2016-10-11 20:44:26 +02:00
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Import('env')
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Import('env_modules')
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2016-10-13 18:54:00 +02:00
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env_etc1 = env_modules.Clone()
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2016-10-11 20:44:26 +02:00
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# Thirdparty source files
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# Not unbundled so far since not widespread as shared library
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thirdparty_dir = "#thirdparty/rg-etc1/"
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2016-10-13 18:54:00 +02:00
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thirdparty_sources = [
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2016-10-11 20:44:26 +02:00
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"rg_etc1.cpp",
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]
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2016-10-13 18:54:00 +02:00
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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2016-10-11 20:44:26 +02:00
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2016-10-13 18:54:00 +02:00
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env_etc1.add_source_files(env.modules_sources, thirdparty_sources)
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env_etc1.Append(CPPPATH = [thirdparty_dir])
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2016-10-11 20:44:26 +02:00
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# Godot source files
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2016-10-13 18:54:00 +02:00
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env_etc1.add_source_files(env.modules_sources, "*.cpp")
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