2021-06-19 17:58:49 +02:00
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/*************************************************************************/
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2022-12-07 12:11:28 +01:00
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/* gdextension_manager.cpp */
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2021-06-19 17:58:49 +02:00
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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2022-01-03 21:27:34 +01:00
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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2021-06-19 17:58:49 +02:00
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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2022-12-07 12:11:28 +01:00
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#include "gdextension_manager.h"
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2021-08-20 20:32:56 +02:00
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#include "core/io/file_access.h"
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2022-12-07 12:11:28 +01:00
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GDExtensionManager::LoadStatus GDExtensionManager::load_extension(const String &p_path) {
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if (gdextension_map.has(p_path)) {
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return LOAD_STATUS_ALREADY_LOADED;
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}
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2022-12-07 12:11:28 +01:00
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Ref<GDExtension> extension = ResourceLoader::load(p_path);
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if (extension.is_null()) {
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return LOAD_STATUS_FAILED;
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}
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2022-02-20 14:56:58 +01:00
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if (level >= 0) { // Already initialized up to some level.
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int32_t minimum_level = extension->get_minimum_library_initialization_level();
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if (minimum_level < MIN(level, GDExtension::INITIALIZATION_LEVEL_SCENE)) {
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return LOAD_STATUS_NEEDS_RESTART;
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}
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// Initialize up to current level.
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2022-02-20 11:41:39 +01:00
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for (int32_t i = minimum_level; i <= level; i++) {
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extension->initialize_library(GDExtension::InitializationLevel(i));
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}
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}
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gdextension_map[p_path] = extension;
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return LOAD_STATUS_OK;
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}
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GDExtensionManager::LoadStatus GDExtensionManager::reload_extension(const String &p_path) {
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return LOAD_STATUS_OK; //TODO
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}
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GDExtensionManager::LoadStatus GDExtensionManager::unload_extension(const String &p_path) {
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if (!gdextension_map.has(p_path)) {
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return LOAD_STATUS_NOT_LOADED;
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}
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Ref<GDExtension> extension = gdextension_map[p_path];
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if (level >= 0) { // Already initialized up to some level.
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int32_t minimum_level = extension->get_minimum_library_initialization_level();
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if (minimum_level < MIN(level, GDExtension::INITIALIZATION_LEVEL_SCENE)) {
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return LOAD_STATUS_NEEDS_RESTART;
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}
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// Deinitialize down to current level.
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for (int32_t i = level; i >= minimum_level; i--) {
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extension->deinitialize_library(GDExtension::InitializationLevel(i));
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}
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}
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gdextension_map.erase(p_path);
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return LOAD_STATUS_OK;
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}
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2022-12-07 12:11:28 +01:00
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bool GDExtensionManager::is_extension_loaded(const String &p_path) const {
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return gdextension_map.has(p_path);
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}
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Vector<String> GDExtensionManager::get_loaded_extensions() const {
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Vector<String> ret;
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for (const KeyValue<String, Ref<GDExtension>> &E : gdextension_map) {
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ret.push_back(E.key);
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}
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return ret;
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}
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Ref<GDExtension> GDExtensionManager::get_extension(const String &p_path) {
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HashMap<String, Ref<GDExtension>>::Iterator E = gdextension_map.find(p_path);
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ERR_FAIL_COND_V(!E, Ref<GDExtension>());
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return E->value;
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}
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void GDExtensionManager::initialize_extensions(GDExtension::InitializationLevel p_level) {
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ERR_FAIL_COND(int32_t(p_level) - 1 != level);
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for (KeyValue<String, Ref<GDExtension>> &E : gdextension_map) {
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E.value->initialize_library(p_level);
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}
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level = p_level;
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}
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void GDExtensionManager::deinitialize_extensions(GDExtension::InitializationLevel p_level) {
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ERR_FAIL_COND(int32_t(p_level) != level);
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for (KeyValue<String, Ref<GDExtension>> &E : gdextension_map) {
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E.value->deinitialize_library(p_level);
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}
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level = int32_t(p_level) - 1;
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}
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void GDExtensionManager::load_extensions() {
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Ref<FileAccess> f = FileAccess::open(GDExtension::get_extension_list_config_file(), FileAccess::READ);
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while (f.is_valid() && !f->eof_reached()) {
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String s = f->get_line().strip_edges();
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2021-12-09 10:42:46 +01:00
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if (!s.is_empty()) {
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LoadStatus err = load_extension(s);
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ERR_CONTINUE_MSG(err == LOAD_STATUS_FAILED, "Error loading extension: " + s);
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}
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}
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}
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GDExtensionManager *GDExtensionManager::get_singleton() {
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return singleton;
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}
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void GDExtensionManager::_bind_methods() {
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ClassDB::bind_method(D_METHOD("load_extension", "path"), &GDExtensionManager::load_extension);
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ClassDB::bind_method(D_METHOD("reload_extension", "path"), &GDExtensionManager::reload_extension);
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ClassDB::bind_method(D_METHOD("unload_extension", "path"), &GDExtensionManager::unload_extension);
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ClassDB::bind_method(D_METHOD("is_extension_loaded", "path"), &GDExtensionManager::is_extension_loaded);
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ClassDB::bind_method(D_METHOD("get_loaded_extensions"), &GDExtensionManager::get_loaded_extensions);
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ClassDB::bind_method(D_METHOD("get_extension", "path"), &GDExtensionManager::get_extension);
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BIND_ENUM_CONSTANT(LOAD_STATUS_OK);
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BIND_ENUM_CONSTANT(LOAD_STATUS_FAILED);
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BIND_ENUM_CONSTANT(LOAD_STATUS_ALREADY_LOADED);
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BIND_ENUM_CONSTANT(LOAD_STATUS_NOT_LOADED);
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BIND_ENUM_CONSTANT(LOAD_STATUS_NEEDS_RESTART);
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}
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2022-12-07 12:11:28 +01:00
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GDExtensionManager *GDExtensionManager::singleton = nullptr;
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GDExtensionManager::GDExtensionManager() {
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ERR_FAIL_COND(singleton != nullptr);
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singleton = this;
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}
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