2017-09-12 22:42:36 +02:00
<?xml version="1.0" encoding="UTF-8" ?>
2018-02-27 13:40:43 +01:00
<class name= "InputEventJoypadMotion" inherits= "InputEvent" category= "Core" version= "3.1" >
2017-09-12 22:42:36 +02:00
<brief_description >
2018-02-17 02:59:44 +01:00
Input event type for gamepad joysticks and other motions. For buttons see [code]InputEventJoypadButton[/code].
2017-09-12 22:42:36 +02:00
</brief_description>
<description >
2017-10-16 00:07:13 +02:00
Stores information about joystick motions. One [code]InputEventJoypadMotion[/code] represents one axis at a time.
2017-09-12 22:42:36 +02:00
</description>
<tutorials >
2018-01-25 09:03:59 +01:00
http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html
2017-09-12 22:42:36 +02:00
</tutorials>
<demos >
</demos>
<methods >
</methods>
<members >
2017-09-13 08:49:40 +02:00
<member name= "axis" type= "int" setter= "set_axis" getter= "get_axis" >
2018-05-16 18:15:30 +02:00
Axis identifier. Use one of the [code]JOY_AXIS_*[/code] constants in [@GlobalScope].
2017-09-12 22:42:36 +02:00
</member>
2017-09-13 08:49:40 +02:00
<member name= "axis_value" type= "float" setter= "set_axis_value" getter= "get_axis_value" >
2017-10-16 00:07:13 +02:00
Current position of the joystick on the given axis. The value ranges from [code]-1.0[/code] to [code]1.0[/code]. A value of [code]0[/code] means the axis is in its resting position.
2017-09-12 22:42:36 +02:00
</member>
</members>
<constants >
</constants>
</class>