Unfold directories when showing in file system
This commit is contained in:
parent
083d088de3
commit
01d77842ee
2 changed files with 16 additions and 11 deletions
|
@ -52,7 +52,7 @@ Ref<Texture> FileSystemDock::_get_tree_item_icon(EditorFileSystemDirectory *p_di
|
|||
return file_icon;
|
||||
}
|
||||
|
||||
bool FileSystemDock::_create_tree(TreeItem *p_parent, EditorFileSystemDirectory *p_dir, Vector<String> &uncollapsed_paths, bool p_select_in_favorites) {
|
||||
bool FileSystemDock::_create_tree(TreeItem *p_parent, EditorFileSystemDirectory *p_dir, Vector<String> &uncollapsed_paths, bool p_select_in_favorites, bool p_unfold_path) {
|
||||
bool parent_should_expand = false;
|
||||
|
||||
// Create a tree item for the subdirectory.
|
||||
|
@ -71,14 +71,18 @@ bool FileSystemDock::_create_tree(TreeItem *p_parent, EditorFileSystemDirectory
|
|||
subdirectory_item->select(0);
|
||||
}
|
||||
|
||||
subdirectory_item->set_collapsed(uncollapsed_paths.find(lpath) < 0);
|
||||
if (p_unfold_path && path.begins_with(lpath) && path != lpath) {
|
||||
subdirectory_item->set_collapsed(false);
|
||||
} else {
|
||||
subdirectory_item->set_collapsed(uncollapsed_paths.find(lpath) < 0);
|
||||
}
|
||||
if (searched_string.length() > 0 && dname.to_lower().find(searched_string) >= 0) {
|
||||
parent_should_expand = true;
|
||||
}
|
||||
|
||||
// Create items for all subdirectories.
|
||||
for (int i = 0; i < p_dir->get_subdir_count(); i++)
|
||||
parent_should_expand = (_create_tree(subdirectory_item, p_dir->get_subdir(i), uncollapsed_paths, p_select_in_favorites) || parent_should_expand);
|
||||
parent_should_expand = (_create_tree(subdirectory_item, p_dir->get_subdir(i), uncollapsed_paths, p_select_in_favorites, p_unfold_path) || parent_should_expand);
|
||||
|
||||
// Create all items for the files in the subdirectory.
|
||||
if (display_mode == DISPLAY_MODE_TREE_ONLY) {
|
||||
|
@ -164,7 +168,7 @@ Vector<String> FileSystemDock::_compute_uncollapsed_paths() {
|
|||
return uncollapsed_paths;
|
||||
}
|
||||
|
||||
void FileSystemDock::_update_tree(const Vector<String> &p_uncollapsed_paths, bool p_uncollapse_root, bool p_select_in_favorites) {
|
||||
void FileSystemDock::_update_tree(const Vector<String> &p_uncollapsed_paths, bool p_uncollapse_root, bool p_select_in_favorites, bool p_unfold_path) {
|
||||
// Recreate the tree.
|
||||
tree->clear();
|
||||
tree_update_id++;
|
||||
|
@ -237,7 +241,7 @@ void FileSystemDock::_update_tree(const Vector<String> &p_uncollapsed_paths, boo
|
|||
}
|
||||
|
||||
// Create the remaining of the tree.
|
||||
_create_tree(root, EditorFileSystem::get_singleton()->get_filesystem(), uncollapsed_paths, p_select_in_favorites);
|
||||
_create_tree(root, EditorFileSystem::get_singleton()->get_filesystem(), uncollapsed_paths, p_select_in_favorites, p_unfold_path);
|
||||
tree->ensure_cursor_is_visible();
|
||||
updating_tree = false;
|
||||
}
|
||||
|
@ -459,7 +463,7 @@ void FileSystemDock::_navigate_to_path(const String &p_path, bool p_select_in_fa
|
|||
_set_current_path_text(path);
|
||||
_push_to_history();
|
||||
|
||||
_update_tree(_compute_uncollapsed_paths(), false, p_select_in_favorites);
|
||||
_update_tree(_compute_uncollapsed_paths(), false, p_select_in_favorites, true);
|
||||
if (display_mode == DISPLAY_MODE_SPLIT) {
|
||||
_update_file_list(false);
|
||||
files->get_v_scroll()->set_value(0);
|
||||
|
@ -1780,7 +1784,7 @@ void FileSystemDock::_resource_created() const {
|
|||
}
|
||||
|
||||
void FileSystemDock::_search_changed(const String &p_text, const Control *p_from) {
|
||||
if (searched_string.length() == 0 && p_text.length() > 0) {
|
||||
if (searched_string.length() == 0) {
|
||||
// Register the uncollapsed paths before they change.
|
||||
uncollapsed_paths_before_search = _compute_uncollapsed_paths();
|
||||
}
|
||||
|
@ -1792,13 +1796,14 @@ void FileSystemDock::_search_changed(const String &p_text, const Control *p_from
|
|||
else // File_list_search_box.
|
||||
tree_search_box->set_text(searched_string);
|
||||
|
||||
bool unfold_path = (p_text == String() && path != String());
|
||||
switch (display_mode) {
|
||||
case DISPLAY_MODE_TREE_ONLY: {
|
||||
_update_tree(searched_string.length() == 0 ? uncollapsed_paths_before_search : Vector<String>());
|
||||
_update_tree(searched_string.length() == 0 ? uncollapsed_paths_before_search : Vector<String>(), false, false, unfold_path);
|
||||
} break;
|
||||
case DISPLAY_MODE_SPLIT: {
|
||||
_update_file_list(false);
|
||||
_update_tree(searched_string.length() == 0 ? uncollapsed_paths_before_search : Vector<String>());
|
||||
_update_tree(searched_string.length() == 0 ? uncollapsed_paths_before_search : Vector<String>(), false, false, unfold_path);
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -177,9 +177,9 @@ private:
|
|||
bool import_dock_needs_update;
|
||||
|
||||
Ref<Texture> _get_tree_item_icon(EditorFileSystemDirectory *p_dir, int p_idx);
|
||||
bool _create_tree(TreeItem *p_parent, EditorFileSystemDirectory *p_dir, Vector<String> &uncollapsed_paths, bool p_select_in_favorites);
|
||||
bool _create_tree(TreeItem *p_parent, EditorFileSystemDirectory *p_dir, Vector<String> &uncollapsed_paths, bool p_select_in_favorites, bool p_unfold_path = false);
|
||||
Vector<String> _compute_uncollapsed_paths();
|
||||
void _update_tree(const Vector<String> &p_uncollapsed_paths = Vector<String>(), bool p_uncollapse_root = false, bool p_select_in_favorites = false);
|
||||
void _update_tree(const Vector<String> &p_uncollapsed_paths = Vector<String>(), bool p_uncollapse_root = false, bool p_select_in_favorites = false, bool p_unfold_path = false);
|
||||
void _navigate_to_path(const String &p_path, bool p_select_in_favorites = false);
|
||||
|
||||
void _file_list_gui_input(Ref<InputEvent> p_event);
|
||||
|
|
Loading…
Reference in a new issue