virtualx-engine/platform/haiku/haiku_direct_window.h

61 lines
1.7 KiB
C
Raw Normal View History

#ifndef HAIKU_DIRECT_WINDOW_H
#define HAIKU_DIRECT_WINDOW_H
#include <kernel/image.h> // needed for image_id
#include <DirectWindow.h>
2015-07-02 17:41:32 +02:00
#include "core/os/os.h"
2015-10-17 14:41:01 +02:00
#include "main/input_default.h"
#include "haiku_gl_view.h"
#define REDRAW_MSG 'rdrw'
2015-07-02 17:41:32 +02:00
#define LOCKGL_MSG 'glck'
#define UNLOCKGL_MSG 'ulck'
2015-10-17 14:41:01 +02:00
class HaikuDirectWindow : public BDirectWindow
{
private:
unsigned int event_id;
Point2i last_mouse_position;
bool last_mouse_pos_valid;
uint32 last_buttons_state;
2015-06-21 21:18:27 +02:00
uint32 last_key_modifier_state;
int last_button_mask;
2015-07-02 17:41:32 +02:00
OS::VideoMode* current_video_mode;
2015-06-20 00:59:32 +02:00
MainLoop* main_loop;
InputDefault* input;
HaikuGLView* view;
BMessageRunner* update_runner;
2015-07-02 17:41:32 +02:00
void HandleMouseButton(BMessage* message);
void HandleMouseMoved(BMessage* message);
void HandleMouseWheelChanged(BMessage* message);
void HandleWindowResized(BMessage* message);
2015-07-11 23:52:47 +02:00
void HandleKeyboardEvent(BMessage* message);
void HandleKeyboardModifierEvent(BMessage* message);
inline InputModifierState GetKeyModifierState(uint32 p_state);
inline int GetMouseButtonState(uint32 p_state);
public:
HaikuDirectWindow(BRect p_frame);
~HaikuDirectWindow();
void SetHaikuGLView(HaikuGLView* p_view);
void StartMessageRunner();
void StopMessageRunner();
void SetInput(InputDefault* p_input);
2015-06-20 00:59:32 +02:00
void SetMainLoop(MainLoop* p_main_loop);
2015-07-02 17:41:32 +02:00
inline void SetVideoMode(OS::VideoMode* video_mode) { current_video_mode = video_mode; };
virtual bool QuitRequested();
virtual void DirectConnected(direct_buffer_info* info);
virtual void MessageReceived(BMessage* message);
virtual void DispatchMessage(BMessage* message, BHandler* handler);
inline Point2i GetLastMousePosition() { return last_mouse_position; };
inline int GetLastButtonMask() { return last_button_mask; };
};
#endif