2020-07-28 10:02:57 +02:00
|
|
|
<?xml version="1.0" encoding="UTF-8" ?>
|
2022-02-14 14:18:53 +01:00
|
|
|
<class name="VisualShaderNodeUniformRef" inherits="VisualShaderNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
2020-07-28 10:02:57 +02:00
|
|
|
<brief_description>
|
|
|
|
A reference to an existing [VisualShaderNodeUniform].
|
|
|
|
</brief_description>
|
|
|
|
<description>
|
|
|
|
Creating a reference to a [VisualShaderNodeUniform] allows you to reuse this uniform in different shaders or shader stages easily.
|
|
|
|
</description>
|
|
|
|
<tutorials>
|
|
|
|
</tutorials>
|
|
|
|
<members>
|
|
|
|
<member name="uniform_name" type="String" setter="set_uniform_name" getter="get_uniform_name" default=""[None]"">
|
|
|
|
The name of the uniform which this reference points to.
|
|
|
|
</member>
|
|
|
|
</members>
|
|
|
|
</class>
|