2018-09-21 13:32:17 +02:00
|
|
|
/*************************************************************************/
|
|
|
|
/* random_pcg.h */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* https://godotengine.org */
|
|
|
|
/*************************************************************************/
|
2019-01-01 12:53:14 +01:00
|
|
|
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
|
2018-09-21 13:32:17 +02:00
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
|
|
|
|
|
|
|
#ifndef RANDOM_PCG_H
|
|
|
|
#define RANDOM_PCG_H
|
|
|
|
|
|
|
|
#include "core/math/math_defs.h"
|
|
|
|
|
|
|
|
#include "thirdparty/misc/pcg.h"
|
|
|
|
|
|
|
|
class RandomPCG {
|
|
|
|
pcg32_random_t pcg;
|
|
|
|
|
|
|
|
public:
|
2019-01-20 00:12:50 +01:00
|
|
|
static const uint64_t DEFAULT_SEED = 12047754176567800795U;
|
2018-09-21 13:32:17 +02:00
|
|
|
static const uint64_t DEFAULT_INC = PCG_DEFAULT_INC_64;
|
2019-01-20 00:12:50 +01:00
|
|
|
static const uint64_t RANDOM_MAX = 0xFFFFFFFF;
|
2018-09-21 13:32:17 +02:00
|
|
|
|
|
|
|
RandomPCG(uint64_t seed = DEFAULT_SEED, uint64_t inc = PCG_DEFAULT_INC_64);
|
|
|
|
|
2019-02-09 09:49:25 +01:00
|
|
|
_FORCE_INLINE_ void seed(uint64_t seed) {
|
|
|
|
pcg.state = seed;
|
|
|
|
pcg32_random_r(&pcg); // Force changing internal state to avoid initial 0
|
|
|
|
}
|
2018-09-21 13:32:17 +02:00
|
|
|
_FORCE_INLINE_ uint64_t get_seed() { return pcg.state; }
|
|
|
|
|
|
|
|
void randomize();
|
|
|
|
_FORCE_INLINE_ uint32_t rand() { return pcg32_random_r(&pcg); }
|
2019-01-23 10:36:36 +01:00
|
|
|
_FORCE_INLINE_ double randd() { return (double)rand() / (double)RANDOM_MAX; }
|
|
|
|
_FORCE_INLINE_ float randf() { return (float)rand() / (float)RANDOM_MAX; }
|
2018-09-21 13:32:17 +02:00
|
|
|
|
|
|
|
double random(double from, double to);
|
|
|
|
float random(float from, float to);
|
|
|
|
real_t random(int from, int to) { return (real_t)random((real_t)from, (real_t)to); }
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // RANDOM_PCG_H
|