2018-07-26 11:56:21 +02:00
|
|
|
<?xml version="1.0" encoding="UTF-8" ?>
|
2022-02-14 14:18:53 +01:00
|
|
|
<class name="VisualShaderNodeVectorCompose" inherits="VisualShaderNodeVectorBase" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
2018-07-26 11:56:21 +02:00
|
|
|
<brief_description>
|
2022-04-12 19:09:29 +02:00
|
|
|
Composes a [Vector2], [Vector3] or 4D vector (represented as a [Quaternion]) from scalars within the visual shader graph.
|
2018-07-26 11:56:21 +02:00
|
|
|
</brief_description>
|
|
|
|
<description>
|
2022-04-12 19:09:29 +02:00
|
|
|
Creates a [code]vec2[/code], [code]vec3[/code] or [code]vec4[/code] using scalar values that can be provided from separate inputs.
|
2018-07-26 11:56:21 +02:00
|
|
|
</description>
|
|
|
|
<tutorials>
|
|
|
|
</tutorials>
|
|
|
|
</class>
|