Make some small tweaks to the MIME info

This commit is contained in:
Michael Alexsander 2021-07-29 11:34:34 -03:00
parent 0543b71e5a
commit 0218616747

View file

@ -2,20 +2,20 @@
<mime-info xmlns="http://www.freedesktop.org/standards/shared-mime-info">
<mime-type type="application/x-godot-project">
<comment>Godot Engine project</comment>
<icon name="x-godot-project" />
<glob pattern="*.godot"/>
<icon name="x-godot-project"/>
<glob pattern="project.godot"/>
</mime-type>
<mime-type type="application/x-godot-resource">
<comment>Godot Engine resource</comment>
<icon name="x-godot-resource" />
<icon name="x-godot-resource"/>
<glob pattern="*.res"/>
<glob pattern="*.tres"/>
</mime-type>
<mime-type type="application/x-godot-scene">
<comment>Godot Engine scene</comment>
<icon name="x-godot-scene" />
<icon name="x-godot-scene"/>
<glob pattern="*.scn"/>
<glob pattern="*.tscn"/>
<glob pattern="*.escn"/>
@ -23,13 +23,15 @@
<mime-type type="application/x-godot-shader">
<comment>Godot Engine shader</comment>
<icon name="x-godot-shader" />
<sub-class-of type="text/plain"/>
<icon name="x-godot-shader"/>
<glob pattern="*.gdshader"/>
</mime-type>
<mime-type type="application/x-gdscript">
<comment>GDScript script</comment>
<icon name="x-gdscript" />
<sub-class-of type="text/plain"/>
<icon name="x-gdscript"/>
<glob pattern="*.gd"/>
</mime-type>
</mime-info>