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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "PlaneShape" inherits= "Shape" version= "3.5" xmlns:xsi= "http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation= "../class.xsd" >
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<brief_description >
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Infinite plane shape for 3D collisions.
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</brief_description>
<description >
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An infinite plane shape for 3D collisions. Note that the [Plane]'s normal matters; anything "below" the plane will collide with it. If the [PlaneShape] is used in a [PhysicsBody], it will cause colliding objects placed "below" it to teleport "above" the plane.
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</description>
<tutorials >
</tutorials>
<methods >
</methods>
<members >
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<member name= "plane" type= "Plane" setter= "set_plane" getter= "get_plane" default= "Plane( 0, 1, 0, 0 )" >
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The [Plane] used by the [PlaneShape] for collision.
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</member>
</members>
<constants >
</constants>
</class>