_FIXED,
i + (len+2)*sizeof(CHAR));
_argv = (PCHAR)(((PUCHAR)argv)+i);
argc = 0;
argv[argc] = _argv;
in_QM = FALSE;
in_TEXT = FALSE;
in_SPACE = TRUE;
i = 0;
j = 0;
while( (a = CmdLine[i]) ) {
if(in_QM) {
if(a == '\"') {
in_QM = FALSE;
} else {
_argv[j] = a;
j++;
}
} else {
switch(a) {
case '\"':
in_QM = TRUE;
in_TEXT = TRUE;
if(in_SPACE) {
argv[argc] = _argv+j;
argc++;
}
in_SPACE = FALSE;
break;
case ' ':
case '\t':
case '\n':
case '\r':
if(in_TEXT) {
_argv[j] = '\0';
j++;
}
in_TEXT = FALSE;
in_SPACE = TRUE;
break;
default:
in_TEXT = TRUE;
if(in_SPACE) {
argv[argc] = _argv+j;
argc++;
}
_argv[j] = a;
j++;
in_SPACE = FALSE;
break;
}
}
i++;
}
_argv[j] = '\0';
argv[argc] = NULL;
(*_argc) = argc;
return argv;
}
char* wc_to_utf8(const wchar_t* wc) {
int ulen = WideCharToMultiByte(CP_UTF8,0,wc,-1,NULL,0,NULL,NULL);
char * ubuf = new char[ulen + 1];
WideCharToMultiByte(CP_UTF8,0,wc,-1,ubuf,ulen,NULL,NULL);
ubuf[ulen] = 0;
return ubuf;
}
int widechar_main(int argc, wchar_t** argv) {
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OS_Windows os(NULL);
setlocale(LC_CTYPE, "");
char ** argv_utf8 = new char*[argc];
for(int i=0; i<argc; ++i) {
argv_utf8[i] = wc_to_utf8(argv[i]);
}
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Error err = Main::setup(argv_utf8[0], argc - 1, &argv_utf8[1]);
if (err!=OK)
return 255;
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if (Main::start())
os.run();
Main::cleanup();
for (int i=0; i<argc; ++i) {
delete[] argv_utf8[i];
}
delete[] argv_utf8;
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return os.get_exit_code();
};
int main(int _argc, char** _argv) {
// _argc and _argv are ignored
// we are going to use the WideChar version of them instead
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LPWSTR *wc_argv;
int argc;
int result;
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wc_argv = CommandLineToArgvW(GetCommandLineW(), &argc);
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if( NULL == wc_argv ) {
wprintf(L"CommandLineToArgvW failed\n");
return 0;
}
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result = widechar_main(argc, wc_argv);
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LocalFree(wc_argv);
return result;
}
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HINSTANCE godot_hinstance = NULL;
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int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) {
godot_hinstance = hInstance;
return main(0,NULL);
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}