virtualx-engine/platform/linuxbsd/x11/SCsub

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#!/usr/bin/env python
Import("env")
source_files = [
"display_server_x11.cpp",
"key_mapping_x11.cpp",
]
if env["vulkan"]:
source_files.append("vulkan_context_x11.cpp")
if env["opengl3"]:
source_files.append(["gl_manager_x11.cpp", "detect_prime_x11.cpp", "#thirdparty/glad/glx.c"])
objects = []
for source_file in source_files:
objects.append(env.Object(source_file))
Return("objects")