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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "SpatialMaterial" inherits= "Material3D" version= "3.6" xmlns:xsi= "http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation= "../class.xsd" >
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<brief_description >
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Default 3D rendering material, based on [Material3D].
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</brief_description>
<description >
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This provides a default material with a wide variety of rendering features and properties without the need to write shader code. See the tutorial below for details.
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</description>
<tutorials >
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<link > $DOCS_URL/tutorials/3d/spatial_material.html</link>
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</tutorials>
<methods >
</methods>
<constants >
</constants>
</class>