2016-06-18 14:46:12 +02:00
|
|
|
/*************************************************************************/
|
|
|
|
/* editor_run_script.cpp */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
2017-08-27 14:16:55 +02:00
|
|
|
/* https://godotengine.org */
|
2016-06-18 14:46:12 +02:00
|
|
|
/*************************************************************************/
|
2021-01-01 20:13:46 +01:00
|
|
|
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
2016-06-18 14:46:12 +02:00
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
2018-01-05 00:50:27 +01:00
|
|
|
|
2014-02-21 03:01:44 +01:00
|
|
|
#include "editor_run_script.h"
|
|
|
|
|
2017-01-16 08:04:19 +01:00
|
|
|
#include "editor_node.h"
|
2014-02-21 03:01:44 +01:00
|
|
|
|
|
|
|
void EditorScript::add_root_node(Node *p_node) {
|
|
|
|
if (!editor) {
|
2017-03-05 16:44:50 +01:00
|
|
|
EditorNode::add_io_error("EditorScript::add_root_node: " + TTR("Write your logic in the _run() method."));
|
2014-02-21 03:01:44 +01:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (editor->get_edited_scene()) {
|
2017-03-05 16:44:50 +01:00
|
|
|
EditorNode::add_io_error("EditorScript::add_root_node: " + TTR("There is an edited scene already."));
|
2014-02-21 03:01:44 +01:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2017-01-14 12:26:56 +01:00
|
|
|
//editor->set_edited_scene(p_node);
|
2014-02-21 03:01:44 +01:00
|
|
|
}
|
|
|
|
|
2017-08-26 15:32:15 +02:00
|
|
|
EditorInterface *EditorScript::get_editor_interface() {
|
|
|
|
return EditorInterface::get_singleton();
|
|
|
|
}
|
|
|
|
|
2014-02-21 03:01:44 +01:00
|
|
|
Node *EditorScript::get_scene() {
|
|
|
|
if (!editor) {
|
2017-03-05 16:44:50 +01:00
|
|
|
EditorNode::add_io_error("EditorScript::get_scene: " + TTR("Write your logic in the _run() method."));
|
2020-04-02 01:20:12 +02:00
|
|
|
return nullptr;
|
2014-02-21 03:01:44 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
return editor->get_edited_scene();
|
|
|
|
}
|
|
|
|
|
|
|
|
void EditorScript::_run() {
|
2021-08-22 03:52:44 +02:00
|
|
|
if (!GDVIRTUAL_CALL(_run)) {
|
|
|
|
EditorNode::add_io_error(TTR("Couldn't run editor script, did you forget to override the '_run' method?"));
|
2014-02-21 03:01:44 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void EditorScript::set_editor(EditorNode *p_editor) {
|
2017-03-05 16:44:50 +01:00
|
|
|
editor = p_editor;
|
2014-02-21 03:01:44 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
void EditorScript::_bind_methods() {
|
2017-08-09 13:19:41 +02:00
|
|
|
ClassDB::bind_method(D_METHOD("add_root_node", "node"), &EditorScript::add_root_node);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_scene"), &EditorScript::get_scene);
|
2017-08-26 15:32:15 +02:00
|
|
|
ClassDB::bind_method(D_METHOD("get_editor_interface"), &EditorScript::get_editor_interface);
|
2021-08-22 03:52:44 +02:00
|
|
|
GDVIRTUAL_BIND(_run);
|
2014-02-21 03:01:44 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
EditorScript::EditorScript() {
|
2020-04-02 01:20:12 +02:00
|
|
|
editor = nullptr;
|
2014-02-21 03:01:44 +01:00
|
|
|
}
|