[GDnative] Correct godot_string_chars_to_utf8_with_len function name

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Emmanuel Leblond 2017-08-19 17:08:33 +02:00
parent bacfe7a557
commit 00d552b1cd
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@ -172,7 +172,7 @@ void GDAPI godot_string_utf8(godot_string *p_self, char *result);
godot_bool GDAPI godot_string_parse_utf8(godot_string *p_self, const char *p_utf8); godot_bool GDAPI godot_string_parse_utf8(godot_string *p_self, const char *p_utf8);
godot_bool GDAPI godot_string_parse_utf8_with_len(godot_string *p_self, const char *p_utf8, godot_int p_len); godot_bool GDAPI godot_string_parse_utf8_with_len(godot_string *p_self, const char *p_utf8, godot_int p_len);
godot_string GDAPI godot_string_chars_to_utf8(const char *p_utf8); godot_string GDAPI godot_string_chars_to_utf8(const char *p_utf8);
godot_string GDAPI godot_string_chars_utf8_with_len(const char *p_utf8, godot_int p_len); godot_string GDAPI godot_string_chars_to_utf8_with_len(const char *p_utf8, godot_int p_len);
uint32_t GDAPI godot_string_hash(const godot_string *p_self); uint32_t GDAPI godot_string_hash(const godot_string *p_self);
uint64_t GDAPI godot_string_hash64(const godot_string *p_self); uint64_t GDAPI godot_string_hash64(const godot_string *p_self);