2021-05-20 12:49:33 +02:00
|
|
|
// Copyright 2009-2021 Intel Corporation
|
2021-04-20 18:38:09 +02:00
|
|
|
// SPDX-License-Identifier: Apache-2.0
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include "default.h"
|
|
|
|
#include "device.h"
|
|
|
|
#include "builder.h"
|
|
|
|
#include "../../common/algorithms/parallel_any_of.h"
|
|
|
|
#include "scene_triangle_mesh.h"
|
|
|
|
#include "scene_quad_mesh.h"
|
|
|
|
#include "scene_user_geometry.h"
|
|
|
|
#include "scene_instance.h"
|
|
|
|
#include "scene_curves.h"
|
|
|
|
#include "scene_line_segments.h"
|
|
|
|
#include "scene_subdiv_mesh.h"
|
|
|
|
#include "scene_grid_mesh.h"
|
|
|
|
#include "scene_points.h"
|
|
|
|
#include "../subdiv/tessellation_cache.h"
|
|
|
|
|
|
|
|
#include "acceln.h"
|
|
|
|
#include "geometry.h"
|
|
|
|
|
|
|
|
namespace embree
|
|
|
|
{
|
|
|
|
/*! Base class all scenes are derived from */
|
|
|
|
class Scene : public AccelN
|
|
|
|
{
|
|
|
|
ALIGNED_CLASS_(std::alignment_of<Scene>::value);
|
|
|
|
|
|
|
|
public:
|
|
|
|
template<typename Ty, bool mblur = false>
|
|
|
|
class Iterator
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
Iterator () {}
|
|
|
|
|
|
|
|
Iterator (Scene* scene, bool all = false)
|
|
|
|
: scene(scene), all(all) {}
|
|
|
|
|
|
|
|
__forceinline Ty* at(const size_t i)
|
|
|
|
{
|
|
|
|
Geometry* geom = scene->geometries[i].ptr;
|
|
|
|
if (geom == nullptr) return nullptr;
|
|
|
|
if (!all && !geom->isEnabled()) return nullptr;
|
|
|
|
const size_t mask = geom->getTypeMask() & Ty::geom_type;
|
|
|
|
if (!(mask)) return nullptr;
|
|
|
|
if ((geom->numTimeSteps != 1) != mblur) return nullptr;
|
|
|
|
return (Ty*) geom;
|
|
|
|
}
|
|
|
|
|
|
|
|
__forceinline Ty* operator[] (const size_t i) {
|
|
|
|
return at(i);
|
|
|
|
}
|
|
|
|
|
|
|
|
__forceinline size_t size() const {
|
|
|
|
return scene->size();
|
|
|
|
}
|
|
|
|
|
|
|
|
__forceinline size_t numPrimitives() const {
|
|
|
|
return scene->getNumPrimitives(Ty::geom_type,mblur);
|
|
|
|
}
|
|
|
|
|
|
|
|
__forceinline size_t maxPrimitivesPerGeometry()
|
|
|
|
{
|
|
|
|
size_t ret = 0;
|
|
|
|
for (size_t i=0; i<scene->size(); i++) {
|
|
|
|
Ty* mesh = at(i);
|
|
|
|
if (mesh == nullptr) continue;
|
|
|
|
ret = max(ret,mesh->size());
|
|
|
|
}
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
__forceinline unsigned int maxGeomID()
|
|
|
|
{
|
|
|
|
unsigned int ret = 0;
|
|
|
|
for (size_t i=0; i<scene->size(); i++) {
|
|
|
|
Ty* mesh = at(i);
|
|
|
|
if (mesh == nullptr) continue;
|
|
|
|
ret = max(ret,(unsigned int)i);
|
|
|
|
}
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
__forceinline unsigned maxTimeStepsPerGeometry()
|
|
|
|
{
|
|
|
|
unsigned ret = 0;
|
|
|
|
for (size_t i=0; i<scene->size(); i++) {
|
|
|
|
Ty* mesh = at(i);
|
|
|
|
if (mesh == nullptr) continue;
|
|
|
|
ret = max(ret,mesh->numTimeSteps);
|
|
|
|
}
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
Scene* scene;
|
|
|
|
bool all;
|
|
|
|
};
|
|
|
|
|
|
|
|
class Iterator2
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
Iterator2 () {}
|
|
|
|
|
|
|
|
Iterator2 (Scene* scene, Geometry::GTypeMask typemask, bool mblur)
|
|
|
|
: scene(scene), typemask(typemask), mblur(mblur) {}
|
|
|
|
|
|
|
|
__forceinline Geometry* at(const size_t i)
|
|
|
|
{
|
|
|
|
Geometry* geom = scene->geometries[i].ptr;
|
|
|
|
if (geom == nullptr) return nullptr;
|
|
|
|
if (!geom->isEnabled()) return nullptr;
|
|
|
|
if (!(geom->getTypeMask() & typemask)) return nullptr;
|
|
|
|
if ((geom->numTimeSteps != 1) != mblur) return nullptr;
|
|
|
|
return geom;
|
|
|
|
}
|
|
|
|
|
|
|
|
__forceinline Geometry* operator[] (const size_t i) {
|
|
|
|
return at(i);
|
|
|
|
}
|
|
|
|
|
|
|
|
__forceinline size_t size() const {
|
|
|
|
return scene->size();
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
Scene* scene;
|
|
|
|
Geometry::GTypeMask typemask;
|
|
|
|
bool mblur;
|
|
|
|
};
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
/*! Scene construction */
|
|
|
|
Scene (Device* device);
|
|
|
|
|
|
|
|
/*! Scene destruction */
|
|
|
|
~Scene () noexcept;
|
|
|
|
|
|
|
|
private:
|
|
|
|
/*! class is non-copyable */
|
|
|
|
Scene (const Scene& other) DELETED; // do not implement
|
|
|
|
Scene& operator= (const Scene& other) DELETED; // do not implement
|
|
|
|
|
|
|
|
public:
|
|
|
|
void createTriangleAccel();
|
|
|
|
void createTriangleMBAccel();
|
|
|
|
void createQuadAccel();
|
|
|
|
void createQuadMBAccel();
|
|
|
|
void createHairAccel();
|
|
|
|
void createHairMBAccel();
|
|
|
|
void createSubdivAccel();
|
|
|
|
void createSubdivMBAccel();
|
|
|
|
void createUserGeometryAccel();
|
|
|
|
void createUserGeometryMBAccel();
|
|
|
|
void createInstanceAccel();
|
|
|
|
void createInstanceMBAccel();
|
|
|
|
void createInstanceExpensiveAccel();
|
|
|
|
void createInstanceExpensiveMBAccel();
|
|
|
|
void createGridAccel();
|
|
|
|
void createGridMBAccel();
|
|
|
|
|
|
|
|
/*! prints statistics about the scene */
|
|
|
|
void printStatistics();
|
|
|
|
|
|
|
|
/*! clears the scene */
|
|
|
|
void clear();
|
|
|
|
|
|
|
|
/*! detaches some geometry */
|
|
|
|
void detachGeometry(size_t geomID);
|
|
|
|
|
|
|
|
void setBuildQuality(RTCBuildQuality quality_flags);
|
|
|
|
RTCBuildQuality getBuildQuality() const;
|
|
|
|
|
|
|
|
void setSceneFlags(RTCSceneFlags scene_flags);
|
|
|
|
RTCSceneFlags getSceneFlags() const;
|
|
|
|
|
|
|
|
void commit (bool join);
|
|
|
|
void commit_task ();
|
|
|
|
void build () {}
|
|
|
|
|
|
|
|
void updateInterface();
|
|
|
|
|
|
|
|
/* return number of geometries */
|
|
|
|
__forceinline size_t size() const { return geometries.size(); }
|
|
|
|
|
|
|
|
/* bind geometry to the scene */
|
|
|
|
unsigned int bind (unsigned geomID, Ref<Geometry> geometry);
|
|
|
|
|
|
|
|
/* determines if scene is modified */
|
|
|
|
__forceinline bool isModified() const { return modified; }
|
|
|
|
|
|
|
|
/* sets modified flag */
|
|
|
|
__forceinline void setModified(bool f = true) {
|
|
|
|
modified = f;
|
|
|
|
}
|
|
|
|
|
|
|
|
__forceinline bool isGeometryModified(size_t geomID)
|
|
|
|
{
|
|
|
|
Ref<Geometry>& g = geometries[geomID];
|
|
|
|
if (!g) return false;
|
|
|
|
return g->getModCounter() > geometryModCounters_[geomID];
|
|
|
|
}
|
|
|
|
|
|
|
|
protected:
|
|
|
|
|
|
|
|
__forceinline void checkIfModifiedAndSet ()
|
|
|
|
{
|
|
|
|
if (isModified ()) return;
|
|
|
|
|
|
|
|
auto geometryIsModified = [this](size_t geomID)->bool {
|
|
|
|
return isGeometryModified(geomID);
|
|
|
|
};
|
|
|
|
|
|
|
|
if (parallel_any_of (size_t(0), geometries.size (), geometryIsModified)) {
|
|
|
|
setModified ();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
/* get mesh by ID */
|
|
|
|
__forceinline Geometry* get(size_t i) { assert(i < geometries.size()); return geometries[i].ptr; }
|
|
|
|
__forceinline const Geometry* get(size_t i) const { assert(i < geometries.size()); return geometries[i].ptr; }
|
|
|
|
|
|
|
|
template<typename Mesh>
|
|
|
|
__forceinline Mesh* get(size_t i) {
|
|
|
|
assert(i < geometries.size());
|
|
|
|
assert(geometries[i]->getTypeMask() & Mesh::geom_type);
|
|
|
|
return (Mesh*)geometries[i].ptr;
|
|
|
|
}
|
|
|
|
template<typename Mesh>
|
|
|
|
__forceinline const Mesh* get(size_t i) const {
|
|
|
|
assert(i < geometries.size());
|
|
|
|
assert(geometries[i]->getTypeMask() & Mesh::geom_type);
|
|
|
|
return (Mesh*)geometries[i].ptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
template<typename Mesh>
|
|
|
|
__forceinline Mesh* getSafe(size_t i) {
|
|
|
|
assert(i < geometries.size());
|
|
|
|
if (geometries[i] == null) return nullptr;
|
|
|
|
if (!(geometries[i]->getTypeMask() & Mesh::geom_type)) return nullptr;
|
|
|
|
else return (Mesh*) geometries[i].ptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
__forceinline Ref<Geometry> get_locked(size_t i) {
|
|
|
|
Lock<SpinLock> lock(geometriesMutex);
|
|
|
|
assert(i < geometries.size());
|
|
|
|
return geometries[i];
|
|
|
|
}
|
|
|
|
|
|
|
|
/* flag decoding */
|
|
|
|
__forceinline bool isFastAccel() const { return !isCompactAccel() && !isRobustAccel(); }
|
|
|
|
__forceinline bool isCompactAccel() const { return scene_flags & RTC_SCENE_FLAG_COMPACT; }
|
|
|
|
__forceinline bool isRobustAccel() const { return scene_flags & RTC_SCENE_FLAG_ROBUST; }
|
|
|
|
__forceinline bool isStaticAccel() const { return !(scene_flags & RTC_SCENE_FLAG_DYNAMIC); }
|
|
|
|
__forceinline bool isDynamicAccel() const { return scene_flags & RTC_SCENE_FLAG_DYNAMIC; }
|
|
|
|
|
|
|
|
__forceinline bool hasContextFilterFunction() const {
|
|
|
|
return scene_flags & RTC_SCENE_FLAG_CONTEXT_FILTER_FUNCTION;
|
|
|
|
}
|
|
|
|
|
|
|
|
__forceinline bool hasGeometryFilterFunction() {
|
|
|
|
return world.numFilterFunctions != 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
__forceinline bool hasFilterFunction() {
|
|
|
|
return hasContextFilterFunction() || hasGeometryFilterFunction();
|
|
|
|
}
|
|
|
|
|
|
|
|
/* test if scene got already build */
|
|
|
|
__forceinline bool isBuild() const { return is_build; }
|
|
|
|
|
|
|
|
public:
|
|
|
|
IDPool<unsigned,0xFFFFFFFE> id_pool;
|
|
|
|
vector<Ref<Geometry>> geometries; //!< list of all user geometries
|
|
|
|
vector<unsigned int> geometryModCounters_;
|
|
|
|
vector<float*> vertices;
|
|
|
|
|
|
|
|
public:
|
|
|
|
Device* device;
|
|
|
|
|
|
|
|
/* these are to detect if we need to recreate the acceleration structures */
|
|
|
|
bool flags_modified;
|
|
|
|
unsigned int enabled_geometry_types;
|
|
|
|
|
|
|
|
RTCSceneFlags scene_flags;
|
|
|
|
RTCBuildQuality quality_flags;
|
|
|
|
MutexSys buildMutex;
|
|
|
|
SpinLock geometriesMutex;
|
|
|
|
bool is_build;
|
|
|
|
private:
|
|
|
|
bool modified; //!< true if scene got modified
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
/*! global lock step task scheduler */
|
|
|
|
#if defined(TASKING_INTERNAL)
|
|
|
|
MutexSys schedulerMutex;
|
|
|
|
Ref<TaskScheduler> scheduler;
|
|
|
|
#elif defined(TASKING_TBB) && TASKING_TBB_USE_TASK_ISOLATION
|
|
|
|
tbb::isolated_task_group group;
|
|
|
|
#elif defined(TASKING_TBB)
|
|
|
|
tbb::task_group group;
|
|
|
|
#elif defined(TASKING_PPL)
|
|
|
|
concurrency::task_group group;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
public:
|
|
|
|
struct BuildProgressMonitorInterface : public BuildProgressMonitor {
|
|
|
|
BuildProgressMonitorInterface(Scene* scene)
|
|
|
|
: scene(scene) {}
|
|
|
|
void operator() (size_t dn) const { scene->progressMonitor(double(dn)); }
|
|
|
|
private:
|
|
|
|
Scene* scene;
|
|
|
|
};
|
|
|
|
BuildProgressMonitorInterface progressInterface;
|
|
|
|
RTCProgressMonitorFunction progress_monitor_function;
|
|
|
|
void* progress_monitor_ptr;
|
|
|
|
std::atomic<size_t> progress_monitor_counter;
|
|
|
|
void progressMonitor(double nprims);
|
|
|
|
void setProgressMonitorFunction(RTCProgressMonitorFunction func, void* ptr);
|
|
|
|
|
|
|
|
private:
|
|
|
|
GeometryCounts world; //!< counts for geometry
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
__forceinline size_t numPrimitives() const {
|
|
|
|
return world.size();
|
|
|
|
}
|
|
|
|
|
|
|
|
__forceinline size_t getNumPrimitives(Geometry::GTypeMask mask, bool mblur) const
|
|
|
|
{
|
|
|
|
size_t count = 0;
|
|
|
|
|
|
|
|
if (mask & Geometry::MTY_TRIANGLE_MESH)
|
|
|
|
count += mblur ? world.numMBTriangles : world.numTriangles;
|
|
|
|
|
|
|
|
if (mask & Geometry::MTY_QUAD_MESH)
|
|
|
|
count += mblur ? world.numMBQuads : world.numQuads;
|
|
|
|
|
|
|
|
if (mask & Geometry::MTY_CURVE2)
|
|
|
|
count += mblur ? world.numMBLineSegments : world.numLineSegments;
|
|
|
|
|
|
|
|
if (mask & Geometry::MTY_CURVE4)
|
|
|
|
count += mblur ? world.numMBBezierCurves : world.numBezierCurves;
|
|
|
|
|
|
|
|
if (mask & Geometry::MTY_POINTS)
|
|
|
|
count += mblur ? world.numMBPoints : world.numPoints;
|
|
|
|
|
|
|
|
if (mask & Geometry::MTY_SUBDIV_MESH)
|
|
|
|
count += mblur ? world.numMBSubdivPatches : world.numSubdivPatches;
|
|
|
|
|
|
|
|
if (mask & Geometry::MTY_USER_GEOMETRY)
|
|
|
|
count += mblur ? world.numMBUserGeometries : world.numUserGeometries;
|
|
|
|
|
|
|
|
if (mask & Geometry::MTY_INSTANCE_CHEAP)
|
|
|
|
count += mblur ? world.numMBInstancesCheap : world.numInstancesCheap;
|
|
|
|
|
|
|
|
if (mask & Geometry::MTY_INSTANCE_EXPENSIVE)
|
|
|
|
count += mblur ? world.numMBInstancesExpensive : world.numInstancesExpensive;
|
|
|
|
|
|
|
|
if (mask & Geometry::MTY_GRID_MESH)
|
|
|
|
count += mblur ? world.numMBGrids : world.numGrids;
|
|
|
|
|
|
|
|
return count;
|
|
|
|
}
|
|
|
|
|
|
|
|
template<typename Mesh, bool mblur>
|
|
|
|
__forceinline unsigned getNumTimeSteps()
|
|
|
|
{
|
|
|
|
if (!mblur)
|
|
|
|
return 1;
|
|
|
|
|
|
|
|
Scene::Iterator<Mesh,mblur> iter(this);
|
|
|
|
return iter.maxTimeStepsPerGeometry();
|
|
|
|
}
|
|
|
|
|
|
|
|
template<typename Mesh, bool mblur>
|
|
|
|
__forceinline unsigned int getMaxGeomID()
|
|
|
|
{
|
|
|
|
Scene::Iterator<Mesh,mblur> iter(this);
|
|
|
|
return iter.maxGeomID();
|
|
|
|
}
|
|
|
|
};
|
|
|
|
}
|