virtualx-engine/scene/gui/color_picker.cpp

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/*************************************************************************/
/* color_picker.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "color_picker.h"
#include "os/input.h"
#include "os/keyboard.h"
#include "os/os.h"
#include "scene/gui/separator.h"
#include "scene/main/viewport.h"
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void ColorPicker::_notification(int p_what) {
switch (p_what) {
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case NOTIFICATION_THEME_CHANGED: {
//sample->set_texture(get_icon("color_sample"));
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_update_controls();
} break;
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case NOTIFICATION_ENTER_TREE: {
btn_pick->set_icon(get_icon("screen_picker", "ColorPicker"));
_update_color();
} break;
case MainLoop::NOTIFICATION_WM_QUIT_REQUEST: {
if (screen != NULL) {
if (screen->is_visible()) {
screen->hide();
}
}
} break;
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}
}
void ColorPicker::set_focus_on_line_edit() {
c_text->grab_focus();
c_text->select();
}
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void ColorPicker::_update_controls() {
if (edit_alpha) {
values[3]->show();
scroll[3]->show();
labels[3]->show();
} else {
values[3]->hide();
scroll[3]->hide();
labels[3]->hide();
}
}
void ColorPicker::set_pick_color(const Color &p_color) {
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color = p_color;
if (color != last_hsv) {
h = color.get_h();
s = color.get_s();
v = color.get_v();
last_hsv = color;
}
if (!is_inside_tree())
return;
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_update_color();
}
void ColorPicker::set_edit_alpha(bool p_show) {
edit_alpha = p_show;
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_update_controls();
if (!is_inside_tree())
return;
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_update_color();
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sample->update();
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}
bool ColorPicker::is_editing_alpha() const {
return edit_alpha;
}
void ColorPicker::_value_changed(double) {
if (updating)
return;
for (int i = 0; i < 4; i++) {
color.components[i] = scroll[i]->get_value() / (raw_mode_enabled ? 1.0 : 255.0);
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}
set_pick_color(color);
emit_signal("color_changed", color);
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}
void ColorPicker::_html_entered(const String &p_html) {
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if (updating)
return;
color = Color::html(p_html);
if (!is_inside_tree())
return;
set_pick_color(color);
emit_signal("color_changed", color);
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}
void ColorPicker::_update_color() {
updating = true;
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for (int i = 0; i < 4; i++) {
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scroll[i]->set_max(255);
scroll[i]->set_step(0.01);
if (raw_mode_enabled) {
if (i == 3)
scroll[i]->set_max(1);
scroll[i]->set_value(color.components[i]);
} else {
scroll[i]->set_value(color.components[i] * 255);
}
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}
_update_text_value();
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sample->update();
uv_edit->update();
w_edit->update();
updating = false;
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}
void ColorPicker::_update_presets() {
Size2 size = bt_add_preset->get_size();
preset->set_custom_minimum_size(Size2(size.width * presets.size(), size.height));
PoolVector<uint8_t> img;
img.resize(size.x * presets.size() * size.y * 3);
{
PoolVector<uint8_t>::Write w = img.write();
for (int y = 0; y < size.y; y++) {
for (int x = 0; x < size.x * presets.size(); x++) {
int ofs = (y * (size.x * presets.size()) + x) * 3;
w[ofs + 0] = uint8_t(CLAMP(presets[(int)x / size.x].r * 255.0, 0, 255));
w[ofs + 1] = uint8_t(CLAMP(presets[(int)x / size.x].g * 255.0, 0, 255));
w[ofs + 2] = uint8_t(CLAMP(presets[(int)x / size.x].b * 255.0, 0, 255));
}
}
}
Ref<Image> i = memnew(Image(size.x * presets.size(), size.y, false, Image::FORMAT_RGB8, img));
Ref<ImageTexture> t;
t.instance();
t->create_from_image(i);
preset->set_texture(t);
}
void ColorPicker::_text_type_toggled() {
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if (!get_tree()->is_editor_hint())
return;
text_is_constructor = !text_is_constructor;
if (text_is_constructor) {
text_type->set_text("");
text_type->set_icon(get_icon("Script", "EditorIcons"));
} else {
text_type->set_text("#");
text_type->set_icon(NULL);
}
_update_color();
}
Color ColorPicker::get_pick_color() const {
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return color;
}
void ColorPicker::add_preset(const Color &p_color) {
if (presets.find(p_color)) {
presets.move_to_back(presets.find(p_color));
} else {
presets.push_back(p_color);
}
_update_presets();
if (presets.size() == 10)
bt_add_preset->hide();
}
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void ColorPicker::set_raw_mode(bool p_enabled) {
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if (raw_mode_enabled == p_enabled)
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return;
raw_mode_enabled = p_enabled;
if (btn_mode->is_pressed() != p_enabled)
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btn_mode->set_pressed(p_enabled);
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if (!is_inside_tree())
return;
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_update_controls();
_update_color();
}
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bool ColorPicker::is_raw_mode() const {
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return raw_mode_enabled;
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}
void ColorPicker::_update_text_value() {
if (text_is_constructor) {
String t = "Color(" + String::num(color.r) + "," + String::num(color.g) + "," + String::num(color.b);
if (edit_alpha && color.a < 1)
t += ("," + String::num(color.a) + ")");
else
t += ")";
c_text->set_text(t);
} else {
c_text->set_text(color.to_html(edit_alpha && color.a < 1));
}
}
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void ColorPicker::_sample_draw() {
sample->draw_rect(Rect2(Point2(), Size2(uv_edit->get_size().width, 20)), color);
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}
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void ColorPicker::_hsv_draw(int p_wich, Control *c) {
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if (!c)
return;
if (p_wich == 0) {
Vector<Point2> points;
points.push_back(Vector2());
points.push_back(Vector2(c->get_size().x, 0));
points.push_back(c->get_size());
points.push_back(Vector2(0, c->get_size().y));
Vector<Color> colors;
colors.push_back(Color(1, 1, 1, 1));
colors.push_back(Color(1, 1, 1, 1));
colors.push_back(Color(0, 0, 0, 1));
colors.push_back(Color(0, 0, 0, 1));
c->draw_polygon(points, colors);
Vector<Color> colors2;
Color col = color;
col.set_hsv(h, 1, 1);
col.a = 0;
colors2.push_back(col);
col.a = 1;
colors2.push_back(col);
col.set_hsv(h, 1, 0);
colors2.push_back(col);
col.a = 0;
colors2.push_back(col);
c->draw_polygon(points, colors2);
int x = CLAMP(c->get_size().x * s, 0, c->get_size().x);
int y = CLAMP(c->get_size().y - c->get_size().y * v, 0, c->get_size().y);
col = color;
col.a = 1;
c->draw_line(Point2(x, 0), Point2(x, c->get_size().y), col.inverted());
c->draw_line(Point2(0, y), Point2(c->get_size().x, y), col.inverted());
c->draw_line(Point2(x, y), Point2(x, y), Color(1, 1, 1), 2);
} else if (p_wich == 1) {
Ref<Texture> hue = get_icon("color_hue", "ColorPicker");
c->draw_texture_rect(hue, Rect2(Point2(), c->get_size()));
int y = c->get_size().y - c->get_size().y * (1.0 - h);
Color col = Color();
col.set_hsv(h, 1, 1);
c->draw_line(Point2(0, y), Point2(c->get_size().x, y), col.inverted());
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}
}
void ColorPicker::_uv_input(const Ref<InputEvent> &ev) {
Ref<InputEventMouseButton> bev = ev;
if (bev.is_valid()) {
if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) {
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changing_color = true;
float x = CLAMP((float)bev->get_position().x, 0, uv_edit->get_size().width);
float y = CLAMP((float)bev->get_position().y, 0, uv_edit->get_size().height);
s = x / uv_edit->get_size().width;
v = 1.0 - y / uv_edit->get_size().height;
color.set_hsv(h, s, v, color.a);
last_hsv = color;
set_pick_color(color);
_update_color();
emit_signal("color_changed", color);
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} else {
changing_color = false;
}
}
Ref<InputEventMouseMotion> mev = ev;
if (mev.is_valid()) {
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if (!changing_color)
return;
float x = CLAMP((float)mev->get_position().x, 0, uv_edit->get_size().width);
float y = CLAMP((float)mev->get_position().y, 0, uv_edit->get_size().height);
s = x / uv_edit->get_size().width;
v = 1.0 - y / uv_edit->get_size().height;
color.set_hsv(h, s, v, color.a);
last_hsv = color;
set_pick_color(color);
_update_color();
emit_signal("color_changed", color);
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}
}
void ColorPicker::_w_input(const Ref<InputEvent> &ev) {
Ref<InputEventMouseButton> bev = ev;
if (bev.is_valid()) {
if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) {
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changing_color = true;
float y = CLAMP((float)bev->get_position().y, 0, w_edit->get_size().height);
h = y / w_edit->get_size().height;
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} else {
changing_color = false;
}
color.set_hsv(h, s, v, color.a);
last_hsv = color;
set_pick_color(color);
_update_color();
emit_signal("color_changed", color);
}
Ref<InputEventMouseMotion> mev = ev;
if (mev.is_valid()) {
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if (!changing_color)
return;
float y = CLAMP((float)mev->get_position().y, 0, w_edit->get_size().height);
h = y / w_edit->get_size().height;
color.set_hsv(h, s, v, color.a);
last_hsv = color;
set_pick_color(color);
_update_color();
emit_signal("color_changed", color);
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}
}
void ColorPicker::_preset_input(const Ref<InputEvent> &ev) {
Ref<InputEventMouseButton> bev = ev;
if (bev.is_valid()) {
if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) {
int index = bev->get_position().x / (preset->get_size().x / presets.size());
set_pick_color(presets[index]);
} else if (bev->is_pressed() && bev->get_button_index() == BUTTON_RIGHT) {
int index = bev->get_position().x / (preset->get_size().x / presets.size());
presets.erase(presets[index]);
_update_presets();
bt_add_preset->show();
}
_update_color();
emit_signal("color_changed", color);
}
Ref<InputEventMouseMotion> mev = ev;
if (mev.is_valid()) {
int index = mev->get_position().x * presets.size();
if (preset->get_size().x != 0) {
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index /= preset->get_size().x;
}
if (index < 0 || index >= presets.size())
return;
preset->set_tooltip("Color: #" + presets[index].to_html(presets[index].a < 1) + "\n"
"LMB: Set color\n"
"RMB: Remove preset");
}
}
void ColorPicker::_screen_input(const Ref<InputEvent> &ev) {
Ref<InputEventMouseButton> bev = ev;
if (bev.is_valid()) {
if (bev->get_button_index() == BUTTON_LEFT && !bev->is_pressed()) {
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emit_signal("color_changed", color);
screen->hide();
}
}
Ref<InputEventMouseMotion> mev = ev;
if (mev.is_valid()) {
Viewport *r = get_tree()->get_root();
if (!r->get_visible_rect().has_point(Point2(mev->get_global_position().x, mev->get_global_position().y)))
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return;
Ref<Image> img = r->get_texture()->get_data();
if (img.is_valid() && !img->empty()) {
img->lock();
Vector2 ofs = mev->get_global_position() - r->get_visible_rect().get_position();
Color c = img->get_pixel(ofs.x, r->get_visible_rect().size.height - ofs.y);
img->unlock();
set_pick_color(c);
}
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}
}
void ColorPicker::_add_preset_pressed() {
add_preset(color);
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}
void ColorPicker::_screen_pick_pressed() {
Viewport *r = get_tree()->get_root();
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if (!screen) {
screen = memnew(Control);
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r->add_child(screen);
screen->set_as_toplevel(true);
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screen->set_area_as_parent_rect();
screen->set_default_cursor_shape(CURSOR_POINTING_HAND);
screen->connect("gui_input", this, "_screen_input");
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}
screen->raise();
screen->show_modal();
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}
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void ColorPicker::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_pick_color", "color"), &ColorPicker::set_pick_color);
ClassDB::bind_method(D_METHOD("get_pick_color"), &ColorPicker::get_pick_color);
ClassDB::bind_method(D_METHOD("set_raw_mode", "mode"), &ColorPicker::set_raw_mode);
ClassDB::bind_method(D_METHOD("is_raw_mode"), &ColorPicker::is_raw_mode);
ClassDB::bind_method(D_METHOD("set_edit_alpha", "show"), &ColorPicker::set_edit_alpha);
ClassDB::bind_method(D_METHOD("is_editing_alpha"), &ColorPicker::is_editing_alpha);
ClassDB::bind_method(D_METHOD("add_preset"), &ColorPicker::add_preset);
ClassDB::bind_method(D_METHOD("_value_changed"), &ColorPicker::_value_changed);
ClassDB::bind_method(D_METHOD("_html_entered"), &ColorPicker::_html_entered);
ClassDB::bind_method(D_METHOD("_text_type_toggled"), &ColorPicker::_text_type_toggled);
ClassDB::bind_method(D_METHOD("_add_preset_pressed"), &ColorPicker::_add_preset_pressed);
ClassDB::bind_method(D_METHOD("_screen_pick_pressed"), &ColorPicker::_screen_pick_pressed);
ClassDB::bind_method(D_METHOD("_sample_draw"), &ColorPicker::_sample_draw);
ClassDB::bind_method(D_METHOD("_hsv_draw"), &ColorPicker::_hsv_draw);
ClassDB::bind_method(D_METHOD("_uv_input"), &ColorPicker::_uv_input);
ClassDB::bind_method(D_METHOD("_w_input"), &ColorPicker::_w_input);
ClassDB::bind_method(D_METHOD("_preset_input"), &ColorPicker::_preset_input);
ClassDB::bind_method(D_METHOD("_screen_input"), &ColorPicker::_screen_input);
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ADD_SIGNAL(MethodInfo("color_changed", PropertyInfo(Variant::COLOR, "color")));
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}
ColorPicker::ColorPicker()
: BoxContainer(true) {
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updating = true;
edit_alpha = true;
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text_is_constructor = false;
raw_mode_enabled = false;
changing_color = false;
screen = NULL;
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HBoxContainer *hb_smpl = memnew(HBoxContainer);
btn_pick = memnew(ToolButton);
btn_pick->connect("pressed", this, "_screen_pick_pressed");
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sample = memnew(TextureRect);
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sample->set_h_size_flags(SIZE_EXPAND_FILL);
sample->connect("draw", this, "_sample_draw");
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hb_smpl->add_child(sample);
hb_smpl->add_child(btn_pick);
add_child(hb_smpl);
HBoxContainer *hb_edit = memnew(HBoxContainer);
hb_edit->set_v_size_flags(SIZE_EXPAND_FILL);
uv_edit = memnew(Control);
uv_edit->connect("gui_input", this, "_uv_input");
uv_edit->set_mouse_filter(MOUSE_FILTER_PASS);
uv_edit->set_h_size_flags(SIZE_EXPAND_FILL);
uv_edit->set_v_size_flags(SIZE_EXPAND_FILL);
Vector<Variant> args = Vector<Variant>();
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args.push_back(0);
args.push_back(uv_edit);
uv_edit->connect("draw", this, "_hsv_draw", args);
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add_child(hb_edit);
w_edit = memnew(Control);
//w_edit->set_ignore_mouse(false);
w_edit->set_custom_minimum_size(Size2(30, 0));
w_edit->set_h_size_flags(SIZE_FILL);
w_edit->set_v_size_flags(SIZE_EXPAND_FILL);
w_edit->connect("gui_input", this, "_w_input");
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args.clear();
args.push_back(1);
args.push_back(w_edit);
w_edit->connect("draw", this, "_hsv_draw", args);
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hb_edit->add_child(uv_edit);
hb_edit->add_child(memnew(VSeparator));
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hb_edit->add_child(w_edit);
VBoxContainer *vbl = memnew(VBoxContainer);
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add_child(vbl);
add_child(memnew(HSeparator));
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VBoxContainer *vbr = memnew(VBoxContainer);
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add_child(vbr);
vbr->set_h_size_flags(SIZE_EXPAND_FILL);
const char *lt[4] = { "R", "G", "B", "A" };
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for (int i = 0; i < 4; i++) {
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HBoxContainer *hbc = memnew(HBoxContainer);
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labels[i] = memnew(Label(lt[i]));
labels[i]->set_custom_minimum_size(Size2(10, 0));
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hbc->add_child(labels[i]);
scroll[i] = memnew(HSlider);
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hbc->add_child(scroll[i]);
values[i] = memnew(SpinBox);
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scroll[i]->share(values[i]);
hbc->add_child(values[i]);
scroll[i]->set_min(0);
scroll[i]->set_page(0);
scroll[i]->set_h_size_flags(SIZE_EXPAND_FILL);
scroll[i]->connect("value_changed", this, "_value_changed");
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vbr->add_child(hbc);
}
HBoxContainer *hhb = memnew(HBoxContainer);
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btn_mode = memnew(CheckButton);
btn_mode->set_text(TTR("RAW Mode"));
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btn_mode->connect("toggled", this, "set_raw_mode");
hhb->add_child(btn_mode);
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vbr->add_child(hhb);
text_type = memnew(Button);
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text_type->set_flat(true);
text_type->connect("pressed", this, "_text_type_toggled");
hhb->add_child(text_type);
c_text = memnew(LineEdit);
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hhb->add_child(c_text);
c_text->connect("text_entered", this, "_html_entered");
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text_type->set_text("#");
c_text->set_h_size_flags(SIZE_EXPAND_FILL);
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_update_controls();
//_update_color();
updating = false;
set_pick_color(Color(1, 1, 1));
HBoxContainer *bbc = memnew(HBoxContainer);
add_child(bbc);
preset = memnew(TextureRect);
bbc->add_child(preset);
//preset->set_ignore_mouse(false);
preset->connect("gui_input", this, "_preset_input");
bt_add_preset = memnew(Button);
bt_add_preset->set_icon(get_icon("add_preset"));
bt_add_preset->set_tooltip(TTR("Add current color as a preset"));
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bt_add_preset->connect("pressed", this, "_add_preset_pressed");
bbc->add_child(bt_add_preset);
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}
/////////////////
void ColorPickerButton::_color_changed(const Color &p_color) {
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update();
emit_signal("color_changed", p_color);
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}
void ColorPickerButton::pressed() {
Size2 ms = Size2(300, picker->get_combined_minimum_size().height + 10);
popup->set_position(get_global_position() - Size2(0, ms.height));
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popup->set_size(ms);
popup->popup();
picker->set_focus_on_line_edit();
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}
void ColorPickerButton::_notification(int p_what) {
if (p_what == NOTIFICATION_DRAW) {
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Ref<StyleBox> normal = get_stylebox("normal");
draw_rect(Rect2(normal->get_offset(), get_size() - normal->get_minimum_size()), picker->get_pick_color());
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}
if (p_what == MainLoop::NOTIFICATION_WM_QUIT_REQUEST) {
popup->hide();
}
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}
void ColorPickerButton::set_pick_color(const Color &p_color) {
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picker->set_pick_color(p_color);
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update();
emit_signal("color_changed", p_color);
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}
Color ColorPickerButton::get_pick_color() const {
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return picker->get_pick_color();
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}
void ColorPickerButton::set_edit_alpha(bool p_show) {
picker->set_edit_alpha(p_show);
}
bool ColorPickerButton::is_editing_alpha() const {
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return picker->is_editing_alpha();
}
ColorPicker *ColorPickerButton::get_picker() {
return picker;
}
void ColorPickerButton::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_pick_color", "color"), &ColorPickerButton::set_pick_color);
ClassDB::bind_method(D_METHOD("get_pick_color"), &ColorPickerButton::get_pick_color);
ClassDB::bind_method(D_METHOD("get_picker:ColorPicker"), &ColorPickerButton::get_picker);
ClassDB::bind_method(D_METHOD("set_edit_alpha", "show"), &ColorPickerButton::set_edit_alpha);
ClassDB::bind_method(D_METHOD("is_editing_alpha"), &ColorPickerButton::is_editing_alpha);
ClassDB::bind_method(D_METHOD("_color_changed"), &ColorPickerButton::_color_changed);
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ADD_SIGNAL(MethodInfo("color_changed", PropertyInfo(Variant::COLOR, "color")));
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_pick_color", "get_pick_color");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "edit_alpha"), "set_edit_alpha", "is_editing_alpha");
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}
ColorPickerButton::ColorPickerButton() {
popup = memnew(PopupPanel);
picker = memnew(ColorPicker);
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popup->add_child(picker);
picker->connect("color_changed", this, "_color_changed");
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add_child(popup);
}