56 lines
2.6 KiB
C++
56 lines
2.6 KiB
C++
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/*************************************************************************/
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/* safe_refcount.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "safe_refcount.h"
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#ifdef _MSC_VER
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// don't pollute my namespace!
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#include <windows.h>
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long atomic_conditional_increment( register long * pw ) {
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/* try to increment until it actually works */
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// taken from boost
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while (true) {
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long tmp = static_cast< long const volatile& >( *pw );
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if( tmp == 0 )
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return 0; // if zero, can't add to it anymore
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if( InterlockedCompareExchange( pw, tmp + 1, tmp ) == tmp )
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return tmp+1;
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}
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}
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long atomic_decrement( register long * pw ) {
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return InterlockedDecrement( pw );
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}
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#endif
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