1029 lines
28 KiB
C++
1029 lines
28 KiB
C++
|
// basisu_gpu_texture.cpp
|
||
|
// Copyright (C) 2019 Binomial LLC. All Rights Reserved.
|
||
|
//
|
||
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
||
|
// you may not use this file except in compliance with the License.
|
||
|
// You may obtain a copy of the License at
|
||
|
//
|
||
|
// http://www.apache.org/licenses/LICENSE-2.0
|
||
|
//
|
||
|
// Unless required by applicable law or agreed to in writing, software
|
||
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
||
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||
|
// See the License for the specific language governing permissions and
|
||
|
// limitations under the License.
|
||
|
#include "basisu_gpu_texture.h"
|
||
|
#include "basisu_enc.h"
|
||
|
#include "basisu_pvrtc1_4.h"
|
||
|
#include "basisu_astc_decomp.h"
|
||
|
|
||
|
namespace basisu
|
||
|
{
|
||
|
const int8_t g_etc2_eac_tables[16][8] =
|
||
|
{
|
||
|
{ -3, -6, -9, -15, 2, 5, 8, 14 }, { -3, -7, -10, -13, 2, 6, 9, 12 }, { -2, -5, -8, -13, 1, 4, 7, 12 }, { -2, -4, -6, -13, 1, 3, 5, 12 },
|
||
|
{ -3, -6, -8, -12, 2, 5, 7, 11 }, { -3, -7, -9, -11, 2, 6, 8, 10 }, { -4, -7, -8, -11, 3, 6, 7, 10 }, { -3, -5, -8, -11, 2, 4, 7, 10 },
|
||
|
{ -2, -6, -8, -10, 1, 5, 7, 9 }, { -2, -5, -8, -10, 1, 4, 7, 9 }, { -2, -4, -8, -10, 1, 3, 7, 9 }, { -2, -5, -7, -10, 1, 4, 6, 9 },
|
||
|
{ -3, -4, -7, -10, 2, 3, 6, 9 }, { -1, -2, -3, -10, 0, 1, 2, 9 }, { -4, -6, -8, -9, 3, 5, 7, 8 }, { -3, -5, -7, -9, 2, 4, 6, 8 }
|
||
|
};
|
||
|
|
||
|
struct eac_a8_block
|
||
|
{
|
||
|
uint16_t m_base : 8;
|
||
|
uint16_t m_table : 4;
|
||
|
uint16_t m_multiplier : 4;
|
||
|
|
||
|
uint8_t m_selectors[6];
|
||
|
|
||
|
inline uint32_t get_selector(uint32_t x, uint32_t y, uint64_t selector_bits) const
|
||
|
{
|
||
|
assert((x < 4) && (y < 4));
|
||
|
return static_cast<uint32_t>((selector_bits >> (45 - (y + x * 4) * 3)) & 7);
|
||
|
}
|
||
|
|
||
|
inline uint64_t get_selector_bits() const
|
||
|
{
|
||
|
uint64_t pixels = ((uint64_t)m_selectors[0] << 40) | ((uint64_t)m_selectors[1] << 32) | ((uint64_t)m_selectors[2] << 24) | ((uint64_t)m_selectors[3] << 16) | ((uint64_t)m_selectors[4] << 8) | m_selectors[5];
|
||
|
return pixels;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
void unpack_etc2_eac(const void *pBlock_bits, color_rgba *pPixels)
|
||
|
{
|
||
|
static_assert(sizeof(eac_a8_block) == 8, "sizeof(eac_a8_block) == 8");
|
||
|
|
||
|
const eac_a8_block *pBlock = static_cast<const eac_a8_block *>(pBlock_bits);
|
||
|
|
||
|
const int8_t *pTable = g_etc2_eac_tables[pBlock->m_table];
|
||
|
|
||
|
const uint64_t selector_bits = pBlock->get_selector_bits();
|
||
|
|
||
|
const int32_t base = pBlock->m_base;
|
||
|
const int32_t mul = pBlock->m_multiplier;
|
||
|
|
||
|
pPixels[0].a = clamp255(base + pTable[pBlock->get_selector(0, 0, selector_bits)] * mul);
|
||
|
pPixels[1].a = clamp255(base + pTable[pBlock->get_selector(1, 0, selector_bits)] * mul);
|
||
|
pPixels[2].a = clamp255(base + pTable[pBlock->get_selector(2, 0, selector_bits)] * mul);
|
||
|
pPixels[3].a = clamp255(base + pTable[pBlock->get_selector(3, 0, selector_bits)] * mul);
|
||
|
|
||
|
pPixels[4].a = clamp255(base + pTable[pBlock->get_selector(0, 1, selector_bits)] * mul);
|
||
|
pPixels[5].a = clamp255(base + pTable[pBlock->get_selector(1, 1, selector_bits)] * mul);
|
||
|
pPixels[6].a = clamp255(base + pTable[pBlock->get_selector(2, 1, selector_bits)] * mul);
|
||
|
pPixels[7].a = clamp255(base + pTable[pBlock->get_selector(3, 1, selector_bits)] * mul);
|
||
|
|
||
|
pPixels[8].a = clamp255(base + pTable[pBlock->get_selector(0, 2, selector_bits)] * mul);
|
||
|
pPixels[9].a = clamp255(base + pTable[pBlock->get_selector(1, 2, selector_bits)] * mul);
|
||
|
pPixels[10].a = clamp255(base + pTable[pBlock->get_selector(2, 2, selector_bits)] * mul);
|
||
|
pPixels[11].a = clamp255(base + pTable[pBlock->get_selector(3, 2, selector_bits)] * mul);
|
||
|
|
||
|
pPixels[12].a = clamp255(base + pTable[pBlock->get_selector(0, 3, selector_bits)] * mul);
|
||
|
pPixels[13].a = clamp255(base + pTable[pBlock->get_selector(1, 3, selector_bits)] * mul);
|
||
|
pPixels[14].a = clamp255(base + pTable[pBlock->get_selector(2, 3, selector_bits)] * mul);
|
||
|
pPixels[15].a = clamp255(base + pTable[pBlock->get_selector(3, 3, selector_bits)] * mul);
|
||
|
}
|
||
|
|
||
|
struct bc1_block
|
||
|
{
|
||
|
enum { cTotalEndpointBytes = 2, cTotalSelectorBytes = 4 };
|
||
|
|
||
|
uint8_t m_low_color[cTotalEndpointBytes];
|
||
|
uint8_t m_high_color[cTotalEndpointBytes];
|
||
|
uint8_t m_selectors[cTotalSelectorBytes];
|
||
|
|
||
|
inline uint32_t get_high_color() const { return m_high_color[0] | (m_high_color[1] << 8U); }
|
||
|
inline uint32_t get_low_color() const { return m_low_color[0] | (m_low_color[1] << 8U); }
|
||
|
|
||
|
static void unpack_color(uint32_t c, uint32_t &r, uint32_t &g, uint32_t &b)
|
||
|
{
|
||
|
r = (c >> 11) & 31;
|
||
|
g = (c >> 5) & 63;
|
||
|
b = c & 31;
|
||
|
|
||
|
r = (r << 3) | (r >> 2);
|
||
|
g = (g << 2) | (g >> 4);
|
||
|
b = (b << 3) | (b >> 2);
|
||
|
}
|
||
|
|
||
|
inline uint32_t get_selector(uint32_t x, uint32_t y) const { assert((x < 4U) && (y < 4U)); return (m_selectors[y] >> (x * 2)) & 3; }
|
||
|
};
|
||
|
|
||
|
// Returns true if the block uses 3 color punchthrough alpha mode.
|
||
|
bool unpack_bc1(const void *pBlock_bits, color_rgba *pPixels, bool set_alpha)
|
||
|
{
|
||
|
static_assert(sizeof(bc1_block) == 8, "sizeof(bc1_block) == 8");
|
||
|
|
||
|
const bc1_block *pBlock = static_cast<const bc1_block *>(pBlock_bits);
|
||
|
|
||
|
const uint32_t l = pBlock->get_low_color();
|
||
|
const uint32_t h = pBlock->get_high_color();
|
||
|
|
||
|
color_rgba c[4];
|
||
|
|
||
|
uint32_t r0, g0, b0, r1, g1, b1;
|
||
|
bc1_block::unpack_color(l, r0, g0, b0);
|
||
|
bc1_block::unpack_color(h, r1, g1, b1);
|
||
|
|
||
|
bool used_punchthrough = false;
|
||
|
|
||
|
if (l > h)
|
||
|
{
|
||
|
c[0].set_noclamp_rgba(r0, g0, b0, 255);
|
||
|
c[1].set_noclamp_rgba(r1, g1, b1, 255);
|
||
|
c[2].set_noclamp_rgba((r0 * 2 + r1) / 3, (g0 * 2 + g1) / 3, (b0 * 2 + b1) / 3, 255);
|
||
|
c[3].set_noclamp_rgba((r1 * 2 + r0) / 3, (g1 * 2 + g0) / 3, (b1 * 2 + b0) / 3, 255);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
c[0].set_noclamp_rgba(r0, g0, b0, 255);
|
||
|
c[1].set_noclamp_rgba(r1, g1, b1, 255);
|
||
|
c[2].set_noclamp_rgba((r0 + r1) / 2, (g0 + g1) / 2, (b0 + b1) / 2, 255);
|
||
|
c[3].set_noclamp_rgba(0, 0, 0, 0);
|
||
|
used_punchthrough = true;
|
||
|
}
|
||
|
|
||
|
if (set_alpha)
|
||
|
{
|
||
|
for (uint32_t y = 0; y < 4; y++, pPixels += 4)
|
||
|
{
|
||
|
pPixels[0] = c[pBlock->get_selector(0, y)];
|
||
|
pPixels[1] = c[pBlock->get_selector(1, y)];
|
||
|
pPixels[2] = c[pBlock->get_selector(2, y)];
|
||
|
pPixels[3] = c[pBlock->get_selector(3, y)];
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
for (uint32_t y = 0; y < 4; y++, pPixels += 4)
|
||
|
{
|
||
|
pPixels[0].set_rgb(c[pBlock->get_selector(0, y)]);
|
||
|
pPixels[1].set_rgb(c[pBlock->get_selector(1, y)]);
|
||
|
pPixels[2].set_rgb(c[pBlock->get_selector(2, y)]);
|
||
|
pPixels[3].set_rgb(c[pBlock->get_selector(3, y)]);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return used_punchthrough;
|
||
|
}
|
||
|
|
||
|
struct bc4_block
|
||
|
{
|
||
|
enum { cBC4SelectorBits = 3, cTotalSelectorBytes = 6, cMaxSelectorValues = 8 };
|
||
|
uint8_t m_endpoints[2];
|
||
|
|
||
|
uint8_t m_selectors[cTotalSelectorBytes];
|
||
|
|
||
|
inline uint32_t get_low_alpha() const { return m_endpoints[0]; }
|
||
|
inline uint32_t get_high_alpha() const { return m_endpoints[1]; }
|
||
|
inline bool is_alpha6_block() const { return get_low_alpha() <= get_high_alpha(); }
|
||
|
|
||
|
inline uint64_t get_selector_bits() const
|
||
|
{
|
||
|
return ((uint64_t)((uint32_t)m_selectors[0] | ((uint32_t)m_selectors[1] << 8U) | ((uint32_t)m_selectors[2] << 16U) | ((uint32_t)m_selectors[3] << 24U))) |
|
||
|
(((uint64_t)m_selectors[4]) << 32U) |
|
||
|
(((uint64_t)m_selectors[5]) << 40U);
|
||
|
}
|
||
|
|
||
|
inline uint32_t get_selector(uint32_t x, uint32_t y, uint64_t selector_bits) const
|
||
|
{
|
||
|
assert((x < 4U) && (y < 4U));
|
||
|
return (selector_bits >> (((y * 4) + x) * cBC4SelectorBits)) & (cMaxSelectorValues - 1);
|
||
|
}
|
||
|
|
||
|
static inline uint32_t get_block_values6(uint8_t *pDst, uint32_t l, uint32_t h)
|
||
|
{
|
||
|
pDst[0] = static_cast<uint8_t>(l);
|
||
|
pDst[1] = static_cast<uint8_t>(h);
|
||
|
pDst[2] = static_cast<uint8_t>((l * 4 + h) / 5);
|
||
|
pDst[3] = static_cast<uint8_t>((l * 3 + h * 2) / 5);
|
||
|
pDst[4] = static_cast<uint8_t>((l * 2 + h * 3) / 5);
|
||
|
pDst[5] = static_cast<uint8_t>((l + h * 4) / 5);
|
||
|
pDst[6] = 0;
|
||
|
pDst[7] = 255;
|
||
|
return 6;
|
||
|
}
|
||
|
|
||
|
static inline uint32_t get_block_values8(uint8_t *pDst, uint32_t l, uint32_t h)
|
||
|
{
|
||
|
pDst[0] = static_cast<uint8_t>(l);
|
||
|
pDst[1] = static_cast<uint8_t>(h);
|
||
|
pDst[2] = static_cast<uint8_t>((l * 6 + h) / 7);
|
||
|
pDst[3] = static_cast<uint8_t>((l * 5 + h * 2) / 7);
|
||
|
pDst[4] = static_cast<uint8_t>((l * 4 + h * 3) / 7);
|
||
|
pDst[5] = static_cast<uint8_t>((l * 3 + h * 4) / 7);
|
||
|
pDst[6] = static_cast<uint8_t>((l * 2 + h * 5) / 7);
|
||
|
pDst[7] = static_cast<uint8_t>((l + h * 6) / 7);
|
||
|
return 8;
|
||
|
}
|
||
|
|
||
|
static inline uint32_t get_block_values(uint8_t *pDst, uint32_t l, uint32_t h)
|
||
|
{
|
||
|
if (l > h)
|
||
|
return get_block_values8(pDst, l, h);
|
||
|
else
|
||
|
return get_block_values6(pDst, l, h);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
void unpack_bc4(const void *pBlock_bits, uint8_t *pPixels, uint32_t stride)
|
||
|
{
|
||
|
static_assert(sizeof(bc4_block) == 8, "sizeof(bc4_block) == 8");
|
||
|
|
||
|
const bc4_block *pBlock = static_cast<const bc4_block *>(pBlock_bits);
|
||
|
|
||
|
uint8_t sel_values[8];
|
||
|
bc4_block::get_block_values(sel_values, pBlock->get_low_alpha(), pBlock->get_high_alpha());
|
||
|
|
||
|
const uint64_t selector_bits = pBlock->get_selector_bits();
|
||
|
|
||
|
for (uint32_t y = 0; y < 4; y++, pPixels += (stride * 4U))
|
||
|
{
|
||
|
pPixels[0] = sel_values[pBlock->get_selector(0, y, selector_bits)];
|
||
|
pPixels[stride * 1] = sel_values[pBlock->get_selector(1, y, selector_bits)];
|
||
|
pPixels[stride * 2] = sel_values[pBlock->get_selector(2, y, selector_bits)];
|
||
|
pPixels[stride * 3] = sel_values[pBlock->get_selector(3, y, selector_bits)];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Returns false if the block uses 3-color punchthrough alpha mode, which isn't supported on some GPU's for BC3.
|
||
|
bool unpack_bc3(const void *pBlock_bits, color_rgba *pPixels)
|
||
|
{
|
||
|
bool success = true;
|
||
|
|
||
|
if (unpack_bc1((const uint8_t *)pBlock_bits + sizeof(bc4_block), pPixels, true))
|
||
|
success = false;
|
||
|
|
||
|
unpack_bc4(pBlock_bits, &pPixels[0].a, sizeof(color_rgba));
|
||
|
|
||
|
return success;
|
||
|
}
|
||
|
|
||
|
// writes RG
|
||
|
void unpack_bc5(const void *pBlock_bits, color_rgba *pPixels)
|
||
|
{
|
||
|
unpack_bc4(pBlock_bits, &pPixels[0].r, sizeof(color_rgba));
|
||
|
unpack_bc4((const uint8_t *)pBlock_bits + sizeof(bc4_block), &pPixels[0].g, sizeof(color_rgba));
|
||
|
}
|
||
|
|
||
|
// ATC isn't officially documented, so I'm assuming these references:
|
||
|
// http://www.guildsoftware.com/papers/2012.Converting.DXTC.to.ATC.pdf
|
||
|
// https://github.com/Triang3l/S3TConv/blob/master/s3tconv_atitc.c
|
||
|
// The paper incorrectly says the ATC lerp factors are 1/3 and 2/3, but they are actually 3/8 and 5/8.
|
||
|
void unpack_atc(const void* pBlock_bits, color_rgba* pPixels)
|
||
|
{
|
||
|
const uint8_t* pBytes = static_cast<const uint8_t*>(pBlock_bits);
|
||
|
|
||
|
const uint16_t color0 = pBytes[0] | (pBytes[1] << 8U);
|
||
|
const uint16_t color1 = pBytes[2] | (pBytes[3] << 8U);
|
||
|
uint32_t sels = pBytes[4] | (pBytes[5] << 8U) | (pBytes[6] << 16U) | (pBytes[7] << 24U);
|
||
|
|
||
|
const bool mode = (color0 & 0x8000) != 0;
|
||
|
|
||
|
color_rgba c[4];
|
||
|
|
||
|
c[0].set((color0 >> 10) & 31, (color0 >> 5) & 31, color0 & 31, 255);
|
||
|
c[0].r = (c[0].r << 3) | (c[0].r >> 2);
|
||
|
c[0].g = (c[0].g << 3) | (c[0].g >> 2);
|
||
|
c[0].b = (c[0].b << 3) | (c[0].b >> 2);
|
||
|
|
||
|
c[3].set((color1 >> 11) & 31, (color1 >> 5) & 63, color1 & 31, 255);
|
||
|
c[3].r = (c[3].r << 3) | (c[3].r >> 2);
|
||
|
c[3].g = (c[3].g << 2) | (c[3].g >> 4);
|
||
|
c[3].b = (c[3].b << 3) | (c[3].b >> 2);
|
||
|
|
||
|
if (mode)
|
||
|
{
|
||
|
c[1].set(std::max(0, c[0].r - (c[3].r >> 2)), std::max(0, c[0].g - (c[3].g >> 2)), std::max(0, c[0].b - (c[3].b >> 2)), 255);
|
||
|
c[2] = c[0];
|
||
|
c[0].set(0, 0, 0, 255);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
c[1].r = (c[0].r * 5 + c[3].r * 3) >> 3;
|
||
|
c[1].g = (c[0].g * 5 + c[3].g * 3) >> 3;
|
||
|
c[1].b = (c[0].b * 5 + c[3].b * 3) >> 3;
|
||
|
|
||
|
c[2].r = (c[0].r * 3 + c[3].r * 5) >> 3;
|
||
|
c[2].g = (c[0].g * 3 + c[3].g * 5) >> 3;
|
||
|
c[2].b = (c[0].b * 3 + c[3].b * 5) >> 3;
|
||
|
}
|
||
|
|
||
|
for (uint32_t i = 0; i < 16; i++)
|
||
|
{
|
||
|
const uint32_t s = sels & 3;
|
||
|
|
||
|
pPixels[i] = c[s];
|
||
|
|
||
|
sels >>= 2;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
struct bc7_mode_6
|
||
|
{
|
||
|
struct
|
||
|
{
|
||
|
uint64_t m_mode : 7;
|
||
|
uint64_t m_r0 : 7;
|
||
|
uint64_t m_r1 : 7;
|
||
|
uint64_t m_g0 : 7;
|
||
|
uint64_t m_g1 : 7;
|
||
|
uint64_t m_b0 : 7;
|
||
|
uint64_t m_b1 : 7;
|
||
|
uint64_t m_a0 : 7;
|
||
|
uint64_t m_a1 : 7;
|
||
|
uint64_t m_p0 : 1;
|
||
|
} m_lo;
|
||
|
|
||
|
union
|
||
|
{
|
||
|
struct
|
||
|
{
|
||
|
uint64_t m_p1 : 1;
|
||
|
uint64_t m_s00 : 3;
|
||
|
uint64_t m_s10 : 4;
|
||
|
uint64_t m_s20 : 4;
|
||
|
uint64_t m_s30 : 4;
|
||
|
|
||
|
uint64_t m_s01 : 4;
|
||
|
uint64_t m_s11 : 4;
|
||
|
uint64_t m_s21 : 4;
|
||
|
uint64_t m_s31 : 4;
|
||
|
|
||
|
uint64_t m_s02 : 4;
|
||
|
uint64_t m_s12 : 4;
|
||
|
uint64_t m_s22 : 4;
|
||
|
uint64_t m_s32 : 4;
|
||
|
|
||
|
uint64_t m_s03 : 4;
|
||
|
uint64_t m_s13 : 4;
|
||
|
uint64_t m_s23 : 4;
|
||
|
uint64_t m_s33 : 4;
|
||
|
|
||
|
} m_hi;
|
||
|
|
||
|
uint64_t m_hi_bits;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
static const uint32_t g_bc7_weights4[16] = { 0, 4, 9, 13, 17, 21, 26, 30, 34, 38, 43, 47, 51, 55, 60, 64 };
|
||
|
|
||
|
// The transcoder only outputs mode 6 at the moment, so this is easy.
|
||
|
bool unpack_bc7_mode6(const void *pBlock_bits, color_rgba *pPixels)
|
||
|
{
|
||
|
static_assert(sizeof(bc7_mode_6) == 16, "sizeof(bc7_mode_6) == 16");
|
||
|
|
||
|
const bc7_mode_6 &block = *static_cast<const bc7_mode_6 *>(pBlock_bits);
|
||
|
|
||
|
if (block.m_lo.m_mode != (1 << 6))
|
||
|
return false;
|
||
|
|
||
|
const uint32_t r0 = (uint32_t)((block.m_lo.m_r0 << 1) | block.m_lo.m_p0);
|
||
|
const uint32_t g0 = (uint32_t)((block.m_lo.m_g0 << 1) | block.m_lo.m_p0);
|
||
|
const uint32_t b0 = (uint32_t)((block.m_lo.m_b0 << 1) | block.m_lo.m_p0);
|
||
|
const uint32_t a0 = (uint32_t)((block.m_lo.m_a0 << 1) | block.m_lo.m_p0);
|
||
|
const uint32_t r1 = (uint32_t)((block.m_lo.m_r1 << 1) | block.m_hi.m_p1);
|
||
|
const uint32_t g1 = (uint32_t)((block.m_lo.m_g1 << 1) | block.m_hi.m_p1);
|
||
|
const uint32_t b1 = (uint32_t)((block.m_lo.m_b1 << 1) | block.m_hi.m_p1);
|
||
|
const uint32_t a1 = (uint32_t)((block.m_lo.m_a1 << 1) | block.m_hi.m_p1);
|
||
|
|
||
|
color_rgba vals[16];
|
||
|
for (uint32_t i = 0; i < 16; i++)
|
||
|
{
|
||
|
const uint32_t w = g_bc7_weights4[i];
|
||
|
const uint32_t iw = 64 - w;
|
||
|
vals[i].set_noclamp_rgba(
|
||
|
(r0 * iw + r1 * w + 32) >> 6,
|
||
|
(g0 * iw + g1 * w + 32) >> 6,
|
||
|
(b0 * iw + b1 * w + 32) >> 6,
|
||
|
(a0 * iw + a1 * w + 32) >> 6);
|
||
|
}
|
||
|
|
||
|
pPixels[0] = vals[block.m_hi.m_s00];
|
||
|
pPixels[1] = vals[block.m_hi.m_s10];
|
||
|
pPixels[2] = vals[block.m_hi.m_s20];
|
||
|
pPixels[3] = vals[block.m_hi.m_s30];
|
||
|
|
||
|
pPixels[4] = vals[block.m_hi.m_s01];
|
||
|
pPixels[5] = vals[block.m_hi.m_s11];
|
||
|
pPixels[6] = vals[block.m_hi.m_s21];
|
||
|
pPixels[7] = vals[block.m_hi.m_s31];
|
||
|
|
||
|
pPixels[8] = vals[block.m_hi.m_s02];
|
||
|
pPixels[9] = vals[block.m_hi.m_s12];
|
||
|
pPixels[10] = vals[block.m_hi.m_s22];
|
||
|
pPixels[11] = vals[block.m_hi.m_s32];
|
||
|
|
||
|
pPixels[12] = vals[block.m_hi.m_s03];
|
||
|
pPixels[13] = vals[block.m_hi.m_s13];
|
||
|
pPixels[14] = vals[block.m_hi.m_s23];
|
||
|
pPixels[15] = vals[block.m_hi.m_s33];
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
static inline uint32_t get_block_bits(const uint8_t* pBytes, uint32_t bit_ofs, uint32_t bits_wanted)
|
||
|
{
|
||
|
assert(bits_wanted < 32);
|
||
|
|
||
|
uint32_t v = 0;
|
||
|
uint32_t total_bits = 0;
|
||
|
|
||
|
while (total_bits < bits_wanted)
|
||
|
{
|
||
|
uint32_t k = pBytes[bit_ofs >> 3];
|
||
|
k >>= (bit_ofs & 7);
|
||
|
uint32_t num_bits_in_byte = 8 - (bit_ofs & 7);
|
||
|
|
||
|
v |= (k << total_bits);
|
||
|
total_bits += num_bits_in_byte;
|
||
|
bit_ofs += num_bits_in_byte;
|
||
|
}
|
||
|
|
||
|
return v & ((1 << bits_wanted) - 1);
|
||
|
}
|
||
|
|
||
|
struct bc7_mode_5
|
||
|
{
|
||
|
union
|
||
|
{
|
||
|
struct
|
||
|
{
|
||
|
uint64_t m_mode : 6;
|
||
|
uint64_t m_rot : 2;
|
||
|
|
||
|
uint64_t m_r0 : 7;
|
||
|
uint64_t m_r1 : 7;
|
||
|
uint64_t m_g0 : 7;
|
||
|
uint64_t m_g1 : 7;
|
||
|
uint64_t m_b0 : 7;
|
||
|
uint64_t m_b1 : 7;
|
||
|
uint64_t m_a0 : 8;
|
||
|
uint64_t m_a1_0 : 6;
|
||
|
|
||
|
} m_lo;
|
||
|
|
||
|
uint64_t m_lo_bits;
|
||
|
};
|
||
|
|
||
|
union
|
||
|
{
|
||
|
struct
|
||
|
{
|
||
|
uint64_t m_a1_1 : 2;
|
||
|
|
||
|
// bit 2
|
||
|
uint64_t m_c00 : 1;
|
||
|
uint64_t m_c10 : 2;
|
||
|
uint64_t m_c20 : 2;
|
||
|
uint64_t m_c30 : 2;
|
||
|
|
||
|
uint64_t m_c01 : 2;
|
||
|
uint64_t m_c11 : 2;
|
||
|
uint64_t m_c21 : 2;
|
||
|
uint64_t m_c31 : 2;
|
||
|
|
||
|
uint64_t m_c02 : 2;
|
||
|
uint64_t m_c12 : 2;
|
||
|
uint64_t m_c22 : 2;
|
||
|
uint64_t m_c32 : 2;
|
||
|
|
||
|
uint64_t m_c03 : 2;
|
||
|
uint64_t m_c13 : 2;
|
||
|
uint64_t m_c23 : 2;
|
||
|
uint64_t m_c33 : 2;
|
||
|
|
||
|
// bit 33
|
||
|
uint64_t m_a00 : 1;
|
||
|
uint64_t m_a10 : 2;
|
||
|
uint64_t m_a20 : 2;
|
||
|
uint64_t m_a30 : 2;
|
||
|
|
||
|
uint64_t m_a01 : 2;
|
||
|
uint64_t m_a11 : 2;
|
||
|
uint64_t m_a21 : 2;
|
||
|
uint64_t m_a31 : 2;
|
||
|
|
||
|
uint64_t m_a02 : 2;
|
||
|
uint64_t m_a12 : 2;
|
||
|
uint64_t m_a22 : 2;
|
||
|
uint64_t m_a32 : 2;
|
||
|
|
||
|
uint64_t m_a03 : 2;
|
||
|
uint64_t m_a13 : 2;
|
||
|
uint64_t m_a23 : 2;
|
||
|
uint64_t m_a33 : 2;
|
||
|
|
||
|
} m_hi;
|
||
|
|
||
|
uint64_t m_hi_bits;
|
||
|
};
|
||
|
|
||
|
color_rgba get_low_color() const
|
||
|
{
|
||
|
return color_rgba(cNoClamp,
|
||
|
(int)((m_lo.m_r0 << 1) | (m_lo.m_r0 >> 6)),
|
||
|
(int)((m_lo.m_g0 << 1) | (m_lo.m_g0 >> 6)),
|
||
|
(int)((m_lo.m_b0 << 1) | (m_lo.m_b0 >> 6)),
|
||
|
m_lo.m_a0);
|
||
|
}
|
||
|
|
||
|
color_rgba get_high_color() const
|
||
|
{
|
||
|
return color_rgba(cNoClamp,
|
||
|
(int)((m_lo.m_r1 << 1) | (m_lo.m_r1 >> 6)),
|
||
|
(int)((m_lo.m_g1 << 1) | (m_lo.m_g1 >> 6)),
|
||
|
(int)((m_lo.m_b1 << 1) | (m_lo.m_b1 >> 6)),
|
||
|
(int)m_lo.m_a1_0 | ((int)m_hi.m_a1_1 << 6));
|
||
|
}
|
||
|
|
||
|
void get_block_colors(color_rgba* pColors) const
|
||
|
{
|
||
|
const color_rgba low_color(get_low_color());
|
||
|
const color_rgba high_color(get_high_color());
|
||
|
|
||
|
for (uint32_t i = 0; i < 4; i++)
|
||
|
{
|
||
|
static const uint32_t s_bc7_weights2[4] = { 0, 21, 43, 64 };
|
||
|
|
||
|
pColors[i].set_noclamp_rgba(
|
||
|
(low_color.r * (64 - s_bc7_weights2[i]) + high_color.r * s_bc7_weights2[i] + 32) >> 6,
|
||
|
(low_color.g * (64 - s_bc7_weights2[i]) + high_color.g * s_bc7_weights2[i] + 32) >> 6,
|
||
|
(low_color.b * (64 - s_bc7_weights2[i]) + high_color.b * s_bc7_weights2[i] + 32) >> 6,
|
||
|
(low_color.a * (64 - s_bc7_weights2[i]) + high_color.a * s_bc7_weights2[i] + 32) >> 6);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
uint32_t get_selector(uint32_t idx, bool alpha) const
|
||
|
{
|
||
|
const uint32_t size = (idx == 0) ? 1 : 2;
|
||
|
|
||
|
uint32_t ofs = alpha ? 97 : 66;
|
||
|
|
||
|
if (idx)
|
||
|
ofs += 1 + 2 * (idx - 1);
|
||
|
|
||
|
return get_block_bits(reinterpret_cast<const uint8_t*>(this), ofs, size);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
bool unpack_bc7_mode5(const void* pBlock_bits, color_rgba* pPixels)
|
||
|
{
|
||
|
static_assert(sizeof(bc7_mode_5) == 16, "sizeof(bc7_mode_5) == 16");
|
||
|
|
||
|
const bc7_mode_5& block = *static_cast<const bc7_mode_5*>(pBlock_bits);
|
||
|
|
||
|
if (block.m_lo.m_mode != (1 << 5))
|
||
|
return false;
|
||
|
|
||
|
color_rgba block_colors[4];
|
||
|
block.get_block_colors(block_colors);
|
||
|
|
||
|
const uint32_t rot = block.m_lo.m_rot;
|
||
|
|
||
|
for (uint32_t i = 0; i < 16; i++)
|
||
|
{
|
||
|
const uint32_t cs = block.get_selector(i, false);
|
||
|
|
||
|
color_rgba c(block_colors[cs]);
|
||
|
|
||
|
const uint32_t as = block.get_selector(i, true);
|
||
|
c.a = block_colors[as].a;
|
||
|
|
||
|
if (rot > 0)
|
||
|
std::swap(c[3], c[rot - 1]);
|
||
|
|
||
|
pPixels[i] = c;
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
// Unpacks to RGBA, R, RG, or A
|
||
|
bool unpack_block(texture_format fmt, const void* pBlock, color_rgba* pPixels)
|
||
|
{
|
||
|
switch (fmt)
|
||
|
{
|
||
|
case cBC1:
|
||
|
{
|
||
|
unpack_bc1(pBlock, pPixels, true);
|
||
|
break;
|
||
|
}
|
||
|
case cBC3:
|
||
|
{
|
||
|
return unpack_bc3(pBlock, pPixels);
|
||
|
}
|
||
|
case cBC4:
|
||
|
{
|
||
|
// Unpack to R
|
||
|
unpack_bc4(pBlock, &pPixels[0].r, sizeof(color_rgba));
|
||
|
break;
|
||
|
}
|
||
|
case cBC5:
|
||
|
{
|
||
|
unpack_bc5(pBlock, pPixels);
|
||
|
break;
|
||
|
}
|
||
|
case cBC7:
|
||
|
{
|
||
|
// We only support modes 5 and 6.
|
||
|
if (!unpack_bc7_mode5(pBlock, pPixels))
|
||
|
{
|
||
|
if (!unpack_bc7_mode6(pBlock, pPixels))
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
// Full ETC2 color blocks (planar/T/H modes) is currently unsupported in basisu, but we do support ETC2 with alpha (using ETC1 for color)
|
||
|
case cETC2_RGB:
|
||
|
case cETC1:
|
||
|
case cETC1S:
|
||
|
{
|
||
|
return unpack_etc1(*static_cast<const etc_block*>(pBlock), pPixels);
|
||
|
}
|
||
|
case cETC2_RGBA:
|
||
|
{
|
||
|
if (!unpack_etc1(static_cast<const etc_block*>(pBlock)[1], pPixels))
|
||
|
return false;
|
||
|
unpack_etc2_eac(pBlock, pPixels);
|
||
|
break;
|
||
|
}
|
||
|
case cETC2_ALPHA:
|
||
|
{
|
||
|
// Unpack to A
|
||
|
unpack_etc2_eac(pBlock, pPixels);
|
||
|
break;
|
||
|
}
|
||
|
case cASTC4x4:
|
||
|
{
|
||
|
const bool astc_srgb = false;
|
||
|
basisu_astc::astc::decompress(reinterpret_cast<uint8_t*>(pPixels), static_cast<const uint8_t*>(pBlock), astc_srgb, 4, 4);
|
||
|
break;
|
||
|
}
|
||
|
case cATC_RGB:
|
||
|
{
|
||
|
unpack_atc(pBlock, pPixels);
|
||
|
break;
|
||
|
}
|
||
|
case cATC_RGBA_INTERPOLATED_ALPHA:
|
||
|
{
|
||
|
unpack_atc(static_cast<const uint8_t*>(pBlock) + 8, pPixels);
|
||
|
unpack_bc4(pBlock, &pPixels[0].a, sizeof(color_rgba));
|
||
|
break;
|
||
|
}
|
||
|
default:
|
||
|
{
|
||
|
assert(0);
|
||
|
// TODO
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
bool gpu_image::unpack(image& img, bool pvrtc_wrap_addressing) const
|
||
|
{
|
||
|
img.resize(get_pixel_width(), get_pixel_height());
|
||
|
img.set_all(g_black_color);
|
||
|
|
||
|
if (!img.get_width() || !img.get_height())
|
||
|
return true;
|
||
|
|
||
|
if ((m_fmt == cPVRTC1_4_RGB) || (m_fmt == cPVRTC1_4_RGBA))
|
||
|
{
|
||
|
pvrtc4_image pi(m_width, m_height, pvrtc_wrap_addressing);
|
||
|
|
||
|
if (get_total_blocks() != pi.get_total_blocks())
|
||
|
return false;
|
||
|
|
||
|
memcpy(&pi.get_blocks()[0], get_ptr(), get_size_in_bytes());
|
||
|
|
||
|
pi.deswizzle();
|
||
|
|
||
|
pi.unpack_all_pixels(img);
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
color_rgba pixels[cMaxBlockSize * cMaxBlockSize];
|
||
|
for (uint32_t i = 0; i < cMaxBlockSize * cMaxBlockSize; i++)
|
||
|
pixels[i] = g_black_color;
|
||
|
|
||
|
bool success = true;
|
||
|
|
||
|
for (uint32_t by = 0; by < m_blocks_y; by++)
|
||
|
{
|
||
|
for (uint32_t bx = 0; bx < m_blocks_x; bx++)
|
||
|
{
|
||
|
const void* pBlock = get_block_ptr(bx, by);
|
||
|
|
||
|
if (!unpack_block(m_fmt, pBlock, pixels))
|
||
|
success = false;
|
||
|
|
||
|
img.set_block_clipped(pixels, bx * m_block_width, by * m_block_height, m_block_width, m_block_height);
|
||
|
} // bx
|
||
|
} // by
|
||
|
|
||
|
return success;
|
||
|
}
|
||
|
|
||
|
static const uint8_t g_ktx_file_id[12] = { 0xAB, 0x4B, 0x54, 0x58, 0x20, 0x31, 0x31, 0xBB, 0x0D, 0x0A, 0x1A, 0x0A };
|
||
|
|
||
|
// KTX/GL enums
|
||
|
enum
|
||
|
{
|
||
|
KTX_ENDIAN = 0x04030201,
|
||
|
KTX_OPPOSITE_ENDIAN = 0x01020304,
|
||
|
KTX_ETC1_RGB8_OES = 0x8D64,
|
||
|
KTX_RED = 0x1903,
|
||
|
KTX_RG = 0x8227,
|
||
|
KTX_RGB = 0x1907,
|
||
|
KTX_RGBA = 0x1908,
|
||
|
KTX_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0,
|
||
|
KTX_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3,
|
||
|
KTX_COMPRESSED_RED_RGTC1_EXT = 0x8DBB,
|
||
|
KTX_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD,
|
||
|
KTX_COMPRESSED_RGB8_ETC2 = 0x9274,
|
||
|
KTX_COMPRESSED_RGBA8_ETC2_EAC = 0x9278,
|
||
|
KTX_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C,
|
||
|
KTX_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D,
|
||
|
KTX_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00,
|
||
|
KTX_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02,
|
||
|
KTX_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0,
|
||
|
KTX_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0,
|
||
|
KTX_ATC_RGB_AMD = 0x8C92,
|
||
|
KTX_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE
|
||
|
};
|
||
|
|
||
|
struct ktx_header
|
||
|
{
|
||
|
uint8_t m_identifier[12];
|
||
|
packed_uint<4> m_endianness;
|
||
|
packed_uint<4> m_glType;
|
||
|
packed_uint<4> m_glTypeSize;
|
||
|
packed_uint<4> m_glFormat;
|
||
|
packed_uint<4> m_glInternalFormat;
|
||
|
packed_uint<4> m_glBaseInternalFormat;
|
||
|
packed_uint<4> m_pixelWidth;
|
||
|
packed_uint<4> m_pixelHeight;
|
||
|
packed_uint<4> m_pixelDepth;
|
||
|
packed_uint<4> m_numberOfArrayElements;
|
||
|
packed_uint<4> m_numberOfFaces;
|
||
|
packed_uint<4> m_numberOfMipmapLevels;
|
||
|
packed_uint<4> m_bytesOfKeyValueData;
|
||
|
|
||
|
void clear() { clear_obj(*this); }
|
||
|
};
|
||
|
|
||
|
// Input is a texture array of mipmapped gpu_image's: gpu_images[array_index][level_index]
|
||
|
bool create_ktx_texture_file(uint8_vec &ktx_data, const std::vector<gpu_image_vec>& gpu_images, bool cubemap_flag)
|
||
|
{
|
||
|
if (!gpu_images.size())
|
||
|
{
|
||
|
assert(0);
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
uint32_t width = 0, height = 0, total_levels = 0;
|
||
|
basisu::texture_format fmt = cInvalidTextureFormat;
|
||
|
|
||
|
if (cubemap_flag)
|
||
|
{
|
||
|
if ((gpu_images.size() % 6) != 0)
|
||
|
{
|
||
|
assert(0);
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for (uint32_t array_index = 0; array_index < gpu_images.size(); array_index++)
|
||
|
{
|
||
|
const gpu_image_vec &levels = gpu_images[array_index];
|
||
|
|
||
|
if (!levels.size())
|
||
|
{
|
||
|
// Empty mip chain
|
||
|
assert(0);
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
if (!array_index)
|
||
|
{
|
||
|
width = levels[0].get_pixel_width();
|
||
|
height = levels[0].get_pixel_height();
|
||
|
total_levels = (uint32_t)levels.size();
|
||
|
fmt = levels[0].get_format();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ((width != levels[0].get_pixel_width()) ||
|
||
|
(height != levels[0].get_pixel_height()) ||
|
||
|
(total_levels != levels.size()))
|
||
|
{
|
||
|
// All cubemap/texture array faces must be the same dimension
|
||
|
assert(0);
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for (uint32_t level_index = 0; level_index < levels.size(); level_index++)
|
||
|
{
|
||
|
if (level_index)
|
||
|
{
|
||
|
if ( (levels[level_index].get_pixel_width() != maximum<uint32_t>(1, levels[0].get_pixel_width() >> level_index)) ||
|
||
|
(levels[level_index].get_pixel_height() != maximum<uint32_t>(1, levels[0].get_pixel_height() >> level_index)) )
|
||
|
{
|
||
|
// Malformed mipmap chain
|
||
|
assert(0);
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (fmt != levels[level_index].get_format())
|
||
|
{
|
||
|
// All input textures must use the same GPU format
|
||
|
assert(0);
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
uint32_t internal_fmt = KTX_ETC1_RGB8_OES, base_internal_fmt = KTX_RGB;
|
||
|
|
||
|
switch (fmt)
|
||
|
{
|
||
|
case cBC1:
|
||
|
{
|
||
|
internal_fmt = KTX_COMPRESSED_RGB_S3TC_DXT1_EXT;
|
||
|
break;
|
||
|
}
|
||
|
case cBC3:
|
||
|
{
|
||
|
internal_fmt = KTX_COMPRESSED_RGBA_S3TC_DXT5_EXT;
|
||
|
base_internal_fmt = KTX_RGBA;
|
||
|
break;
|
||
|
}
|
||
|
case cBC4:
|
||
|
{
|
||
|
internal_fmt = KTX_COMPRESSED_RED_RGTC1_EXT;// KTX_COMPRESSED_LUMINANCE_LATC1_EXT;
|
||
|
base_internal_fmt = KTX_RED;
|
||
|
break;
|
||
|
}
|
||
|
case cBC5:
|
||
|
{
|
||
|
internal_fmt = KTX_COMPRESSED_RED_GREEN_RGTC2_EXT;
|
||
|
base_internal_fmt = KTX_RG;
|
||
|
break;
|
||
|
}
|
||
|
case cETC1:
|
||
|
case cETC1S:
|
||
|
{
|
||
|
internal_fmt = KTX_ETC1_RGB8_OES;
|
||
|
break;
|
||
|
}
|
||
|
case cETC2_RGB:
|
||
|
{
|
||
|
internal_fmt = KTX_COMPRESSED_RGB8_ETC2;
|
||
|
break;
|
||
|
}
|
||
|
case cETC2_RGBA:
|
||
|
{
|
||
|
internal_fmt = KTX_COMPRESSED_RGBA8_ETC2_EAC;
|
||
|
base_internal_fmt = KTX_RGBA;
|
||
|
break;
|
||
|
}
|
||
|
case cBC7:
|
||
|
{
|
||
|
internal_fmt = KTX_COMPRESSED_RGBA_BPTC_UNORM;
|
||
|
base_internal_fmt = KTX_RGBA;
|
||
|
break;
|
||
|
}
|
||
|
case cPVRTC1_4_RGB:
|
||
|
{
|
||
|
internal_fmt = KTX_COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
|
||
|
break;
|
||
|
}
|
||
|
case cPVRTC1_4_RGBA:
|
||
|
{
|
||
|
internal_fmt = KTX_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
|
||
|
base_internal_fmt = KTX_RGBA;
|
||
|
break;
|
||
|
}
|
||
|
case cASTC4x4:
|
||
|
{
|
||
|
internal_fmt = KTX_COMPRESSED_RGBA_ASTC_4x4_KHR;
|
||
|
base_internal_fmt = KTX_RGBA;
|
||
|
break;
|
||
|
}
|
||
|
case cATC_RGB:
|
||
|
{
|
||
|
internal_fmt = KTX_ATC_RGB_AMD;
|
||
|
break;
|
||
|
}
|
||
|
case cATC_RGBA_INTERPOLATED_ALPHA:
|
||
|
{
|
||
|
internal_fmt = KTX_ATC_RGBA_INTERPOLATED_ALPHA_AMD;
|
||
|
base_internal_fmt = KTX_RGBA;
|
||
|
break;
|
||
|
}
|
||
|
default:
|
||
|
{
|
||
|
// TODO
|
||
|
assert(0);
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ktx_header header;
|
||
|
header.clear();
|
||
|
memcpy(&header.m_identifier, g_ktx_file_id, sizeof(g_ktx_file_id));
|
||
|
header.m_endianness = KTX_ENDIAN;
|
||
|
|
||
|
header.m_pixelWidth = width;
|
||
|
header.m_pixelHeight = height;
|
||
|
|
||
|
header.m_glInternalFormat = internal_fmt;
|
||
|
header.m_glBaseInternalFormat = base_internal_fmt;
|
||
|
|
||
|
header.m_numberOfArrayElements = (uint32_t)(cubemap_flag ? (gpu_images.size() / 6) : gpu_images.size());
|
||
|
if (header.m_numberOfArrayElements == 1)
|
||
|
header.m_numberOfArrayElements = 0;
|
||
|
|
||
|
header.m_numberOfMipmapLevels = total_levels;
|
||
|
header.m_numberOfFaces = cubemap_flag ? 6 : 1;
|
||
|
|
||
|
append_vector(ktx_data, (uint8_t *)&header, sizeof(header));
|
||
|
|
||
|
for (uint32_t level_index = 0; level_index < total_levels; level_index++)
|
||
|
{
|
||
|
uint32_t img_size = gpu_images[0][level_index].get_size_in_bytes();
|
||
|
|
||
|
if ((header.m_numberOfFaces == 1) || (header.m_numberOfArrayElements > 1))
|
||
|
{
|
||
|
img_size = img_size * header.m_numberOfFaces * maximum<uint32_t>(1, header.m_numberOfArrayElements);
|
||
|
}
|
||
|
|
||
|
assert(img_size && ((img_size & 3) == 0));
|
||
|
|
||
|
packed_uint<4> packed_img_size(img_size);
|
||
|
append_vector(ktx_data, (uint8_t *)&packed_img_size, sizeof(packed_img_size));
|
||
|
|
||
|
uint32_t bytes_written = 0;
|
||
|
|
||
|
for (uint32_t array_index = 0; array_index < maximum<uint32_t>(1, header.m_numberOfArrayElements); array_index++)
|
||
|
{
|
||
|
for (uint32_t face_index = 0; face_index < header.m_numberOfFaces; face_index++)
|
||
|
{
|
||
|
const gpu_image& img = gpu_images[cubemap_flag ? (array_index * 6 + face_index) : array_index][level_index];
|
||
|
|
||
|
append_vector(ktx_data, (uint8_t *)img.get_ptr(), img.get_size_in_bytes());
|
||
|
|
||
|
bytes_written += img.get_size_in_bytes();
|
||
|
}
|
||
|
|
||
|
} // array_index
|
||
|
|
||
|
} // level_index
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
bool write_compressed_texture_file(const char* pFilename, const std::vector<gpu_image_vec>& g, bool cubemap_flag)
|
||
|
{
|
||
|
std::string extension(string_tolower(string_get_extension(pFilename)));
|
||
|
|
||
|
uint8_vec filedata;
|
||
|
if (extension == "ktx")
|
||
|
{
|
||
|
if (!create_ktx_texture_file(filedata, g, cubemap_flag))
|
||
|
return false;
|
||
|
}
|
||
|
else if (extension == "pvr")
|
||
|
{
|
||
|
// TODO
|
||
|
return false;
|
||
|
}
|
||
|
else if (extension == "dds")
|
||
|
{
|
||
|
// TODO
|
||
|
return false;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// unsupported texture format
|
||
|
assert(0);
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
return basisu::write_vec_to_file(pFilename, filedata);
|
||
|
}
|
||
|
|
||
|
bool write_compressed_texture_file(const char* pFilename, const gpu_image& g)
|
||
|
{
|
||
|
std::vector<gpu_image_vec> v;
|
||
|
enlarge_vector(v, 1)->push_back(g);
|
||
|
return write_compressed_texture_file(pFilename, v, false);
|
||
|
}
|
||
|
|
||
|
} // basisu
|
||
|
|