2016-06-18 14:46:12 +02:00
|
|
|
/*************************************************************************/
|
|
|
|
/* export.cpp */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
2017-08-27 14:16:55 +02:00
|
|
|
/* https://godotengine.org */
|
2016-06-18 14:46:12 +02:00
|
|
|
/*************************************************************************/
|
2022-01-03 21:27:34 +01:00
|
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
2016-06-18 14:46:12 +02:00
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
2018-01-05 00:50:27 +01:00
|
|
|
|
2021-07-14 22:16:11 +02:00
|
|
|
#include "export.h"
|
2017-02-20 03:19:30 +01:00
|
|
|
|
2021-07-14 22:16:11 +02:00
|
|
|
#include "export_plugin.h"
|
2017-12-09 04:31:10 +01:00
|
|
|
|
2014-02-10 02:10:30 +01:00
|
|
|
void register_windows_exporter() {
|
2017-12-09 04:31:10 +01:00
|
|
|
EDITOR_DEF("export/windows/rcedit", "");
|
|
|
|
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/windows/rcedit", PROPERTY_HINT_GLOBAL_FILE, "*.exe"));
|
2019-10-04 17:01:13 +02:00
|
|
|
#ifdef WINDOWS_ENABLED
|
|
|
|
EDITOR_DEF("export/windows/signtool", "");
|
|
|
|
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/windows/signtool", PROPERTY_HINT_GLOBAL_FILE, "*.exe"));
|
|
|
|
#else
|
|
|
|
EDITOR_DEF("export/windows/osslsigncode", "");
|
|
|
|
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/windows/osslsigncode", PROPERTY_HINT_GLOBAL_FILE));
|
2017-12-09 11:41:56 +01:00
|
|
|
// On non-Windows we need WINE to run rcedit
|
|
|
|
EDITOR_DEF("export/windows/wine", "");
|
|
|
|
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/windows/wine", PROPERTY_HINT_GLOBAL_FILE));
|
|
|
|
#endif
|
2017-12-09 04:31:10 +01:00
|
|
|
|
|
|
|
Ref<EditorExportPlatformWindows> platform;
|
2021-06-18 00:03:09 +02:00
|
|
|
platform.instantiate();
|
2017-04-03 19:52:11 +02:00
|
|
|
|
2017-05-17 12:36:47 +02:00
|
|
|
Ref<Image> img = memnew(Image(_windows_logo));
|
2017-04-03 19:52:11 +02:00
|
|
|
Ref<ImageTexture> logo;
|
2021-06-18 00:03:09 +02:00
|
|
|
logo.instantiate();
|
2014-02-10 02:10:30 +01:00
|
|
|
logo->create_from_image(img);
|
2017-04-03 19:52:11 +02:00
|
|
|
platform->set_logo(logo);
|
|
|
|
platform->set_name("Windows Desktop");
|
2017-07-19 22:00:46 +02:00
|
|
|
platform->set_os_name("Windows");
|
2014-02-10 02:10:30 +01:00
|
|
|
|
2017-04-03 19:52:11 +02:00
|
|
|
EditorExport::get_singleton()->add_export_platform(platform);
|
2017-02-20 03:19:30 +01:00
|
|
|
}
|