2017-09-12 22:42:36 +02:00
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<?xml version="1.0" encoding="UTF-8" ?>
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2023-07-06 10:08:05 +02:00
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<class name="SphereShape3D" inherits="Shape3D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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2017-09-12 22:42:36 +02:00
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<brief_description>
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2023-04-28 22:59:03 +02:00
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A 3D sphere shape used for physics collision.
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2017-09-12 22:42:36 +02:00
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</brief_description>
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<description>
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2023-04-28 22:59:03 +02:00
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A 3D sphere shape, intended for use in physics. Usually used to provide a shape for a [CollisionShape3D].
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[b]Performance:[/b] [SphereShape3D] is fast to check collisions against. It is faster than [BoxShape3D], [CapsuleShape3D], and [CylinderShape3D].
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2017-09-12 22:42:36 +02:00
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</description>
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<tutorials>
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2020-10-01 10:34:47 +02:00
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<link title="3D Physics Tests Demo">https://godotengine.org/asset-library/asset/675</link>
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2017-09-12 22:42:36 +02:00
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</tutorials>
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<members>
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2022-05-22 08:23:23 +02:00
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<member name="radius" type="float" setter="set_radius" getter="get_radius" default="0.5">
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2017-09-23 13:12:30 +02:00
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The sphere's radius. The shape's diameter is double the radius.
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2017-09-12 22:42:36 +02:00
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</member>
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</members>
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</class>
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