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/*************************************************************************/
/* paged_allocator.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* The above copyright notice and this permission notice shall be */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/*************************************************************************/
# ifndef PAGED_ALLOCATOR_H
# define PAGED_ALLOCATOR_H
# include "core/os/memory.h"
# include "core/os/spin_lock.h"
# include "core/typedefs.h"
template < class T , bool thread_safe = false >
class PagedAllocator {
T * * page_pool = nullptr ;
T * * * available_pool = nullptr ;
uint32_t pages_allocated = 0 ;
uint32_t allocs_available = 0 ;
uint32_t page_shift = 0 ;
uint32_t page_mask = 0 ;
uint32_t page_size = 0 ;
SpinLock spin_lock ;
public :
T * alloc ( ) {
if ( thread_safe ) {
spin_lock . lock ( ) ;
}
if ( unlikely ( allocs_available = = 0 ) ) {
uint32_t pages_used = pages_allocated ;
pages_allocated + + ;
page_pool = ( T * * ) memrealloc ( page_pool , sizeof ( T * ) * pages_allocated ) ;
available_pool = ( T * * * ) memrealloc ( available_pool , sizeof ( T * * ) * pages_allocated ) ;
page_pool [ pages_used ] = ( T * ) memalloc ( sizeof ( T ) * page_size ) ;
available_pool [ pages_used ] = ( T * * ) memalloc ( sizeof ( T * ) * page_size ) ;
for ( uint32_t i = 0 ; i < page_size ; i + + ) {
available_pool [ 0 ] [ i ] = & page_pool [ pages_used ] [ i ] ;
}
allocs_available + = page_size ;
}
allocs_available - - ;
T * alloc = available_pool [ allocs_available > > page_shift ] [ allocs_available & page_mask ] ;
if ( thread_safe ) {
spin_lock . unlock ( ) ;
}
memnew_placement ( alloc , T ) ;
return alloc ;
}
void free ( T * p_mem ) {
if ( thread_safe ) {
spin_lock . lock ( ) ;
}
p_mem - > ~ T ( ) ;
available_pool [ allocs_available > > page_shift ] [ allocs_available & page_mask ] = p_mem ;
if ( thread_safe ) {
spin_lock . unlock ( ) ;
}
allocs_available + + ;
}
void reset ( ) {
ERR_FAIL_COND ( allocs_available < pages_allocated * page_size ) ;
if ( pages_allocated ) {
for ( uint32_t i = 0 ; i < pages_allocated ; i + + ) {
memfree ( page_pool [ i ] ) ;
memfree ( available_pool [ i ] ) ;
}
memfree ( page_pool ) ;
memfree ( available_pool ) ;
page_pool = nullptr ;
available_pool = nullptr ;
pages_allocated = 0 ;
allocs_available = 0 ;
}
}
bool is_configured ( ) const {
return page_size > 0 ;
}
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void configure ( uint32_t p_page_size ) {
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ERR_FAIL_COND ( page_pool ! = nullptr ) ; //sanity check
ERR_FAIL_COND ( p_page_size = = 0 ) ;
page_size = nearest_power_of_2_templated ( p_page_size ) ;
page_mask = page_size - 1 ;
page_shift = get_shift_from_power_of_2 ( page_size ) ;
}
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PagedAllocator ( uint32_t p_page_size = 4096 ) { // power of 2 recommended because of alignment with OS page sizes. Even if element is bigger, its still a multiple and get rounded amount of pages
configure ( p_page_size ) ;
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}
~ PagedAllocator ( ) {
ERR_FAIL_COND_MSG ( allocs_available < pages_allocated * page_size , " Pages in use exist at exit in PagedAllocator " ) ;
reset ( ) ;
}
} ;
# endif // PAGED_ALLOCATOR_H