Merge pull request #51037 from winterpixelgames/ws-fix

3.x WebsocketPeer outbound buffer fixes and buffer size query
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Rémi Verschelde 2021-08-01 11:14:03 +02:00 committed by GitHub
commit 02967a9c5e
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10 changed files with 61 additions and 4 deletions

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@ -39,6 +39,13 @@
[b]Note:[/b] Not available in the HTML5 export.
</description>
</method>
<method name="get_current_outbound_buffered_amount" qualifiers="const">
<return type="int">
</return>
<description>
Returns the current amount of data in the outbound websocket buffer. [b]Note:[/b] HTML5 exports use WebSocket.bufferedAmount, while other platforms use an internal buffer.
</description>
</method>
<method name="get_write_mode" qualifiers="const">
<return type="int" enum="WebSocketPeer.WriteMode">
</return>

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@ -95,7 +95,7 @@ Error EMWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port,
return FAILED;
}
static_cast<Ref<EMWSPeer>>(_peer)->set_sock(_js_id, _in_buf_size, _in_pkt_size);
static_cast<Ref<EMWSPeer>>(_peer)->set_sock(_js_id, _in_buf_size, _in_pkt_size, _out_buf_size);
return OK;
}
@ -136,12 +136,14 @@ int EMWSClient::get_max_packet_size() const {
Error EMWSClient::set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) {
_in_buf_size = nearest_shift(p_in_buffer - 1) + 10;
_in_pkt_size = nearest_shift(p_in_packets - 1);
_out_buf_size = nearest_shift(p_out_buffer - 1) + 10;
return OK;
}
EMWSClient::EMWSClient() {
_in_buf_size = nearest_shift((int)GLOBAL_GET(WSC_IN_BUF) - 1) + 10;
_in_pkt_size = nearest_shift((int)GLOBAL_GET(WSC_IN_PKT) - 1);
_out_buf_size = nearest_shift((int)GLOBAL_GET(WSC_OUT_BUF) - 1) + 10;
_is_connecting = false;
_peer = Ref<EMWSPeer>(memnew(EMWSPeer));
_js_id = 0;

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@ -45,6 +45,7 @@ private:
bool _is_connecting;
int _in_buf_size;
int _in_pkt_size;
int _out_buf_size;
static void _esws_on_connect(void *obj, char *proto);
static void _esws_on_message(void *obj, const uint8_t *p_data, int p_data_size, int p_is_string);

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@ -33,10 +33,11 @@
#include "emws_peer.h"
#include "core/io/ip.h"
void EMWSPeer::set_sock(int p_sock, unsigned int p_in_buf_size, unsigned int p_in_pkt_size) {
void EMWSPeer::set_sock(int p_sock, unsigned int p_in_buf_size, unsigned int p_in_pkt_size, unsigned int p_out_buf_size) {
peer_sock = p_sock;
_in_buffer.resize(p_in_pkt_size, p_in_buf_size);
_packet_buffer.resize((1 << p_in_buf_size));
_out_buf_size = p_out_buf_size;
}
void EMWSPeer::set_write_mode(WriteMode p_mode) {
@ -53,7 +54,10 @@ Error EMWSPeer::read_msg(const uint8_t *p_data, uint32_t p_size, bool p_is_strin
}
Error EMWSPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
ERR_FAIL_COND_V(_out_buf_size && (godot_js_websocket_buffered_amount(peer_sock) >= (1ULL << _out_buf_size)), ERR_OUT_OF_MEMORY);
int is_bin = write_mode == WebSocketPeer::WRITE_MODE_BINARY ? 1 : 0;
godot_js_websocket_send(peer_sock, p_buffer, p_buffer_size, is_bin);
return OK;
};
@ -77,6 +81,13 @@ int EMWSPeer::get_available_packet_count() const {
return _in_buffer.packets_left();
};
int EMWSPeer::get_current_outbound_buffered_amount() const {
if (peer_sock != -1) {
return godot_js_websocket_buffered_amount(peer_sock);
}
return 0;
}
bool EMWSPeer::was_string_packet() const {
return _is_string;
};
@ -107,6 +118,7 @@ void EMWSPeer::set_no_delay(bool p_enabled) {
}
EMWSPeer::EMWSPeer() {
_out_buf_size = 0;
peer_sock = -1;
write_mode = WRITE_MODE_BINARY;
close();

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@ -48,6 +48,7 @@ typedef void (*WSOnError)(void *p_ref);
extern int godot_js_websocket_create(void *p_ref, const char *p_url, const char *p_proto, WSOnOpen p_on_open, WSOnMessage p_on_message, WSOnError p_on_error, WSOnClose p_on_close);
extern int godot_js_websocket_send(int p_id, const uint8_t *p_buf, int p_buf_len, int p_raw);
extern int godot_js_websocket_buffered_amount(int p_id);
extern void godot_js_websocket_close(int p_id, int p_code, const char *p_reason);
extern void godot_js_websocket_destroy(int p_id);
}
@ -62,14 +63,16 @@ private:
PoolVector<uint8_t> _packet_buffer;
PacketBuffer<uint8_t> _in_buffer;
uint8_t _is_string;
int _out_buf_size;
public:
Error read_msg(const uint8_t *p_data, uint32_t p_size, bool p_is_string);
void set_sock(int p_sock, unsigned int p_in_buf_size, unsigned int p_in_pkt_size);
void set_sock(int p_sock, unsigned int p_in_buf_size, unsigned int p_in_pkt_size, unsigned int p_out_buf_size);
virtual int get_available_packet_count() const;
virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size);
virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size);
virtual int get_max_packet_size() const { return _packet_buffer.size(); };
virtual int get_current_outbound_buffered_amount() const;
virtual void close(int p_code = 1000, String p_reason = "");
virtual bool is_connected_to_host() const;

View file

@ -101,6 +101,15 @@ const GodotWebSocket = {
return 0;
},
// Get current bufferedAmount
bufferedAmount: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
return 0; // Godot object is gone.
}
return ref.bufferedAmount;
},
create: function (socket, p_on_open, p_on_message, p_on_error, p_on_close) {
const id = IDHandler.add(socket);
socket.onopen = GodotWebSocket._onopen.bind(null, id, p_on_open);
@ -171,6 +180,11 @@ const GodotWebSocket = {
return GodotWebSocket.send(p_id, out);
},
godot_js_websocket_buffered_amount__sig: 'ii',
godot_js_websocket_buffered_amount: function (p_id) {
return GodotWebSocket.bufferedAmount(p_id);
},
godot_js_websocket_close__sig: 'viii',
godot_js_websocket_close: function (p_id, p_code, p_reason) {
const code = p_code;

View file

@ -47,6 +47,7 @@ void WebSocketPeer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_connected_host"), &WebSocketPeer::get_connected_host);
ClassDB::bind_method(D_METHOD("get_connected_port"), &WebSocketPeer::get_connected_port);
ClassDB::bind_method(D_METHOD("set_no_delay", "enabled"), &WebSocketPeer::set_no_delay);
ClassDB::bind_method(D_METHOD("get_current_outbound_buffered_amount"), &WebSocketPeer::get_current_outbound_buffered_amount);
BIND_ENUM_CONSTANT(WRITE_MODE_TEXT);
BIND_ENUM_CONSTANT(WRITE_MODE_BINARY);

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@ -53,6 +53,7 @@ public:
virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) = 0;
virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) = 0;
virtual int get_max_packet_size() const = 0;
virtual int get_current_outbound_buffered_amount() const = 0;
virtual WriteMode get_write_mode() const = 0;
virtual void set_write_mode(WriteMode p_mode) = 0;

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@ -205,7 +205,9 @@ void WSLPeer::make_context(PeerData *p_data, unsigned int p_in_buf_size, unsigne
ERR_FAIL_COND(p_data == nullptr);
_in_buffer.resize(p_in_pkt_size, p_in_buf_size);
_packet_buffer.resize((1 << MAX(p_in_buf_size, p_out_buf_size)));
_packet_buffer.resize(1 << p_in_buf_size);
_out_buf_size = p_out_buf_size;
_out_pkt_size = p_out_pkt_size;
_data = p_data;
_data->peer = this;
@ -239,6 +241,8 @@ void WSLPeer::poll() {
Error WSLPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
ERR_FAIL_COND_V(!is_connected_to_host(), FAILED);
ERR_FAIL_COND_V(_out_pkt_size && (wslay_event_get_queued_msg_count(_data->ctx) >= (1ULL << _out_pkt_size)), ERR_OUT_OF_MEMORY);
ERR_FAIL_COND_V(_out_buf_size && (wslay_event_get_queued_msg_length(_data->ctx) >= (1ULL << _out_buf_size)), ERR_OUT_OF_MEMORY);
struct wslay_event_msg msg; // Should I use fragmented?
msg.opcode = write_mode == WRITE_MODE_TEXT ? WSLAY_TEXT_FRAME : WSLAY_BINARY_FRAME;
@ -280,6 +284,12 @@ int WSLPeer::get_available_packet_count() const {
return _in_buffer.packets_left();
}
int WSLPeer::get_current_outbound_buffered_amount() const {
ERR_FAIL_COND_V(!_data, 0);
return wslay_event_get_queued_msg_length(_data->ctx);
}
bool WSLPeer::was_string_packet() const {
return _is_string;
}
@ -333,6 +343,8 @@ WSLPeer::WSLPeer() {
_is_string = 0;
close_code = -1;
write_mode = WRITE_MODE_BINARY;
_out_buf_size = 0;
_out_pkt_size = 0;
}
WSLPeer::~WSLPeer() {

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@ -89,6 +89,9 @@ private:
WriteMode write_mode;
int _out_buf_size;
int _out_pkt_size;
public:
int close_code;
String close_reason;
@ -98,6 +101,7 @@ public:
virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size);
virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size);
virtual int get_max_packet_size() const { return _packet_buffer.size(); };
virtual int get_current_outbound_buffered_amount() const;
virtual void close_now();
virtual void close(int p_code = 1000, String p_reason = "");