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<?xml version="1.0" encoding="UTF-8" ?>
<class name= "EditorExportPlatformWindows" inherits= "EditorExportPlatformPC" version= "4.1" xmlns:xsi= "http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation= "../class.xsd" >
<brief_description >
Exporter for Windows.
</brief_description>
<description >
</description>
<tutorials >
<link title= "Exporting for Windows" > $DOCS_URL/tutorials/export/exporting_for_windows.html</link>
</tutorials>
<members >
<member name= "application/company_name" type= "String" setter= "" getter= "" >
Company that produced the application. Required. See [url=https://learn.microsoft.com/en-us/windows/win32/menurc/stringfileinfo-block]StringFileInfo[/url].
</member>
<member name= "application/console_wrapper_icon" type= "String" setter= "" getter= "" >
Console wrapper icon file. If left empty, application icon is used instead.
</member>
<member name= "application/copyright" type= "String" setter= "" getter= "" >
Copyright notice for the bundle visible to the user. Optional. See [url=https://learn.microsoft.com/en-us/windows/win32/menurc/stringfileinfo-block]StringFileInfo[/url].
</member>
<member name= "application/file_description" type= "String" setter= "" getter= "" >
File description to be presented to users. Required. See [url=https://learn.microsoft.com/en-us/windows/win32/menurc/stringfileinfo-block]StringFileInfo[/url].
</member>
<member name= "application/file_version" type= "String" setter= "" getter= "" >
Version number of the file. Required. See [url=https://learn.microsoft.com/en-us/windows/win32/menurc/stringfileinfo-block]StringFileInfo[/url].
</member>
<member name= "application/icon" type= "String" setter= "" getter= "" >
Application icon file. If left empty, project icon is used instead.
</member>
<member name= "application/icon_interpolation" type= "int" setter= "" getter= "" >
Interpolation method used to resize application icon.
</member>
<member name= "application/modify_resources" type= "bool" setter= "" getter= "" >
If enabled, icon and metadata of the exported executable is set according to the other [code]application/*[/code] values.
</member>
<member name= "application/product_name" type= "String" setter= "" getter= "" >
Name of the application. Required. See [url=https://learn.microsoft.com/en-us/windows/win32/menurc/stringfileinfo-block]StringFileInfo[/url].
</member>
<member name= "application/product_version" type= "String" setter= "" getter= "" >
Application version visible to the user. Required. See [url=https://learn.microsoft.com/en-us/windows/win32/menurc/stringfileinfo-block]StringFileInfo[/url].
</member>
<member name= "application/trademarks" type= "String" setter= "" getter= "" >
Trademarks and registered trademarks that apply to the file. Optional. See [url=https://learn.microsoft.com/en-us/windows/win32/menurc/stringfileinfo-block]StringFileInfo[/url].
</member>
<member name= "binary_format/architecture" type= "String" setter= "" getter= "" >
Application executable architecture.
Supported architectures: [code]x86_32[/code], [code]x86_64[/code], and [code]arm64[/code].
Official export templates include [code]x86_32[/code] and [code]x86_64[/code] binaries only.
</member>
<member name= "binary_format/embed_pck" type= "bool" setter= "" getter= "" >
If [code]true[/code], project resources are embedded into the executable.
</member>
<member name= "codesign/custom_options" type= "PackedStringArray" setter= "" getter= "" >
Array of the additional command line arguments passed to the code signing tool. See [url=https://learn.microsoft.com/en-us/dotnet/framework/tools/signtool-exe]Sign Tool[/url].
</member>
<member name= "codesign/description" type= "String" setter= "" getter= "" >
Description of the signed content. See [url=https://learn.microsoft.com/en-us/dotnet/framework/tools/signtool-exe]Sign Tool[/url].
</member>
<member name= "codesign/digest_algorithm" type= "int" setter= "" getter= "" >
Digest algorithm to use for creating signature. See [url=https://learn.microsoft.com/en-us/dotnet/framework/tools/signtool-exe]Sign Tool[/url].
</member>
<member name= "codesign/enable" type= "bool" setter= "" getter= "" >
If [code]true[/code], executable signing is enabled.
</member>
<member name= "codesign/identity" type= "String" setter= "" getter= "" >
PKCS #12 certificate file used to sign executable or certificate SHA-1 hash (if [member codesign/identity_type] is set to "Use certificate store"). See [url=https://learn.microsoft.com/en-us/dotnet/framework/tools/signtool-exe]Sign Tool[/url].
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Can be overridden with the environment variable [code]GODOT_WINDOWS_CODESIGN_IDENTITY[/code].
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</member>
<member name= "codesign/identity_type" type= "int" setter= "" getter= "" >
Type of identity to use. See [url=https://learn.microsoft.com/en-us/dotnet/framework/tools/signtool-exe]Sign Tool[/url].
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Can be overridden with the environment variable [code]GODOT_WINDOWS_CODESIGN_IDENTITY_TYPE[/code].
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</member>
<member name= "codesign/password" type= "String" setter= "" getter= "" >
Password for the certificate file used to sign executable. See [url=https://learn.microsoft.com/en-us/dotnet/framework/tools/signtool-exe]Sign Tool[/url].
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Can be overridden with the environment variable [code]GODOT_WINDOWS_CODESIGN_PASSWORD[/code].
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</member>
<member name= "codesign/timestamp" type= "bool" setter= "" getter= "" >
If [code]true[/code], time-stamp is added to the signature. See [url=https://learn.microsoft.com/en-us/dotnet/framework/tools/signtool-exe]Sign Tool[/url].
</member>
<member name= "codesign/timestamp_server_url" type= "String" setter= "" getter= "" >
URL of the time stamp server. If left empty, the default server is used. See [url=https://learn.microsoft.com/en-us/dotnet/framework/tools/signtool-exe]Sign Tool[/url].
</member>
<member name= "custom_template/debug" type= "String" setter= "" getter= "" >
Path to the custom export template. If left empty, default template is used.
</member>
<member name= "custom_template/release" type= "String" setter= "" getter= "" >
Path to the custom export template. If left empty, default template is used.
</member>
<member name= "debug/export_console_script" type= "int" setter= "" getter= "" >
If [code]true[/code], a console wrapper executable is exported alongside the main executable, which allows running the project with enabled console output.
</member>
<member name= "ssh_remote_deploy/cleanup_script" type= "String" setter= "" getter= "" >
Script code to execute on the remote host when app is finished.
The following variables can be used in the script:
- [code]{temp_dir}[/code] - Path of temporary folder on the remote, used to upload app and scripts to.
- [code]{archive_name}[/code] - Name of the ZIP containing uploaded application.
- [code]{exe_name}[/code] - Name of application executable.
- [code]{cmd_args}[/code] - Array of the command line argument for the application.
</member>
<member name= "ssh_remote_deploy/enabled" type= "bool" setter= "" getter= "" >
Enables remote deploy using SSH/SCP.
</member>
<member name= "ssh_remote_deploy/extra_args_scp" type= "String" setter= "" getter= "" >
Array of the additional command line arguments passed to the SCP.
</member>
<member name= "ssh_remote_deploy/extra_args_ssh" type= "String" setter= "" getter= "" >
Array of the additional command line arguments passed to the SSH.
</member>
<member name= "ssh_remote_deploy/host" type= "String" setter= "" getter= "" >
Remote host SSH user name and address, in [code]user@address[/code] format.
</member>
<member name= "ssh_remote_deploy/port" type= "String" setter= "" getter= "" >
Remote host SSH port number.
</member>
<member name= "ssh_remote_deploy/run_script" type= "String" setter= "" getter= "" >
Script code to execute on the remote host when running the app.
The following variables can be used in the script:
- [code]{temp_dir}[/code] - Path of temporary folder on the remote, used to upload app and scripts to.
- [code]{archive_name}[/code] - Name of the ZIP containing uploaded application.
- [code]{exe_name}[/code] - Name of application executable.
- [code]{cmd_args}[/code] - Array of the command line argument for the application.
</member>
<member name= "texture_format/bptc" type= "bool" setter= "" getter= "" >
If [code]true[/code], project textures are exported in the BPTC format.
</member>
<member name= "texture_format/etc" type= "bool" setter= "" getter= "" >
If [code]true[/code], project textures are exported in the ETC format.
</member>
<member name= "texture_format/etc2" type= "bool" setter= "" getter= "" >
If [code]true[/code], project textures are exported in the ETC2 format.
</member>
<member name= "texture_format/s3tc" type= "bool" setter= "" getter= "" >
If [code]true[/code], project textures are exported in the S3TC format.
</member>
</members>
</class>