2014-02-10 02:10:30 +01:00
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/*************************************************************************/
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/* script_editor_debugger.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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2017-08-27 14:16:55 +02:00
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/* https://godotengine.org */
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2014-02-10 02:10:30 +01:00
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/*************************************************************************/
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2020-01-01 11:16:22 +01:00
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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2014-02-10 02:10:30 +01:00
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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2018-01-05 00:50:27 +01:00
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2015-04-18 19:38:54 +02:00
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#ifndef SCRIPT_EDITOR_DEBUGGER_H
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#define SCRIPT_EDITOR_DEBUGGER_H
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2020-02-24 06:21:15 +01:00
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#include "core/os/os.h"
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2020-02-07 02:52:05 +01:00
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#include "editor/debugger/editor_debugger_inspector.h"
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2020-02-24 06:21:15 +01:00
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#include "editor/debugger/editor_debugger_node.h"
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#include "editor/debugger/editor_debugger_server.h"
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#include "editor/editor_file_dialog.h"
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2017-03-05 16:44:50 +01:00
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#include "scene/gui/button.h"
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2020-02-24 06:21:15 +01:00
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#include "scene/gui/margin_container.h"
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2016-05-22 02:18:16 +02:00
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2015-04-18 19:38:54 +02:00
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class Tree;
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class EditorNode;
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class LineEdit;
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class TabContainer;
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class RichTextLabel;
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class TextureButton;
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class AcceptDialog;
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class TreeItem;
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class HSplitContainer;
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2015-08-04 14:47:32 +02:00
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class ItemList;
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2016-05-22 02:18:16 +02:00
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class EditorProfiler;
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2019-09-20 22:58:06 +02:00
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class EditorVisualProfiler;
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class EditorNetworkProfiler;
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class SceneDebuggerTree;
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2016-05-23 00:28:37 +02:00
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2019-11-18 09:42:28 +01:00
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class ScriptEditorDebugger : public MarginContainer {
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GDCLASS(ScriptEditorDebugger, MarginContainer);
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2015-04-18 19:38:54 +02:00
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2020-02-07 02:52:05 +01:00
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friend class EditorDebuggerNode;
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2019-04-06 22:55:01 +02:00
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private:
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2017-08-22 21:16:08 +02:00
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enum MessageType {
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MESSAGE_ERROR,
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MESSAGE_WARNING,
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MESSAGE_SUCCESS,
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};
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2020-03-08 12:21:08 +01:00
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enum ProfilerType {
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PROFILER_NETWORK,
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PROFILER_VISUAL,
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PROFILER_SCRIPTS_SERVERS
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};
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2015-04-18 19:38:54 +02:00
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AcceptDialog *msgdialog;
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LineEdit *clicked_ctrl;
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LineEdit *clicked_ctrl_type;
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2015-08-02 17:29:37 +02:00
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LineEdit *live_edit_root;
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Button *le_set;
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Button *le_clear;
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2019-02-18 01:25:26 +01:00
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Button *export_csv;
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2015-08-02 17:29:37 +02:00
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2019-02-28 22:12:14 +01:00
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VBoxContainer *errors_tab;
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2018-09-09 01:31:49 +02:00
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Tree *error_tree;
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2017-12-17 23:16:11 +01:00
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Button *clearbutton;
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PopupMenu *item_menu;
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2019-02-18 01:25:26 +01:00
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2018-02-21 16:07:49 +01:00
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EditorFileDialog *file_dialog;
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2020-03-17 13:46:18 +01:00
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enum FileDialogPurpose {
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SAVE_MONITORS_CSV,
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SAVE_VRAM_CSV,
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};
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FileDialogPurpose file_dialog_purpose;
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2015-08-04 14:47:32 +02:00
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int error_count;
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2018-08-16 07:41:03 +02:00
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int warning_count;
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2019-07-29 20:09:22 +02:00
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bool skip_breakpoints_value = false;
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2017-06-25 11:20:01 +02:00
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Ref<Script> stack_script;
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2015-12-12 14:09:50 +01:00
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2015-04-18 19:38:54 +02:00
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TabContainer *tabs;
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2017-08-08 04:55:24 +02:00
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Label *reason;
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2015-04-18 19:38:54 +02:00
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2019-07-29 20:09:22 +02:00
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Button *skip_breakpoints;
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2018-02-13 17:46:45 +01:00
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Button *copy;
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2015-04-18 19:38:54 +02:00
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Button *step;
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Button *next;
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Button *dobreak;
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Button *docontinue;
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2020-02-07 02:52:05 +01:00
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// Reference to "Remote" tab in scene tree. Needed by _live_edit_set and buttons state.
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// Each debugger should have it's tree in the future I guess.
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2020-04-02 01:20:12 +02:00
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const Tree *editor_remote_tree = nullptr;
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2015-04-18 19:38:54 +02:00
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2020-03-17 07:33:00 +01:00
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List<Vector<float>> perf_history;
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2015-04-18 19:38:54 +02:00
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Vector<float> perf_max;
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2017-03-05 16:44:50 +01:00
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Vector<TreeItem *> perf_items;
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2015-04-18 19:38:54 +02:00
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2017-03-05 16:44:50 +01:00
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Map<int, String> profiler_signature;
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2016-05-22 02:18:16 +02:00
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2015-04-18 19:38:54 +02:00
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Tree *perf_monitors;
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Control *perf_draw;
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2019-09-04 07:20:57 +02:00
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Label *info_message;
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2015-04-18 19:38:54 +02:00
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2015-10-21 00:19:19 +02:00
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Tree *vmem_tree;
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Button *vmem_refresh;
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2020-03-17 13:46:18 +01:00
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Button *vmem_export;
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2015-10-21 14:50:44 +02:00
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LineEdit *vmem_total;
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2015-10-21 00:19:19 +02:00
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2015-04-18 19:38:54 +02:00
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Tree *stack_dump;
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2020-02-07 02:52:05 +01:00
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EditorDebuggerInspector *inspector;
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SceneDebuggerTree *scene_tree;
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2015-04-18 19:38:54 +02:00
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2020-03-08 12:21:08 +01:00
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Ref<RemoteDebuggerPeer> peer;
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2015-04-18 19:38:54 +02:00
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2017-03-05 16:44:50 +01:00
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HashMap<NodePath, int> node_path_cache;
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2015-08-02 17:29:37 +02:00
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int last_path_id;
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2017-03-05 16:44:50 +01:00
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Map<String, int> res_path_cache;
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2015-08-02 17:29:37 +02:00
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2016-05-22 02:18:16 +02:00
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EditorProfiler *profiler;
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2019-09-20 22:58:06 +02:00
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EditorVisualProfiler *visual_profiler;
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2019-09-01 18:38:58 +02:00
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EditorNetworkProfiler *network_profiler;
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2015-04-18 19:38:54 +02:00
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EditorNode *editor;
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2020-02-07 02:52:05 +01:00
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OS::ProcessID remote_pid = 0;
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bool breaked = false;
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bool can_debug = false;
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2015-04-18 19:38:54 +02:00
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2015-08-02 17:29:37 +02:00
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bool live_debug;
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2020-02-24 06:21:15 +01:00
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EditorDebuggerNode::CameraOverride camera_override;
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2019-04-06 22:55:01 +02:00
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2015-04-18 19:38:54 +02:00
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void _performance_draw();
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2017-10-23 10:11:46 +02:00
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void _performance_select();
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2015-04-18 19:38:54 +02:00
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void _stack_dump_frame_selected();
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2018-02-21 16:07:49 +01:00
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void _file_selected(const String &p_file);
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2017-03-05 16:44:50 +01:00
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void _parse_message(const String &p_msg, const Array &p_data);
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2017-09-14 19:49:11 +02:00
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void _set_reason_text(const String &p_reason, MessageType p_type);
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2020-02-07 02:52:05 +01:00
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void _update_buttons_state();
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void _remote_object_selected(ObjectID p_object);
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void _remote_object_edited(ObjectID, const String &p_prop, const Variant &p_value);
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void _remote_object_property_updated(ObjectID p_id, const String &p_property);
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2015-04-18 19:38:54 +02:00
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2015-10-21 14:50:44 +02:00
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void _video_mem_request();
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2020-03-17 13:46:18 +01:00
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void _video_mem_export();
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2015-08-02 17:29:37 +02:00
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2017-03-05 16:44:50 +01:00
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int _get_node_path_cache(const NodePath &p_path);
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2015-08-02 17:29:37 +02:00
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2017-03-05 16:44:50 +01:00
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int _get_res_path_cache(const String &p_path);
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2015-08-02 17:29:37 +02:00
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void _live_edit_set();
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void _live_edit_clear();
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2017-03-05 16:44:50 +01:00
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void _method_changed(Object *p_base, const StringName &p_name, VARIANT_ARG_DECLARE);
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void _property_changed(Object *p_base, const StringName &p_property, const Variant &p_value);
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2015-08-02 17:29:37 +02:00
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2018-09-09 01:31:49 +02:00
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void _error_activated();
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void _error_selected();
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2015-08-04 14:47:32 +02:00
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2018-09-13 04:53:10 +02:00
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void _expand_errors_list();
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void _collapse_errors_list();
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2020-03-08 12:21:08 +01:00
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void _profiler_activate(bool p_enable, int p_profiler);
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2016-05-22 02:18:16 +02:00
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void _profiler_seeked();
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2017-12-17 23:16:11 +01:00
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void _clear_errors_list();
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2018-09-09 01:31:49 +02:00
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void _error_tree_item_rmb_selected(const Vector2 &p_pos);
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2017-12-17 23:16:11 +01:00
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void _item_menu_id_pressed(int p_option);
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2019-11-28 16:37:15 +01:00
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void _tab_changed(int p_tab);
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2017-10-17 16:37:25 +02:00
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2020-02-07 02:52:05 +01:00
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void _put_msg(String p_message, Array p_data);
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2019-02-18 01:25:26 +01:00
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void _export_csv();
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2019-04-22 18:20:27 +02:00
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void _clear_execution();
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2020-02-07 02:52:05 +01:00
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void _stop_and_notify();
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2019-04-22 18:20:27 +02:00
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2015-04-18 19:38:54 +02:00
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protected:
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void _notification(int p_what);
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static void _bind_methods();
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public:
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2020-02-07 02:52:05 +01:00
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void request_remote_object(ObjectID p_obj_id);
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void update_remote_object(ObjectID p_obj_id, const String &p_prop, const Variant &p_value);
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Object *get_remote_object(ObjectID p_id);
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// Needed by _live_edit_set, buttons state.
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void set_editor_remote_tree(const Tree *p_tree) { editor_remote_tree = p_tree; }
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void request_remote_tree();
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const SceneDebuggerTree *get_remote_tree();
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2020-03-08 12:21:08 +01:00
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void start(Ref<RemoteDebuggerPeer> p_peer);
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2015-04-18 19:38:54 +02:00
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void stop();
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2019-07-29 20:09:22 +02:00
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void debug_skip_breakpoints();
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2018-02-13 17:46:45 +01:00
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void debug_copy();
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2015-04-18 19:38:54 +02:00
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void debug_next();
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void debug_step();
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void debug_break();
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void debug_continue();
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2020-02-07 02:52:05 +01:00
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bool is_breaked() const { return breaked; }
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bool is_debuggable() const { return can_debug; }
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2020-02-24 06:21:15 +01:00
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bool is_session_active() { return peer.is_valid() && peer->is_peer_connected(); };
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2020-02-07 02:52:05 +01:00
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int get_remote_pid() const { return remote_pid; }
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int get_error_count() const { return error_count; }
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int get_warning_count() const { return warning_count; }
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String get_stack_script_file() const;
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int get_stack_script_line() const;
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int get_stack_script_frame() const;
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void update_tabs();
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2020-02-22 05:04:55 +01:00
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void clear_style();
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2017-03-05 16:44:50 +01:00
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String get_var_value(const String &p_var) const;
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2015-04-18 19:38:54 +02:00
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2020-02-07 02:52:05 +01:00
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void save_node(ObjectID p_id, const String &p_file);
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2015-08-02 17:29:37 +02:00
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void set_live_debugging(bool p_enable);
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2017-03-05 16:44:50 +01:00
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void live_debug_create_node(const NodePath &p_parent, const String &p_type, const String &p_name);
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void live_debug_instance_node(const NodePath &p_parent, const String &p_path, const String &p_name);
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void live_debug_remove_node(const NodePath &p_at);
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void live_debug_remove_and_keep_node(const NodePath &p_at, ObjectID p_keep_id);
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void live_debug_restore_node(ObjectID p_id, const NodePath &p_at, int p_at_pos);
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void live_debug_duplicate_node(const NodePath &p_at, const String &p_new_name);
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void live_debug_reparent_node(const NodePath &p_at, const NodePath &p_new_place, const String &p_new_name, int p_at_pos);
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2015-08-02 17:29:37 +02:00
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2020-02-24 06:21:15 +01:00
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EditorDebuggerNode::CameraOverride get_camera_override() const;
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void set_camera_override(EditorDebuggerNode::CameraOverride p_override);
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2019-04-06 22:55:01 +02:00
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2017-03-05 16:44:50 +01:00
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void set_breakpoint(const String &p_path, int p_line, bool p_enabled);
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2015-08-05 01:17:13 +02:00
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2015-08-02 17:29:37 +02:00
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void update_live_edit_root();
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2016-06-02 01:22:02 +02:00
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void reload_scripts();
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2019-07-29 20:09:22 +02:00
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bool is_skip_breakpoints();
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2015-04-18 19:38:54 +02:00
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virtual Size2 get_minimum_size() const;
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2020-04-02 01:20:12 +02:00
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ScriptEditorDebugger(EditorNode *p_editor = nullptr);
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2015-04-18 19:38:54 +02:00
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~ScriptEditorDebugger();
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};
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#endif // SCRIPT_EDITOR_DEBUGGER_H
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