142 lines
3 KiB
C++
142 lines
3 KiB
C++
|
#ifndef ANIMATION_BEZIER_EDITOR_H
|
||
|
#define ANIMATION_BEZIER_EDITOR_H
|
||
|
|
||
|
#include "animation_track_editor.h"
|
||
|
|
||
|
class AnimationBezierTrackEdit : public Control {
|
||
|
|
||
|
GDCLASS(AnimationBezierTrackEdit, Control)
|
||
|
|
||
|
enum HandleMode {
|
||
|
HANDLE_MODE_FREE,
|
||
|
HANDLE_MODE_BALANCED,
|
||
|
HANDLE_MODE_MIRROR
|
||
|
};
|
||
|
|
||
|
enum {
|
||
|
MENU_KEY_INSERT,
|
||
|
MENU_KEY_DUPLICATE,
|
||
|
MENU_KEY_DELETE
|
||
|
};
|
||
|
|
||
|
HandleMode handle_mode;
|
||
|
OptionButton *handle_mode_option;
|
||
|
|
||
|
AnimationTimelineEdit *timeline;
|
||
|
UndoRedo *undo_redo;
|
||
|
Node *root;
|
||
|
Control *play_position; //separate control used to draw so updates for only position changed are much faster
|
||
|
float play_position_pos;
|
||
|
|
||
|
Ref<Animation> animation;
|
||
|
int track;
|
||
|
|
||
|
Vector<Rect2> view_rects;
|
||
|
|
||
|
Ref<Texture> bezier_icon;
|
||
|
Ref<Texture> bezier_handle_icon;
|
||
|
Ref<Texture> selected_icon;
|
||
|
|
||
|
Rect2 close_icon_rect;
|
||
|
|
||
|
Map<int, Rect2> subtracks;
|
||
|
|
||
|
float v_scroll;
|
||
|
float v_zoom;
|
||
|
|
||
|
PopupMenu *menu;
|
||
|
|
||
|
void _zoom_changed();
|
||
|
|
||
|
void _gui_input(const Ref<InputEvent> &p_event);
|
||
|
void _menu_selected(int p_index);
|
||
|
|
||
|
bool *block_animation_update_ptr; //used to block all tracks re-gen (speed up)
|
||
|
|
||
|
void _play_position_draw();
|
||
|
|
||
|
Vector2 insert_at_pos;
|
||
|
|
||
|
bool moving_selection_attempt;
|
||
|
int select_single_attempt;
|
||
|
bool moving_selection;
|
||
|
int moving_selection_from_key;
|
||
|
|
||
|
Vector2 moving_selection_offset;
|
||
|
|
||
|
bool box_selecting_attempt;
|
||
|
bool box_selecting;
|
||
|
bool box_selecting_add;
|
||
|
Vector2 box_selection_from;
|
||
|
Vector2 box_selection_to;
|
||
|
|
||
|
int moving_handle; //0 no move -1 or +1 out
|
||
|
int moving_handle_key;
|
||
|
Vector2 moving_handle_left;
|
||
|
Vector2 moving_handle_right;
|
||
|
|
||
|
void _clear_selection();
|
||
|
void _clear_selection_for_anim(const Ref<Animation> &p_anim);
|
||
|
void _select_at_anim(const Ref<Animation> &p_anim, int p_track, float p_pos);
|
||
|
|
||
|
Vector2 menu_insert_key;
|
||
|
|
||
|
struct AnimMoveRestore {
|
||
|
|
||
|
int track;
|
||
|
float time;
|
||
|
Variant key;
|
||
|
float transition;
|
||
|
};
|
||
|
|
||
|
AnimationTrackEditor *editor;
|
||
|
|
||
|
struct EditPoint {
|
||
|
Rect2 point_rect;
|
||
|
Rect2 in_rect;
|
||
|
Rect2 out_rect;
|
||
|
};
|
||
|
|
||
|
Vector<EditPoint> edit_points;
|
||
|
|
||
|
Set<int> selection;
|
||
|
|
||
|
bool panning_timeline;
|
||
|
float panning_timeline_from;
|
||
|
float panning_timeline_at;
|
||
|
|
||
|
void _draw_line_clipped(const Vector2 &p_from, const Vector2 &p_to, const Color &p_color, int p_clip_left, int p_clip_right);
|
||
|
void _draw_track(int p_track, const Color &p_color);
|
||
|
|
||
|
float _bezier_h_to_pixel(float p_h);
|
||
|
|
||
|
protected:
|
||
|
static void _bind_methods();
|
||
|
void _notification(int p_what);
|
||
|
|
||
|
public:
|
||
|
virtual String get_tooltip(const Point2 &p_pos) const;
|
||
|
|
||
|
Ref<Animation> get_animation() const;
|
||
|
|
||
|
void set_animation_and_track(const Ref<Animation> &p_animation, int p_track);
|
||
|
virtual Size2 get_minimum_size() const;
|
||
|
|
||
|
void set_undo_redo(UndoRedo *p_undo_redo);
|
||
|
void set_timeline(AnimationTimelineEdit *p_timeline);
|
||
|
void set_editor(AnimationTrackEditor *p_editor);
|
||
|
void set_root(Node *p_root);
|
||
|
|
||
|
void set_block_animation_update_ptr(bool *p_block_ptr);
|
||
|
|
||
|
void set_play_position(float p_pos);
|
||
|
void update_play_position();
|
||
|
|
||
|
void duplicate_selection();
|
||
|
void delete_selection();
|
||
|
|
||
|
AnimationBezierTrackEdit();
|
||
|
};
|
||
|
|
||
|
#endif // ANIMATION_BEZIER_EDITOR_H
|