Fix dual paraboloid shadow maps, closes #14487

This commit is contained in:
Juan Linietsky 2018-01-05 12:13:52 -03:00
parent 0c86c1ad15
commit 003f2dab78

View file

@ -445,8 +445,7 @@ VERTEX_SHADER_CODE
vtx.z=(distance/shadow_dual_paraboloid_render_zfar);
vtx.z=vtx.z * 2.0 - 1.0;
vertex.xyz=vtx;
vertex.w=1.0;
vertex_interp = vtx;
#else