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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "TabContainer" inherits= "Control" category= "Core" version= "3.0-rc1" >
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<brief_description >
Tabbed Container.
</brief_description>
<description >
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Sets the active tab's [code]visible[/code] property to the value [code]true[/code]. Sets all other children's to [code]false[/code].
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Ignores non-[Control] children.
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Individual tabs are always visible unless you use [method set_tab_disabled] and [method set_tab_title] to hide it.
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To hide only a tab's content, nest the content inside a child [Control], so it receives the [code]TabContainer[/code]'s visibility setting instead.
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</description>
<tutorials >
</tutorials>
<demos >
</demos>
<methods >
<method name= "get_current_tab_control" qualifiers= "const" >
<return type= "Control" >
</return>
<description >
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Returns the child [Control] node located at the active tab index.
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</description>
</method>
<method name= "get_popup" qualifiers= "const" >
<return type= "Popup" >
</return>
<description >
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Returns the [Popup] node instance if one has been set already with [method set_popup].
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</description>
</method>
<method name= "get_previous_tab" qualifiers= "const" >
<return type= "int" >
</return>
<description >
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Returns the previously active tab index.
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</description>
</method>
<method name= "get_tab_control" qualifiers= "const" >
<return type= "Control" >
</return>
<argument index= "0" name= "idx" type= "int" >
</argument>
<description >
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Returns the currently visible tab's [Control] node.
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</description>
</method>
<method name= "get_tab_count" qualifiers= "const" >
<return type= "int" >
</return>
<description >
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Returns the number of tabs.
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</description>
</method>
<method name= "get_tab_disabled" qualifiers= "const" >
<return type= "bool" >
</return>
<argument index= "0" name= "tab_idx" type= "int" >
</argument>
<description >
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Returns [code]true[/code] if the tab at index [code]tab_idx[/code] is disabled.
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</description>
</method>
<method name= "get_tab_icon" qualifiers= "const" >
<return type= "Texture" >
</return>
<argument index= "0" name= "tab_idx" type= "int" >
</argument>
<description >
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Returns the [Texture] for the tab at index [code]tab_idx[/code] or null if the tab has no [Texture].
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</description>
</method>
<method name= "get_tab_title" qualifiers= "const" >
<return type= "String" >
</return>
<argument index= "0" name= "tab_idx" type= "int" >
</argument>
<description >
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Returns the title of the tab at index [code]tab_idx[/code]. Tab titles default to the name of the indexed child node, but this can be overridden with [method set_tab_title].
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</description>
</method>
<method name= "set_popup" >
<return type= "void" >
</return>
<argument index= "0" name= "popup" type= "Node" >
</argument>
<description >
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If set on a [Popup] node instance, a popup menu icon appears in the top-right corner of the [code]TabContainer[/code]. Clicking it will expand the [Popup] node.
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</description>
</method>
<method name= "set_tab_disabled" >
<return type= "void" >
</return>
<argument index= "0" name= "tab_idx" type= "int" >
</argument>
<argument index= "1" name= "disabled" type= "bool" >
</argument>
<description >
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If [code]disabled[/code] is false, hides the tab at index [code]tab_idx[/code]. Note that its title text will remain, unless also removed with [method set_tab_title].
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</description>
</method>
<method name= "set_tab_icon" >
<return type= "void" >
</return>
<argument index= "0" name= "tab_idx" type= "int" >
</argument>
<argument index= "1" name= "icon" type= "Texture" >
</argument>
<description >
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Sets an icon for the tab at index [code]tab_idx[/code].
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</description>
</method>
<method name= "set_tab_title" >
<return type= "void" >
</return>
<argument index= "0" name= "tab_idx" type= "int" >
</argument>
<argument index= "1" name= "title" type= "String" >
</argument>
<description >
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Sets a title for the tab at index [code]tab_idx[/code]. Tab titles default to the name of the indexed child node, but this can be overridden with [method set_tab_title].
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</description>
</method>
</methods>
<members >
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<member name= "current_tab" type= "int" setter= "set_current_tab" getter= "get_current_tab" >
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The current tab index. When set, this index's [Control] node's [code]visible[/code] property is set to [code]true[/code] and all others are set to [code]false[/code].
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</member>
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<member name= "tab_align" type= "int" setter= "set_tab_align" getter= "get_tab_align" enum= "TabContainer.TabAlign" >
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The alignment of all tabs in the tab container. See the [code]ALIGN_*[/code] constants for details.
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</member>
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<member name= "tabs_visible" type= "bool" setter= "set_tabs_visible" getter= "are_tabs_visible" >
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If [code]true[/code] tabs are visible. If [code]false[/code] tabs' content and titles are hidden. Default value: [code]true[/code].
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</member>
</members>
<signals >
<signal name= "pre_popup_pressed" >
<description >
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Emitted when the [code]TabContainer[/code]'s [Popup] button is clicked. See [method set_popup] for details.
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</description>
</signal>
<signal name= "tab_changed" >
<argument index= "0" name= "tab" type= "int" >
</argument>
<description >
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Emitted when switching to another tab.
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</description>
</signal>
<signal name= "tab_selected" >
<argument index= "0" name= "tab" type= "int" >
</argument>
<description >
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Emitted when a tab is selected, even if it is the current tab.
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</description>
</signal>
</signals>
<constants >
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<constant name= "ALIGN_LEFT" value= "0" enum= "TabAlign" >
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</constant>
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<constant name= "ALIGN_CENTER" value= "1" enum= "TabAlign" >
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</constant>
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<constant name= "ALIGN_RIGHT" value= "2" enum= "TabAlign" >
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</constant>
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</constants>
<theme_items >
<theme_item name= "decrement" type= "Texture" >
</theme_item>
<theme_item name= "decrement_highlight" type= "Texture" >
</theme_item>
<theme_item name= "font" type= "Font" >
</theme_item>
<theme_item name= "font_color_bg" type= "Color" >
</theme_item>
<theme_item name= "font_color_disabled" type= "Color" >
</theme_item>
<theme_item name= "font_color_fg" type= "Color" >
</theme_item>
<theme_item name= "hseparation" type= "int" >
</theme_item>
<theme_item name= "increment" type= "Texture" >
</theme_item>
<theme_item name= "increment_highlight" type= "Texture" >
</theme_item>
<theme_item name= "label_valign_bg" type= "int" >
</theme_item>
<theme_item name= "label_valign_fg" type= "int" >
</theme_item>
<theme_item name= "menu" type= "Texture" >
</theme_item>
<theme_item name= "menu_highlight" type= "Texture" >
</theme_item>
<theme_item name= "panel" type= "StyleBox" >
</theme_item>
<theme_item name= "side_margin" type= "int" >
</theme_item>
<theme_item name= "tab_bg" type= "StyleBox" >
</theme_item>
<theme_item name= "tab_fg" type= "StyleBox" >
</theme_item>
<theme_item name= "top_margin" type= "int" >
</theme_item>
</theme_items>
</class>