[3.x] instance audio streams before AudioServer::lock call

This commit is contained in:
Ellen Poe 2022-03-22 05:58:17 -07:00
parent 292f7cbafd
commit 027546ee8a
3 changed files with 12 additions and 3 deletions

View file

@ -271,6 +271,9 @@ void AudioStreamPlayer2D::_notification(int p_what) {
}
void AudioStreamPlayer2D::set_stream(Ref<AudioStream> p_stream) {
// Instancing audio streams can cause large memory allocations, do it prior to AudioServer::lock.
Ref<AudioStreamPlayback> pre_instanced_playback = p_stream->instance_playback();
AudioServer::get_singleton()->lock();
mix_buffer.resize(AudioServer::get_singleton()->thread_get_mix_buffer_size());
@ -284,7 +287,7 @@ void AudioStreamPlayer2D::set_stream(Ref<AudioStream> p_stream) {
if (p_stream.is_valid()) {
stream = p_stream;
stream_playback = p_stream->instance_playback();
stream_playback = pre_instanced_playback;
}
AudioServer::get_singleton()->unlock();

View file

@ -622,6 +622,9 @@ void AudioStreamPlayer3D::_notification(int p_what) {
}
void AudioStreamPlayer3D::set_stream(Ref<AudioStream> p_stream) {
// Instancing audio streams can cause large memory allocations, do it prior to AudioServer::lock.
Ref<AudioStreamPlayback> pre_instanced_playback = p_stream->instance_playback();
AudioServer::get_singleton()->lock();
mix_buffer.resize(AudioServer::get_singleton()->thread_get_mix_buffer_size());
@ -635,7 +638,7 @@ void AudioStreamPlayer3D::set_stream(Ref<AudioStream> p_stream) {
if (p_stream.is_valid()) {
stream = p_stream;
stream_playback = p_stream->instance_playback();
stream_playback = pre_instanced_playback;
}
AudioServer::get_singleton()->unlock();

View file

@ -167,6 +167,9 @@ void AudioStreamPlayer::_notification(int p_what) {
}
void AudioStreamPlayer::set_stream(Ref<AudioStream> p_stream) {
// Instancing audio streams can cause large memory allocations, do it prior to AudioServer::lock.
Ref<AudioStreamPlayback> pre_instanced_playback = p_stream->instance_playback();
AudioServer::get_singleton()->lock();
if (active.is_set() && stream_playback.is_valid() && !stream_paused) {
@ -203,7 +206,7 @@ void AudioStreamPlayer::set_stream(Ref<AudioStream> p_stream) {
if (p_stream.is_valid()) {
stream = p_stream;
stream_playback = p_stream->instance_playback();
stream_playback = pre_instanced_playback;
}
AudioServer::get_singleton()->unlock();