2020-10-22 02:33:40 +02:00
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#!/usr/bin/env python
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Import("env")
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Import("env_modules")
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env_minimp3 = env_modules.Clone()
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2023-06-15 13:41:52 +02:00
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# Thirdparty source files
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thirdparty_obj = []
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2020-10-22 02:33:40 +02:00
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thirdparty_dir = "#thirdparty/minimp3/"
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2023-06-15 13:41:52 +02:00
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thirdparty_sources = [thirdparty_dir + "minimp3_ex.cpp"]
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env_minimp3.Prepend(CPPPATH=[thirdparty_dir])
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env_thirdparty = env_minimp3.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
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env.modules_sources += thirdparty_obj
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2020-10-22 02:33:40 +02:00
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2022-08-06 00:09:11 +02:00
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# Godot source files
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2023-06-15 13:41:52 +02:00
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module_obj = []
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env_minimp3.add_source_files(module_obj, "*.cpp")
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env.modules_sources += module_obj
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# Needed to force rebuilding the module files when the thirdparty library is updated.
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env.Depends(module_obj, thirdparty_obj)
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