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/*
Bullet Continuous Collision Detection and Physics Library
Copyright ( c ) 2003 - 2009 Erwin Coumans http : //bulletphysics.org
This software is provided ' as - is ' , without any express or implied warranty .
In no event will the authors be held liable for any damages arising from the use of this software .
Permission is granted to anyone to use this software for any purpose ,
including commercial applications , and to alter it and redistribute it freely ,
subject to the following restrictions :
1. The origin of this software must not be misrepresented ; you must not claim that you wrote the original software . If you use this software in a product , an acknowledgment in the product documentation would be appreciated but is not required .
2. Altered source versions must be plainly marked as such , and must not be misrepresented as being the original software .
3. This notice may not be removed or altered from any source distribution .
*/
# ifndef BT_CONVEX_HULL_SHAPE_H
# define BT_CONVEX_HULL_SHAPE_H
# include "btPolyhedralConvexShape.h"
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# include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
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# include "LinearMath/btAlignedObjectArray.h"
///The btConvexHullShape implements an implicit convex hull of an array of vertices.
///Bullet provides a general and fast collision detector for convex shapes based on GJK and EPA using localGetSupportingVertex.
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ATTRIBUTE_ALIGNED16 ( class )
btConvexHullShape : public btPolyhedralConvexAabbCachingShape
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{
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btAlignedObjectArray < btVector3 > m_unscaledPoints ;
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public :
BT_DECLARE_ALIGNED_ALLOCATOR ( ) ;
///this constructor optionally takes in a pointer to points. Each point is assumed to be 3 consecutive btScalar (x,y,z), the striding defines the number of bytes between each point, in memory.
///It is easier to not pass any points in the constructor, and just add one point at a time, using addPoint.
///btConvexHullShape make an internal copy of the points.
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btConvexHullShape ( const btScalar * points = 0 , int numPoints = 0 , int stride = sizeof ( btVector3 ) ) ;
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void addPoint ( const btVector3 & point , bool recalculateLocalAabb = true ) ;
btVector3 * getUnscaledPoints ( )
{
return & m_unscaledPoints [ 0 ] ;
}
const btVector3 * getUnscaledPoints ( ) const
{
return & m_unscaledPoints [ 0 ] ;
}
///getPoints is obsolete, please use getUnscaledPoints
const btVector3 * getPoints ( ) const
{
return getUnscaledPoints ( ) ;
}
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void optimizeConvexHull ( ) ;
SIMD_FORCE_INLINE btVector3 getScaledPoint ( int i ) const
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{
return m_unscaledPoints [ i ] * m_localScaling ;
}
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SIMD_FORCE_INLINE int getNumPoints ( ) const
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{
return m_unscaledPoints . size ( ) ;
}
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virtual btVector3 localGetSupportingVertex ( const btVector3 & vec ) const ;
virtual btVector3 localGetSupportingVertexWithoutMargin ( const btVector3 & vec ) const ;
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin ( const btVector3 * vectors , btVector3 * supportVerticesOut , int numVectors ) const ;
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virtual void project ( const btTransform & trans , const btVector3 & dir , btScalar & minProj , btScalar & maxProj , btVector3 & witnesPtMin , btVector3 & witnesPtMax ) const ;
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//debugging
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virtual const char * getName ( ) const { return " Convex " ; }
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virtual int getNumVertices ( ) const ;
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virtual int getNumEdges ( ) const ;
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virtual void getEdge ( int i , btVector3 & pa , btVector3 & pb ) const ;
virtual void getVertex ( int i , btVector3 & vtx ) const ;
virtual int getNumPlanes ( ) const ;
virtual void getPlane ( btVector3 & planeNormal , btVector3 & planeSupport , int i ) const ;
virtual bool isInside ( const btVector3 & pt , btScalar tolerance ) const ;
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///in case we receive negative scaling
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virtual void setLocalScaling ( const btVector3 & scaling ) ;
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virtual int calculateSerializeBufferSize ( ) const ;
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///fills the dataBuffer and returns the struct name (and 0 on failure)
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virtual const char * serialize ( void * dataBuffer , btSerializer * serializer ) const ;
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} ;
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// clang-format off
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///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
struct btConvexHullShapeData
{
btConvexInternalShapeData m_convexInternalShapeData ;
btVector3FloatData * m_unscaledPointsFloatPtr ;
btVector3DoubleData * m_unscaledPointsDoublePtr ;
int m_numUnscaledPoints ;
char m_padding3 [ 4 ] ;
} ;
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// clang-format on
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SIMD_FORCE_INLINE int btConvexHullShape : : calculateSerializeBufferSize ( ) const
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{
return sizeof ( btConvexHullShapeData ) ;
}
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# endif //BT_CONVEX_HULL_SHAPE_H