2022-06-27 10:06:50 +02:00
<?xml version="1.0" encoding="UTF-8" ?>
2023-07-06 10:08:05 +02:00
<class name= "SkeletonProfileHumanoid" inherits= "SkeletonProfile" xmlns:xsi= "http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation= "../class.xsd" >
2022-06-27 10:06:50 +02:00
<brief_description >
2023-01-14 21:59:50 +01:00
A humanoid [SkeletonProfile] preset.
2022-06-27 10:06:50 +02:00
</brief_description>
<description >
A [SkeletonProfile] as a preset that is optimized for the human form. This exists for standardization, so all parameters are read-only.
2024-01-19 14:02:40 +01:00
A humanoid skeleton profile contains 54 bones divided in 4 groups: [code]"Body"[/code], [code]"Face"[/code], [code]"LeftHand"[/code], and [code]"RightHand"[/code]. It is structured as follows:
2024-03-09 16:58:44 +01:00
[codeblock lang=text]
2024-01-19 14:02:40 +01:00
Root
└─ Hips
├─ LeftUpperLeg
│ └─ LeftLowerLeg
│ └─ LeftFoot
│ └─ LeftToes
├─ RightUpperLeg
│ └─ RightLowerLeg
│ └─ RightFoot
│ └─ RightToes
└─ Spine
└─ Chest
└─ UpperChest
├─ Neck
│ └─ Head
│ ├─ Jaw
│ ├─ LeftEye
│ └─ RightEye
├─ LeftShoulder
│ └─ LeftUpperArm
│ └─ LeftLowerArm
│ └─ LeftHand
│ ├─ LeftThumbMetacarpal
│ │ └─ LeftThumbProximal
│ ├─ LeftIndexProximal
│ │ └─ LeftIndexIntermediate
│ │ └─ LeftIndexDistal
│ ├─ LeftMiddleProximal
│ │ └─ LeftMiddleIntermediate
│ │ └─ LeftMiddleDistal
│ ├─ LeftRingProximal
│ │ └─ LeftRingIntermediate
│ │ └─ LeftRingDistal
│ └─ LeftLittleProximal
│ └─ LeftLittleIntermediate
│ └─ LeftLittleDistal
└─ RightShoulder
└─ RightUpperArm
└─ RightLowerArm
└─ RightHand
├─ RightThumbMetacarpal
│ └─ RightThumbProximal
├─ RightIndexProximal
│ └─ RightIndexIntermediate
│ └─ RightIndexDistal
├─ RightMiddleProximal
│ └─ RightMiddleIntermediate
│ └─ RightMiddleDistal
├─ RightRingProximal
│ └─ RightRingIntermediate
│ └─ RightRingDistal
└─ RightLittleProximal
└─ RightLittleIntermediate
└─ RightLittleDistal
[/codeblock]
2022-06-27 10:06:50 +02:00
</description>
<tutorials >
2022-10-21 19:56:16 +02:00
<link title= "Retargeting 3D Skeletons" > $DOCS_URL/tutorials/assets_pipeline/retargeting_3d_skeletons.html</link>
2022-06-27 10:06:50 +02:00
</tutorials>
<members >
<member name= "bone_size" type= "int" setter= "set_bone_size" getter= "get_bone_size" overrides= "SkeletonProfile" default= "56" />
<member name= "group_size" type= "int" setter= "set_group_size" getter= "get_group_size" overrides= "SkeletonProfile" default= "4" />
2022-07-26 11:48:08 +02:00
<member name= "root_bone" type= "StringName" setter= "set_root_bone" getter= "get_root_bone" overrides= "SkeletonProfile" default= "&"Root"" />
<member name= "scale_base_bone" type= "StringName" setter= "set_scale_base_bone" getter= "get_scale_base_bone" overrides= "SkeletonProfile" default= "&"Hips"" />
2022-06-27 10:06:50 +02:00
</members>
</class>