virtualx-engine/modules/mono/glue/cs_files/IAwaiter.cs

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2017-10-02 23:24:00 +02:00
using System.Runtime.CompilerServices;
namespace Godot
{
public interface IAwaiter : INotifyCompletion
{
bool IsCompleted { get; }
void GetResult();
}
public interface IAwaiter<out TResult> : INotifyCompletion
{
bool IsCompleted { get; }
TResult GetResult();
}
}