Account for physics interpolation and transform snapping when Y-sorting
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7c383767a2
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029045bcb6
2 changed files with 28 additions and 9 deletions
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@ -79,16 +79,33 @@ void RendererCanvasCull::_render_canvas_item_tree(RID p_to_render_target, Canvas
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}
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}
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void _collect_ysort_children(RendererCanvasCull::Item *p_canvas_item, const Transform2D &p_transform, RendererCanvasCull::Item *p_material_owner, const Color &p_modulate, RendererCanvasCull::Item **r_items, int &r_index, int p_z) {
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void RendererCanvasCull::_collect_ysort_children(RendererCanvasCull::Item *p_canvas_item, const Transform2D &p_transform, RendererCanvasCull::Item *p_material_owner, const Color &p_modulate, RendererCanvasCull::Item **r_items, int &r_index, int p_z) {
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int child_item_count = p_canvas_item->child_items.size();
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RendererCanvasCull::Item **child_items = p_canvas_item->child_items.ptrw();
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for (int i = 0; i < child_item_count; i++) {
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int abs_z = 0;
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if (child_items[i]->visible) {
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Transform2D child_xform;
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if (r_items || child_items[i]->sort_y) {
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// For Y-sorting to work according to the items' final transforms,
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// `child_xform` needs to match `self_xform` used in `_cull_canvas_item()`.
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if (!_interpolation_data.interpolation_enabled || !child_items[i]->interpolated) {
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child_xform = child_items[i]->xform_curr;
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} else {
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real_t f = Engine::get_singleton()->get_physics_interpolation_fraction();
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TransformInterpolator::interpolate_transform_2d(child_items[i]->xform_prev, child_items[i]->xform_curr, child_xform, f);
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}
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if (snapping_2d_transforms_to_pixel) {
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child_xform.columns[2] = child_xform.columns[2].round();
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}
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}
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if (r_items) {
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r_items[r_index] = child_items[i];
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child_items[i]->ysort_xform = p_transform;
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child_items[i]->ysort_pos = p_transform.xform(child_items[i]->xform_curr.columns[2]);
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child_items[i]->ysort_pos = p_transform.xform(child_xform.columns[2]);
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child_items[i]->material_owner = child_items[i]->use_parent_material ? p_material_owner : nullptr;
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child_items[i]->ysort_modulate = p_modulate;
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child_items[i]->ysort_index = r_index;
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@ -111,7 +128,7 @@ void _collect_ysort_children(RendererCanvasCull::Item *p_canvas_item, const Tran
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r_index++;
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if (child_items[i]->sort_y) {
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_collect_ysort_children(child_items[i], p_transform * child_items[i]->xform_curr, child_items[i]->use_parent_material ? p_material_owner : child_items[i], p_modulate * child_items[i]->modulate, r_items, r_index, abs_z);
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_collect_ysort_children(child_items[i], p_transform * child_xform, child_items[i]->use_parent_material ? p_material_owner : child_items[i], p_modulate * child_items[i]->modulate, r_items, r_index, abs_z);
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}
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}
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}
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@ -260,12 +277,12 @@ void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2
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}
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}
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Transform2D final_xform;
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Transform2D self_xform;
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if (!_interpolation_data.interpolation_enabled || !ci->interpolated) {
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final_xform = ci->xform_curr;
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self_xform = ci->xform_curr;
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} else {
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real_t f = Engine::get_singleton()->get_physics_interpolation_fraction();
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TransformInterpolator::interpolate_transform_2d(ci->xform_prev, ci->xform_curr, final_xform, f);
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TransformInterpolator::interpolate_transform_2d(ci->xform_prev, ci->xform_curr, self_xform, f);
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}
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Transform2D parent_xform = p_parent_xform;
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@ -285,11 +302,11 @@ void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2
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}
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if (snapping_2d_transforms_to_pixel) {
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final_xform.columns[2] = (final_xform.columns[2] + Point2(0.5, 0.5)).floor();
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self_xform.columns[2] = (self_xform.columns[2] + Point2(0.5, 0.5)).floor();
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parent_xform.columns[2] = (parent_xform.columns[2] + Point2(0.5, 0.5)).floor();
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}
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final_xform = parent_xform * final_xform;
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Transform2D final_xform = parent_xform * self_xform;
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Rect2 global_rect = final_xform.xform(rect);
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if (repeat_source_item && (repeat_size.x || repeat_size.y)) {
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@ -364,7 +381,7 @@ void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2
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child_item_count = ci->ysort_children_count + 1;
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child_items = (Item **)alloca(child_item_count * sizeof(Item *));
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ci->ysort_xform = ci->xform_curr.affine_inverse();
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ci->ysort_xform = self_xform.affine_inverse();
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ci->ysort_pos = Vector2();
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ci->ysort_modulate = Color(1, 1, 1, 1);
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ci->ysort_index = 0;
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@ -189,6 +189,8 @@ private:
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void _render_canvas_item_tree(RID p_to_render_target, Canvas::ChildItem *p_child_items, int p_child_item_count, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, RendererCanvasRender::Light *p_lights, RendererCanvasRender::Light *p_directional_lights, RS::CanvasItemTextureFilter p_default_filter, RS::CanvasItemTextureRepeat p_default_repeat, bool p_snap_2d_vertices_to_pixel, uint32_t p_canvas_cull_mask, RenderingMethod::RenderInfo *r_render_info = nullptr);
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void _cull_canvas_item(Item *p_canvas_item, const Transform2D &p_parent_xform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RendererCanvasRender::Item **r_z_list, RendererCanvasRender::Item **r_z_last_list, Item *p_canvas_clip, Item *p_material_owner, bool p_allow_y_sort, uint32_t p_canvas_cull_mask, const Point2 &p_repeat_size, int p_repeat_times, RendererCanvasRender::Item *p_repeat_source_item);
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void _collect_ysort_children(RendererCanvasCull::Item *p_canvas_item, const Transform2D &p_transform, RendererCanvasCull::Item *p_material_owner, const Color &p_modulate, RendererCanvasCull::Item **r_items, int &r_index, int p_z);
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static constexpr int z_range = RS::CANVAS_ITEM_Z_MAX - RS::CANVAS_ITEM_Z_MIN + 1;
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RendererCanvasRender::Item **z_list;
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