2014-02-10 02:10:30 +01:00
|
|
|
/*************************************************************************/
|
|
|
|
/* camera_2d.h */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* http://www.godotengine.org */
|
|
|
|
/*************************************************************************/
|
2016-01-01 14:50:53 +01:00
|
|
|
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
|
2014-02-10 02:10:30 +01:00
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
2015-03-03 18:39:13 +01:00
|
|
|
#ifndef CAMERA_2D_H
|
|
|
|
#define CAMERA_2D_H
|
|
|
|
|
|
|
|
#include "scene/2d/node_2d.h"
|
|
|
|
#include "scene/main/viewport.h"
|
|
|
|
|
|
|
|
|
|
|
|
class Camera2D : public Node2D {
|
|
|
|
|
|
|
|
OBJ_TYPE( Camera2D, Node2D );
|
2015-06-11 14:55:38 +02:00
|
|
|
public:
|
|
|
|
|
|
|
|
enum AnchorMode {
|
|
|
|
ANCHOR_MODE_FIXED_TOP_LEFT,
|
|
|
|
ANCHOR_MODE_DRAG_CENTER
|
|
|
|
};
|
2015-03-03 18:39:13 +01:00
|
|
|
|
|
|
|
protected:
|
|
|
|
Point2 camera_pos;
|
|
|
|
Point2 smoothed_camera_pos;
|
|
|
|
bool first;
|
|
|
|
|
|
|
|
Viewport *viewport;
|
|
|
|
|
|
|
|
StringName group_name;
|
|
|
|
StringName canvas_group_name;
|
|
|
|
RID canvas;
|
|
|
|
Vector2 offset;
|
|
|
|
Vector2 zoom;
|
2015-06-11 14:55:38 +02:00
|
|
|
AnchorMode anchor_mode;
|
2015-03-03 18:39:13 +01:00
|
|
|
bool rotating;
|
|
|
|
bool current;
|
|
|
|
float smoothing;
|
2015-12-12 13:26:13 +01:00
|
|
|
bool smoothing_enabled;
|
2015-03-03 18:39:13 +01:00
|
|
|
int limit[4];
|
|
|
|
float drag_margin[4];
|
|
|
|
|
|
|
|
bool h_drag_enabled;
|
|
|
|
bool v_drag_enabled;
|
|
|
|
float h_ofs;
|
|
|
|
float v_ofs;
|
|
|
|
|
|
|
|
|
|
|
|
Point2 camera_screen_center;
|
|
|
|
void _update_scroll();
|
|
|
|
|
|
|
|
void _make_current(Object *p_which);
|
|
|
|
void _set_current(bool p_current);
|
2015-12-12 13:26:13 +01:00
|
|
|
|
|
|
|
void _set_old_smoothing(float p_enable);
|
2015-03-03 18:39:13 +01:00
|
|
|
protected:
|
|
|
|
|
|
|
|
virtual Matrix32 get_camera_transform();
|
|
|
|
void _notification(int p_what);
|
|
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
|
|
|
|
|
|
void set_offset(const Vector2& p_offset);
|
|
|
|
Vector2 get_offset() const;
|
|
|
|
|
2015-06-11 14:55:38 +02:00
|
|
|
void set_anchor_mode(AnchorMode p_anchor_mode);
|
|
|
|
AnchorMode get_anchor_mode() const;
|
2015-03-03 18:39:13 +01:00
|
|
|
|
|
|
|
void set_rotating(bool p_rotating);
|
|
|
|
bool is_rotating() const;
|
|
|
|
|
|
|
|
void set_limit(Margin p_margin,int p_limit);
|
|
|
|
int get_limit(Margin p_margin) const;
|
|
|
|
|
|
|
|
|
|
|
|
void set_h_drag_enabled(bool p_enabled);
|
|
|
|
bool is_h_drag_enabled() const;
|
|
|
|
|
|
|
|
void set_v_drag_enabled(bool p_enabled);
|
|
|
|
bool is_v_drag_enabled() const;
|
|
|
|
|
|
|
|
void set_drag_margin(Margin p_margin,float p_drag_margin);
|
|
|
|
float get_drag_margin(Margin p_margin) const;
|
|
|
|
|
|
|
|
void set_v_offset(float p_offset);
|
|
|
|
float get_v_offset() const;
|
|
|
|
|
|
|
|
void set_h_offset(float p_offset);
|
|
|
|
float get_h_offset() const;
|
|
|
|
|
2015-12-12 13:26:13 +01:00
|
|
|
void set_enable_follow_smoothing(bool p_enabled);
|
|
|
|
bool is_follow_smoothing_enabled() const;
|
|
|
|
|
2015-03-03 18:39:13 +01:00
|
|
|
void set_follow_smoothing(float p_speed);
|
|
|
|
float get_follow_smoothing() const;
|
|
|
|
|
|
|
|
void make_current();
|
|
|
|
void clear_current();
|
|
|
|
bool is_current() const;
|
|
|
|
|
|
|
|
void set_zoom(const Vector2& p_zoom);
|
|
|
|
Vector2 get_zoom() const;
|
|
|
|
|
|
|
|
Point2 get_camera_screen_center() const;
|
|
|
|
|
|
|
|
Vector2 get_camera_pos() const;
|
|
|
|
void force_update_scroll();
|
|
|
|
|
|
|
|
Camera2D();
|
|
|
|
};
|
|
|
|
|
2015-06-11 14:55:38 +02:00
|
|
|
VARIANT_ENUM_CAST(Camera2D::AnchorMode);
|
|
|
|
|
2015-03-03 18:39:13 +01:00
|
|
|
#endif // CAMERA_2D_H
|